ethics

By tye042, 3 November, 2017
Author
Publication Type
Language
Year
Record Status
Abstract (in English)

Taking up the green thread from ebr4, Harold Fromm reviews three new books of eco-criticism >— ebr4 critical ecologies

Books dealing with ecology and environment are now a vast industry, an avalanche of information and opinion that exceeds anybody’s ken. The “environment” itself keeps growing, enlarging, encompassing, so that the environment of 1998 is a very different thing from what it was on the first Earth Day in 1970. The sheer number of disciplines that has evolved since Aldo Leopold’s landmark Sand County Alamanc of 1949 is startling - environmental medicine, environmental history, environmental engineering, environmental ethics, social ecology, green travel, green farming, conservation biology, ecofeminism, ecocriticism, animal rights, to name a few - exceeding in subtlety and complexity such early concerns as emissions, toxic waste, acid rain, cancer clusters, etc. On the World Wide Web alone the information is daunting, hopeless, beyond belief.

Pull Quotes

In our multicultural world, the ecological situation differs drastically not only from country to country but from cultural persona to cultural persona. The “we” of deep ecology, as van Wyck likes to point out, is far from a unitary one. The end of the line for “we” speaking for the “other” and for unilateral definitions of reality is, of course, the manifesto of the Unabomber.

Content type
Year
Publisher
Language
Record Status
Description (in English)

The Witcher 3: Wild Hunt is a 2015 action role-playing video game developed by CD Projekt RED and published by CD Projekt. Based on The Witcher series of fantasy novels by Polish author Andrzej Sapkowski, it is the sequel to the 2011 video game The Witcher 2: Assassins of Kings and the third installment in The Witcher video game series. Played in an open world with a third-person perspective, players control protagonist Geralt of Rivia, a monster hunter known as a Witcher, who seeks to find his missing adopted daughter on the run from the Wild Hunt, an otherworldly force determined to capture and use her powers. Throughout the game, players battle against the world's many dangers using weapons and magic, interact with various non-player characters, and complete main story quests and side quests to acquire experience points and gold used to increase Geralt's various abilities and gear. The game's central story features multiple endings that are determined by Geralt's choices made by the player during certain points of the story.

(Source: Wikipedia)

Screen shots
Image
Screen shot_2
Image
Screen shot_1
Image
Screen shot_3
Multimedia
Remote video URL
By tye042, 18 October, 2017
Author
Publication Type
Language
Year
Record Status
Abstract (in English)

Taking up the green thread from ebr4, Harold Fromm reviews three new books of eco-criticism >— ebr4 critical ecologies

Books dealing with ecology and environment are now a vast industry, an avalanche of information and opinion that exceeds anybody’s ken. The “environment” itself keeps growing, enlarging, encompassing, so that the environment of 1998 is a very different thing from what it was on the first Earth Day in 1970. The sheer number of disciplines that has evolved since Aldo Leopold’s landmark Sand County Alamanc of 1949 is startling - environmental medicine, environmental history, environmental engineering, environmental ethics, social ecology, green travel, green farming, conservation biology, ecofeminism, ecocriticism, animal rights, to name a few - exceeding in subtlety and complexity such early concerns as emissions, toxic waste, acid rain, cancer clusters, etc. On the World Wide Web alone the information is daunting, hopeless, beyond belief.

Pull Quotes

After the Industrial Revolution, human beings came to be seen as more or less autonomous creatures who had been placed in an “environment” that they could use as they wished or even, in some perverse sense, do without.

By Malene Fonnes, 26 September, 2017
Author
Publication Type
Language
Year
Appears in
License
CC Attribution Non-Commercial Share Alike
Record Status
Abstract (in English)

In this review Veronica Vold charts the posthuman environmental ethic in Stacy Alaimo’s Bodily Natures: Science, Environment, and the Material Self and notes how the text draws together issues of race, (dis)ability, and the environment in a way that disrupts the boundaries between bodies and places.

