architecture

Description (in English)

Abra is an exploration and celebration of the potentials of the book in the 21st century. A collaboration between Amaranth Borsuk, Kate Durbin, Ian Hatcher, and a potentially infinite number of readers, the project merges physical and digital media, integrating a hand-made artist's book with an iPad app to play with the notion of the “illuminated” manuscript and let readers "hold the light" of language. In the artist’s book, the poems grow and mutate as the reader turns the pages, blurring the boundary between text and illumination, marginalia and body. Animating across the surface, the poems coalesce and disperse in an ecstatic helix of words, taking turns "illuminating" one another's margins and interstices.They play with the mutation of language, both by forming new portmanteaus and conjoined phrases, and also through references to fecundity as it manifests in the natural world, the body, human history, popular culture, decorative arts, and architecture, placing the shifting evolution and continuous overlap of all these spheres in dialogue with the ever-changing technology of the book. The iPad version of Abra, which provides a physical backdrop for the artist's book into which it is inserted, extends and revels in this ephemerality, putting special emphasis on interactivity to highlight the role of the reader. The poems spring to life onscreen: not only do they conjoin and separate, with a swipe of his or her finger, readers may join the collaboration and mutate the text further, creating new juxtapositions and surprising turns of phrase. Their texts provide scores for potential performances of the work, making Abra function much like the magic word of its origin–abracadabra–as an unpredictable living text. We are interested in both exhibiting the hybrid artist's book / iPad app and performing from the work. We would also be happy to give a presentation, if that is of interest. While the project is a collaboration between 3 people, only Amaranth and Ian are applying to present it. We both plan to attend the conference and are especially interested in the opportunity to expand the performative possibilities of the text, which to date has been performed by Kate and Amaranth in conjoined costume. Abra is being produced under an Expanded Artists’ Books Grant from the Center for Book and Paper Arts at Columbia College Chicago. The project will launch this spring. For exhibition, our piece requires an iPad running iOS7 and a podium. We can provide the artist's book. For performance, we can provide iPads and adapters. Amaranth Borsuk's books include Between Page and Screen and Handiwork. She teaches at the University of Washington, Bothell. Kate Durbin's books include The Ravenous Audience and E! Entertainment, among others. She teaches at Whitter College. Ian Hatcher is a text/sound artist and programmer living in New York.

(Source: Author's abstract)

This piece won the 2017 Turn on Literature Prize.

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By Alvaro Seica, 26 September, 2014
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Abstract (in English)

The coordinates are deceptive! Doesn’t matter the position of the point, but the force that it produces, the space that it opens in the landscape of the real. This issue zero aims to contribute to a non-cartesian idea of point. Thinking its meaning from four anti-geometrical hypotheses. The point as a beginning (a space opening); the point as force and disturb (maybe creative); the point as network (points that aggregate other points), but most of all, the point as something that takes place, that supervenes in the unquiet landscape of the real, a singularity.

The contributions presented here, depart from those coordinates and destroy them:

// They reflect on the creative nature that the point represents/identifies in the architectonic/artistic production landscape: Álvaro Seiça Neves, Pedro Bismarck.

// They identify strategies of thought/construction that evolve the connective and communicative singularity of the point: Pedro Oliveria, André Sier,

// They understand the role of the critic as (re)production and (re)cognition of creative points: André Tavares, Bernardo Amaral.

In 1921, in L’Esprit Nouveau, we too had gone back to zero in order to try to see things clearly. But if we did go back to zero, it was with the intent not to stay there, but only in order to reestablish our footing. -- Le Corbusier

(Source: punkto 0)

By Scott Rettberg, 8 January, 2013
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Abstract (in English)

My presentation will discuss the use of information and social networking software in electronic writing with the aim of identifying and analyzing several important new directions in literary criticism in the digital era. As I argue, one of the most significant pedagogical outcomes of media convergence within the literary arts centres upon criticism’s necessary de-emphasis of traditional genre-based modes of analysis and assessment. While digital works may resemble, perhaps even aesthetically mimic, the various analogue formats upon which they are based, both the qualitative and quantitative distinctions between texts, audio and image-based forms remain conceptual, not actual. Subsequently, the primary interpretative paradigms for all forms of digital cultural production tend to emerge via spatially accrued tensions and patterns between the work and its literal location within an information network. To acquire meaning, to be, in other words, rationally interpretable, digital works depend upon some kind of placement within larger constellations of interrelated, inter-functioning data systems. New methods of literary criticism, it follows, must inevitably derive from careful consideration of such networks and their capacity to influence and authorise how texts appear as works of coherence and argument. To this end, I will exhibit several possible architectural plans for the design and construction of new media resource systems able to employ advanced semantic technologies for the interpretation and/or construction of meaning within texts. My argument will consider the possibility whether such systems are not only useful in the interpretation of digital writing, but necessary. Work and research I have recently completed towards implementing a full media lab for the Digital Humanities program at Capilano College will serve as an example of the type of critical tools and methods upon which the field of literary criticism may increasingly depend. Such systems, I suggest, not only help organise digital writing for the purpose of critical study and analysis, their very structure implies a completely new concept of literary meaning in itself, one in which a text's cultural significance and function remains essentially indeterminate, save for its relationship to different interpretative semantic networks. In this way, contexts of meaning and interpretation, regardless of the field of knowledge must, in themselves, be recast and reconsidered as dynamic, network driven structures rather than static archives of related texts.

