theater

Content type
Year
Language
License
All Rights reserved
Record Status
Description (in English)

"Holojam in Wonderland" is the world's first ever collocated theater piece for multiple actors and multiple audience members to take place entirely in shared untethered Virtual Reality. All performers and audience members are physically in the same room, able to free to walk around in that room and touch each other, yet they all see each other as avatars in a shared virtual world.

The research that went into this project, led by Ph.D. students Connor DeFanti and Zhenyi He, included low latency multi-participant tracking, synchronization of computer graphics with immersive 3D audio, and VR / AR collocation technology from our lab's spin-off company, Holjam Inc. The result is a new form of shared experience, combining the immediacy of live theater with the magical possibilities of shared virtual reality.

Pull Quotes

All performers and audience members are physically in the same room, able to free to walk around in that room and touch each other, yet they all see each other as avatars in a shared virtual world.

Screen shots
Image
Image
Multimedia
Remote video URL
Content type
Author
Year
Platform/Software
Record Status
Description (in English)

TXTual Healing was created in the early days of 2006 by Paul Notzold and has become an ongoing exploration in how mobile technology can transform public action into theater. Using a laptop and projector, speech balloons and/or graphic context are projected onto buildings, with a phone number to which anyone with a mobile phone can text a response. Typically a private form of communication, in this project text messaging becomes an open, anonymous, and uncensored dialogue; a means to engage, rather than to escape. A way to create community through spontaneous performance.

TXTual Healing contextualizes text messaging into user generated story telling, whether in public space or as an indoor installation. Projects include displaying text messages in speech bubbles pairing them with graphic content, writing messages out in the hand of graffiti artists, interactive movies where the audience text’s the dialog and triggers the movie to play forward, mixed media pieces using permanent graphics with projected messages, and live performance pieces such as freestyle rapping your text messages.

(Source: http://www.txtualhealing.com/ About Page)

Screen shots
Image
Image
Multimedia
Remote video URL
Remote video URL
Remote video URL
By Daniele Giampà, 22 March, 2015
Author
Publication Type
Language
Year
Record Status
Abstract (in English)

Pedro Barbosa recalls in this interview his memories of the first studies and works of electronic literature back in the 1970s when he was a student at the University of Porto. Starting from considerations about his collaborative works he makes a comparison between printed literature tradition and the age of new media focusing on the paradigmatic change of this very transitional period with live in and the differences of the creative work. Furthermore he makes an interesting statement on regard of the aesthetics of new media by comparing works of electronic literature with the oral tradition. In the end he mentions some of the milestones of electronic literature that he considers important.

By Jill Walker Rettberg, 28 June, 2013
Publication Type
Language
Year
Record Status
Abstract (in English)

This paper introduces the novel concept of location-based Mobile Urban Dramas. In a Mobile Urban Drama the user become the main character in a play where actors’ voices appear in the mobile phone headset linked to the physical setting in the city as the stage for the drama. The paper describes the dramaturgical concept and introduces a software framework supporting drama writers in developing such Mobile Urban Dramas. Experiences with use of the framework are discussed with successful examples of real dramas that have been developed and performed by a Danish theatre group, Katapult.

[Editor's note: The paper includes are many interesting references both to locative drama and to critical writing that are not yet entered into the Knowledge Base.]

Creative Works referenced
Critical Writing referenced
By Luciana Gattass, 23 October, 2012
Author
Publication Type
Language
Year
Pages
326-333
License
All Rights reserved
Record Status
Description in original language
Abstract (in original language)

A criação de nova arenas da representação com a entrada onipresente do duplo virtual das redes telamáticas (web-internet) amplifica o espectro da perfomance e da investigação cênica com novas circuitações, navegações de presenças e consciências na rede e criação de interescrituras de textos. Com uma imersão em novos paradigmas de simulação e conectividade, em detrimento da representação, a nova cena das redes, dos lofts, dos espaços conectados desconstrói os axiomas da linguagem teatro: atuante, texto, púbico – ao vivo, num único espaço, instaurando o campo do pós-teatro.

Pull Quotes

A contaminação do teatro pelas artes visuais, cinéticas e eletrônicas dá um novo salto com a emergência das redes telamáticas que permeiam uma comunicação em tempo real e uma extensão do corpo e da presença, que é eminentemente performatizada.

Content type
Author
Year
Language
Platform/Software
License
CC Attribution Non-Commercial No Derivatives
Record Status
Screen shots
Image
Grace Wit and Charm front page
Image
Grace Wit and Charm front page with twitter