pollution

By Jana Jankovska, 26 September, 2018
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"Smog Poem" by Leszek Onak is a text and graphics generator that uses the data on the environmental pollution to change the tissue of the text, its graphic elements, and other components depending on the pollution’s intensity. The algorithm has a form of an internet browser plugin; after its installation, the users browsing through the internet will experience the air pollution in front of their own eyes through the glitches appearing on the websites they use, the replacement of the photos and text modification. Some articles will be replaced by a separate generated text based on the syntactic mechanisms and the rules of the “Game of Life” by John Conway. The piece consists of two main engines. One mechanism is pulling data on the actual air pollution with Particulate Matter (PM 10 and PM 2.5), Nitrogen Dioxide NO2, Sulfur Dioxide SO2 and Carbon Monoxide CO. Each of those indicators is responsible for a different element distorting the content. The second mechanism is responsible for the upload of data from the websites and its modification depending on the particle pollution. If the air quality does not exceed the norms, the content of websites remains unchanged. "Heating Season" by Piotr Marecki is an analogue conceptual book, written by the city of Krakow. The texts are produced by the new citizens (I year university students), as well as people whose families have been living here for generations and the avant garde artists. Both works are related to the problem of smog in Krakow, one of the most polluted cities in Europe. 

The algorithm is representative of the growing trend of digital art based on resources and presenting them in a way to influence the user’s consciousness. It refers to the concept of ‘data dramatization’ by Liam Young, who once said: ‘Data Dramatization, as opposed to data visualization presents a data set with not only legibility or clarity but in such a way as to provoke an empathetic or emotive response in its audience.’ 

The book "Heating Season" is also based on the large bases collected among the citizens of Krakow. The respective parts of the book have been created by using different writing techniques, also those employing the collective narrator. Among them are: surveys conducted among randomly chosen landline phone users, records from the so-called "smogwatching" sessions, surprise quiz in the university class, smog investigation made in the social media and the weather transcripts. The starting point in producing the paper are two phenomena: we want to investigate how the previously invisible actors are presented in the creative digital works of the post-humanist era, and at the same time we want to investigate datafication as a modern technological trend turning many aspects of our life into computerized data and transforming this information into the new values. We are interested in the smog as a medium in language, in the data and in the expression.

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Description (in English)

Smog Poem is a text and graphics generator that uses the data on the environmental pollution to change the tissue of the text, its graphic elements, and other components depending on the pollution’s intensity. The algorithm has a form of an internet browser plugin; after its installation, the users browsing through the internet will experience the air pollution in front of their own eyes through the glitches appearing on the websites they use, the replacement of the photos and text modification. Some articles will be replaced by a separate generated text based on the syntactic mechanisms and the rules of the “Game of Life” by John Conway. 

(Source: ELO 2018 conference)

By tye042, 5 October, 2017
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Carol Stabile reviews Our Stolen Future.

Since the publication of Paul de Kruif’s Microbe Hunters in 1926, the genre of “scientific detective” stories has enjoyed a quiet but consistent level of popularity. Typically, these stories have functioned as celebrations of (or ideological guarantors for) the virtues of the scientific enterprise. This genre, however, properly belongs to an earlier era in the twinned history of science and industrialization: an era armed with certainty, rationality, and faith in scientific progress.

Pull Quotes

As much as we would like to see the “nonhuman world” as an actor or agent, certain simple facts remain: a human economic system is the source of the problem.

By Malene Fonnes, 26 September, 2017
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In this review Veronica Vold charts the posthuman environmental ethic in Stacy Alaimo’s Bodily Natures: Science, Environment, and the Material Self and notes how the text draws together issues of race, (dis)ability, and the environment in a way that disrupts the boundaries between bodies and places.

(source: http://electronicbookreview.com/thread/criticalecologies/bodily

By Malene Fonnes, 26 September, 2017
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Beginning his review by reflecting on the book’s cover art, John Bruni speculates that a punk aesthetic runs throughout Alaimo’s posthuman environmentalism. Providing brief treatments of each chapter, he argues that the book’s trans-corporeal understanding of the relationship between bodies and places disrupts “the very heart of what we know about ourselves.”

(source: http://electronicbookreview.com/thread/criticalecologies/punk)

Description (in English)

This piece presents a passage done by the act of clicking. Emotional mapping allow the reader to shape the passage by choosing one of 3 paths, randomly addressing three themes (war, pollution, cloning), the actor clicks getting at the end its a haiku navigation, readable form of his choice.
(http://www.epoetry2007.net/)

Description (in original language)

Il s'agit d'un passage à l'acte du clic émotionnel se cartographie pour révéler à l'interacteur la forme imagée de sa déambulation, à vivre en (3) actes : 3 planches, aléatoires, traitant de 3 thèmes (guerre, pollution, clonage), l'acteur des clics obtenant au terme de sa navigation un haïku, forme lisible de ses choix. (http://www.epoetry2007.net/)