(Source: Author's abstract, 2008 ELO Conference site)

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Description (in English)

A later version of The Legible City (1989) encompasses all the experiences offered by the original version, but introduces an important new multi-user functionality that to a large extent becomes its predominant feature. In the Distributed Legible City there are two or more bicyclists at remote locations who are simultaneously present in the virtual environment.They can meet each other (by accident or intentionally), see abstracted avatar representations of each other, and when they come close to each other they can verbally communicate with each other.While the Distributed Legible City shows the same urban textual landscape as the original Legible City, this database now takes on a new meaning. The texts are no longer the sole focus of the user's experience, but instead becomes the con_text (both in terms of scenery and content) for the possible meetings and resulting conversations (meta_texts) between the bicyclists. In this way a rich new space of co-mingled spoken and readable texts is generated. In other words the artwork changes from being merely a visual experience, into becoming a visual ambiance for social exchange between visitors to that artwork.As a result of the increasingly ubiquitous nature of the Internet and the maturing of 3D interaction techniques, there is a growing need to define aesthetic frameworks for the technological development of new social interaction and interface paradigms for content rich, inter-connected, shared virtual environments. The Legible City has been used as a context to explore these issues, adding a space of distributed multi-user social engagement to the space of interactive spectacle. This paradigm is a novel one for art, embedding and transforming its representational practices in the the new and evolving net condition.

(Source: Shaw's description from project page)

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Contributors note

Hardware: Andreas Schiffler. Software: Adrian West and Gideon May. Modelling: Sabine Hirtes

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Description (in English)

In The Legible City the visitor is able to ride a stationary bicycle through a simulated representation of a city that is constituted by computer-generated three-dimensional letters that form words and sentences along the sides of the streets. Using the ground plans of actual cities - Manhattan, Amsterdam and Karlsruhe - the existing architecture of these cities is completely replaced by textual formations written and compiled by Dirk Groeneveld. Travelling through these cities of words is consequently a journey of reading; choosing the path one takes is a choice of texts as well as their spontaneous juxtapositions and conjunctions of meaning.The handlebar and pedals of the interface bicycle give the viewer interactive control over direction and speed of travel. The physical effort of cycling in the real world is gratuitously transposed into the virtual environment, affirming a conjunction of the active body in the virtual domain. A video projector is used to project the computer-generated image onto a large screen. Another small monitor screen in front of the bicycle shows a simple ground plan of each city, with an indicator showing the momentary position of the cyclist.The Manhattan version (1989) of this work comprises eight separate fictional story lines in the form of monologues by ex-Mayor Koch, Frank Lloyd Wright, Donald Trump, a tour guide, a confidence trickster, an ambassador and a taxi-driver. Each story line has a specific letter colour so that the bicyclist can choose one or another to follow the path of a particular narration. In the Amsterdam (1990) and Karlsruhe (1991) versions all the letters are scaled so that they have the same proportion and location as the actual buildings which they replace, resulting in a transformed but exact representation of the actual architectural appearance of these cities. The texts for these two cities are largely derived from archive documents that describe mundane historical events there.

(Source: Shaw's description at jeffrey-shaw.net)

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Contributors note

Software: Gideon May and Lothar Schmitt. Hardware: Tat Van Vark, Charly Jungbauer and Huib Nelissen

Description (in English)

Author description: The Last Performance [dot org] is a constraint-based collaborative writing, archiving and text-visualization project responding to the theme of lastness in relation to architectural forms, acts of building, a final performance, and the interruption (that becomes the promise) of community. The visual architecture of The Last Performance [dot org] is based on research into "double buildings," a phrase used here to describe spaces that have housed multiple historical identities, with a specific concern for the Hagia Sophia and its varied functions of church, mosque, and museum. The project uses architectural forms as a contextual framework for collaborative authorship. Source texts submitted to the project become raw material for a constantly evolving textual landscape.

I ♥ E-Poetry entry
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Performance of the Last Performance in Bergen
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Performance of the Last Performance in Bergen (visualizations)
Technical notes

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