embodiment

By Daniel Johanne…, 24 May, 2021
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As a digital genre, fanfiction enables the recontextualisation and transformation of characters, plots, and stories from popular culture. The dynamic combination of a community-driven writing practice with well-developed platforms that support an extensive and generative labelling system, supports the development of an ever-expanding network of tropes, which are continually being reinvented and reimagined in new forms. This article discusses one such trope, popularly known as “omegaverse” or alpha/beta/omega fanfiction. Currently counting 89 253 distinct works on the fanfiction platform aO3.org, omegaverse fanfiction draws on popular imaginations of wolf or canine social hierarchies and reproductive behaviours in order to reimagine characters from popular culture into a parallel gender structure as alphas, betas, or omegas. Using concepts from fan studies and feminist theory, this article shows how omegaverse fanfiction treats discourses about gender and embodiment in the same manner as it treats the original media texts, mining them for meaning in order to imaginatively transform them. Through this speculative mode, omegaverse fanfiction creates a space where the discourses associated with gender, biology, and embodiment are broken down into a set of building blocks with which individual authors can explore the inner logic of fictional gender systems on societies, relationships, and situations, examine their consequences, and imagine their downfall. Furthermore, by rewriting these discourses onto familiar characters through fanfictional narratives, the alpha/beta/omega system works as a node through which fans imagine how specific reconfigurations of differently gendered bodies would play out as lived, situated, meaningful experience. The speculative mode that is characteristic of fanfiction as a digital genre, in combination with the affordances of platforms such as ArchiveOfOurOwn.org, support the iterative play not just with products and works of popular culture, but also with the discourses and meanings with which gendered bodies are constructed and made intelligible. The constant reinvention of the trope is made possible through the interconnected and iterative process of this community-based, affect-driven, digitally native genre. Understood as an example of electronic literature, omegaverse fanfiction can be read as a kind of ‘low theory’, theory that exists at the margin of formal knowledge formations, creating alternative ways of talking and thinking about gendered embodiment.

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By Hannah Ackermans, 24 March, 2021
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A description of the general direction of Sondheim’s work in relation to

codework, the body, "semantic ghosting," and tools; Focusing on the last, we will be thinking about methods and meta-methods.

 

By Hannah Ackermans, 5 February, 2021
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Discussing the works of three digital creative practitioners working in Ireland, Anne Karhio situates Ireland itself as a case study for demonstrating the ways in which electronic literature as a seemingly global and transnational practice can confront the complexly situated realities of everyday embodiment, technological materiality, and politicization of national borders. She thus recommends electronic literature be seen as more crucial part of digital arts and humanities research in Ireland and elsewhere.

(ebr)

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10.7273/z9s9-bd83
By Hannah Ackermans, 31 July, 2020
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In electronic literature, the practice of writing under constraint is widely accepted as a creative catalyst; through self-imposed textual restraints, we find new meanings and forms. At the same time, some of us are often reading and writing under constraint due to various disabilities. Yes, we can describe electronic literature as “formally inventive” in its wide use of multimedial writing, but no text or its reception is purely formal because it is always material, situational, and embodied as well.

Bringing up accessibility of these texts generally leads to a knee-jerk reaction: "I don’t want to be limited", "it would stifle my creative freedom", or, god forbid, "why does everything have to be so politically correct?" What if we move past this initial resistance not toward denial, rejection, or a resigned compliance, but with the same creative energy that we allow other forms of writing under constraint?

This essay rewrites Joe Tabbi’s essay “Electronic Literature as World Literature, or, the Universality of Writing under Constraint” through the lens of disability. I explore the concept of digital accessibility by speculating upon what accessible electronic literature can be.

(Conference abstract)

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Although there are a variety of approaches to electronic literature, there is a persistent assumption that difficulty raises quality.The request for accessibility, then, leads to two dismissive reactions: On the writing side: but will that limit me?On the reading side: but it is supposed to be difficult.

The philosophy behind writing under constraint is that you tap into creativity you would otherwise not have found, a newfound interrogation of what media and stories are and could be. The constraint is often random, like not using the letter e, but through the lens of accessibility, the constraint can become meaningful because you are interrogating your media by making it more accessible.

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By Ole Samdal, 25 November, 2019
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This paper investigates how the theoretical concept of embodiment and related keywords such as touch, movement, gesture and haptic appears within the current practice of tagging creative works in the ELMCIP Knowledge Base. It further suggests how this practice can be extended within the Knowledge Base platform both in terms of providing more precise tags, and through the forthcoming Platform content type which will give users the possibility connect specific hardware and software with a creative work. Finally, it presents the outline for a research collection that explores the notion of embodiment. The collection gives an introduction to relevant researchers, artists, creative works and scholarly works exploring the concept of embodiment and technology, in the hopes that such a framework can inspire the further investigation of works related to the field of electronic literature.