(source: http://electronicbookreview.com/thread/criticalecologies/bodily

By Malene Fonnes, 26 September, 2017
Author
Publication Type
Language
Year
Appears in
License
CC Attribution Non-Commercial Share Alike
Record Status
Abstract (in English)

Beginning his review by reflecting on the book’s cover art, John Bruni speculates that a punk aesthetic runs throughout Alaimo’s posthuman environmentalism. Providing brief treatments of each chapter, he argues that the book’s trans-corporeal understanding of the relationship between bodies and places disrupts “the very heart of what we know about ourselves.”

(source: http://electronicbookreview.com/thread/criticalecologies/punk)

Description (in English)

Originally commissioned by New Media Scotland as part of their Alt-W Cycle 9, Leishman’s latest work Front is a pre-programmed Facebook parody that addresses the major issues of social media—privacy and voyeurism. Front’s interface whilst mimicking the immersive, interaction rich promise of social media, instead reminds us of where the power structures lie, and what is often freely given up by the user/viewer. A contemporary retelling of the Apollo and Daphne myth, Daphne, our protagonist shares her predilections, thoughts and meticulously crafted “selfies”—she has excellent taste (her Front friends tell her so), but all is not as it seems. The narrative moves towards a climax that presents the perils of misrepresentation with the darker side of self-presentation.
Front contains a faux IM chat facility that intrudes on the viewer’s passive reading of the interaction dead “timeline”, upsetting the expected sense of presence and time within the project. Set up as a cautionary tale, the project further re-mixes familiar social media practices via a linked Twitter feed that extends the mediation of Daphne’s character whilst infusing the project with another level of “real” contexts (in the form of supportive specialist web links, and project documentation).

(source: ELO 2015 catalog)

Screen shots
Image
Image
Description (in English)

Why Some Dolls Are Bad is a generative, permutational graphic novel which engages themes of ethics, fashion, artifice and the self, and presents a re-examination of systems and materials including mohair, contagion, environmental decay, Perspex cabinetry, and false-seeming things in nature such as Venus Flytraps.

Why Some Dolls Are Bad was originally launched on the Facebook platform but has been adapted for the iPhone and relaunched in 2010. The project collects images from a tag-constrained stream of public Flickr images and combines them with fragments from the original non-linear text. Once the application is downloaded, image and text come together into a frame which is read and then advanced, creating an ongoing dynamic narrative.

Readers can capture frames and send them to an archive, where each frame becomes a “page” in the novel. The collective archiving of iterative captures from the project means that a version of the book can be read in a linear order.

Screen shots
Image
Example Image
Image
Example Image
Image
Example Image
By Eric Dean Rasmussen, 17 January, 2012
Publication Type
Language
Year
ISBN
9780674049208
Pages
x, [4], 163, [1]
Record Status
Librarian status
Approved by librarian
Abstract (in English)

In this passionate, lucid, and surprising book, Timothy Morton argues that all forms of life are connected in a vast, entangling mesh. This interconnectedness penetrates all dimensions of life. No being, construct, or object can exist independently from the ecological entanglement, Morton contends, nor does “Nature” exist as an entity separate from the uglier or more synthetic elements of life. Realizing this interconnectedness is what Morton calls the ecological thought.

In three concise chapters, Morton investigates the profound philosophical, political, and aesthetic implications of the fact that all life forms are interconnected. As a work of environmental philosophy and theory, The Ecological Thought explores an emerging awareness of ecological reality in an age of global warming. Using Darwin and contemporary discoveries in life sciences as root texts, Morton describes a mesh of deeply interconnected life forms—intimate, strange, and lacking fixed identity.

A “prequel” to his Ecology without Nature: Rethinking Environmental Aesthetics (Harvard, 2007), The Ecological Thought is an engaged and accessible work that will challenge the thinking of readers in disciplines ranging from critical theory to Romanticism to cultural geography.

(Source: Harvard University Press catalog)

Pull Quotes

Thinking the ecological thought is difficult: it involves becoming open, radically open -- open forever, without the possibility of closing again. Studying art provides a platform, because the environment is partly a matter of perception.

The ecological thought must imagine economic change; otherwise it's just another piece on the game board of capitalist ideology.

Meditation means exposing our conceptual fixations and exploring the openness of the mesh.

How to care for the neighbor, the strange stranger, and the hyper-object, are the long-term problems posed by the ecological thought.