By Hannah Ackermans, 6 August, 2019
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978-1-5179-0611-5
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xxv, 491
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Abstract (in English)

In recent years, the digital humanities has been shaken by important debates about inclusivity and scope—but what change will these conversations ultimately bring about? Can the digital humanities complicate the basic assumptions of tech culture, or will this body of scholarship and practices simply reinforce preexisting biases? Bodies of Information addresses this crucial question by assembling a varied group of leading voices, showcasing feminist contributions to a panoply of topics, including ubiquitous computing, game studies, new materialisms, and cultural phenomena like hashtag activism, hacktivism, and campaigns against online misogyny.

Taking intersectional feminism as the starting point for doing digital humanities, Bodies of Information is diverse in discipline, identity, location, and method. Helpfully organized around keywords of materiality, values, embodiment, affect, labor, and situatedness, this comprehensive volume is ideal for classrooms. And with its multiplicity of viewpoints and arguments, it’s also an important addition to the evolving conversations around one of the fastest growing fields in the academy.

Contributors: Babalola Titilola Aiyegbusi, U of Lethbridge; Moya Bailey, Northeastern U; Bridget Blodgett, U of Baltimore; Barbara Bordalejo, KU Leuven; Jason Boyd, Ryerson U; Christina Boyles, Trinity College; Susan Brown, U of Guelph; Lisa Brundage, CUNY; micha cárdenas, U of Washington Bothell; Marcia Chatelain, Georgetown U; Danielle Cole; Beth Coleman, U of Waterloo; T. L. Cowan, U of Toronto; Constance Crompton, U of Ottawa; Amy E. Earhart, Texas A&M; Nickoal Eichmann-Kalwara, U of Colorado Boulder; Julia Flanders, Northeastern U Library; Sandra Gabriele, Concordia U; Brian Getnick; Karen Gregory, U of Edinburgh; Alison Hedley, Ryerson U; Kathryn Holland, MacEwan U; James Howe, Rutgers U; Jeana Jorgensen, Indiana U; Alexandra Juhasz, Brooklyn College, CUNY; Dorothy Kim, Vassar College; Kimberly Knight, U of Texas, Dallas; Lorraine Janzen Kooistra, Ryerson U; Sharon M. Leon, Michigan State; Izetta Autumn Mobley, U of Maryland; Padmini Ray Murray, Srishti Institute of Art, Design, and Technology; Veronica Paredes, U of Illinois; Roopika Risam, Salem State; Bonnie Ruberg, U of California, Irvine; Laila Shereen Sakr (VJ Um Amel), U of California, Santa Barbara; Anastasia Salter, U of Central Florida; Michelle Schwartz, Ryerson U; Emily Sherwood, U of Rochester; Deb Verhoeven, U of Technology, Sydney; Scott B. Weingart, Carnegie Mellon U.

 

(Source: University of Minnesota Press)

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Up until now, everyone alive on earth was bound to one another through African Eve, our last common ancestor, who 5,000 generations ago passed her genes and language to sons and daughters who did the same as they gradually populated the world. Today, however, Square, Circle and the other inhabitants of Flatland have the opportunity to step outside this lineage. To rearrange the bodies of animals, plants, and even themselves. VAS: An Opera in Flatland is the story of Square’s decision to undergo an operation that will leave him sterile for the good of his wife, Circle, for the good of their daughter, Oval, and for the good of society, including the unborn descendants he will never have. VAS is, in other words, the story of finding one’s identity within the double-helix of language and lineage—and Square’s struggle to see beyond the common pages of ordinary, daily life upon which he is drawn.

Utilizing a wide and historical sweep of representations of the body, from pedigree charts to genetic sequences, this hybrid novel recounts how differing ways of imagining the body generate differing stories of knowledge, power, history, gender, politics, art, and, of course, the literature of who we are. It is the intersection of one tidy family’s life with the broader times in which they live.

VAS will be of interest to anyone concerned with the futures we are now writing into existence.

(Source: http://www3.nd.edu/~stomasul/VAS_homepage.html)

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Vas page 266-267
Description (in English)

"Claire Donato's We Discuss Disgust: Patafeminism Rides The Digital Abject: Cixous, Kristeva, Lispector, Jackson, Hayles, Damon, Lorde, and Others" was initially presented at ELO14 as a rhetorical front to conceal Special America Holds the Light. The front was employed prior to Special America's surprise appearance and announcement that it had absorbed the ELO and rebranded the Hold the Light conference as Special America Holds the Light. "We Discuss Disgust" was then folded into Special America's performance. In particular, we incorporated the following description, which had been provided to ELO for the program:

How can we negotiate post-post-gender identity in the slipstream of our digitally mediated selves? How can we commit to a feminist position when we see through our hands on the keys? Can we have a body without organs if there is no body? How do we register disgust in the digital sublime? Does the virtual city have a dump, or is it just a bunch of circuits and towers? Now that our mother was a computer, what is the future of futurity? Jackson’s notions of phlegmatics and humour(s) will be cross-stitched with Damon’s warm code as we gag on Kristeva and Lispector, read the scraps of Cixous’ devoured liver & consider Lorde’s new-media outlook: Maybe the Internet raised us / And maybe people are jerks. Q&A to follow.

Special America's use of "We Discuss Disgust" as a front was inspired by marketing and branding tactics employed by celebrities, corporations and academies including Beyoncé, James Franco, Lululemon, The New School, and The Cooper Union.

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