performance

Short description

In this workshop we will bounce about in the egg carton of zoom and experiment with ways to dissolve the 6th wall (the camera) (the other 5 being: the 3 walls of the room and the 2 side walls of the image frame) through collaborative story and through dance and physical performance. Building on the practice of netprov — internet improv, online roleplay narrative — we will use words and movement to explore those zones of video meeting practice that have yet to coalesce into social norms: awkward beginnings, sudden disappearances, background guests, dropped connections, mis-timings, garbles, and lags. Each of these can lead to narrative. We also will build on art history and comics to experiment with ways to make the platform’s grid echo and expand shared visual traditions, or, comically, to play against them. We will share and co-create methods and moments you can apply in art and education.

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Description (in English)

Time, the magician (2005) is a collaboration by Hazel Smith and Roger Dean written in the real-time algorithmic image-processing program Jitter. The piece begins with a poem, written by Hazel, on the subject of time:  influential on the writing of the poem was Elizabeth Grosz’s The Nick of Time.  The poem is initially performed solo, but as it progresses is juxtaposed with live and improvised sound which includes real-time and pre-recorded sampling and processing of the voice. The performance of the poem is followed (slightly overlapping) by screened text in which the poem is dissected and reassembled. This screened text is combined in Jitter with video of natural vegetation, and the sound and voice samples continue during the visual display.

The text-images are processed in real time so that their timing, order, juxtaposition, design and colours are different each time the work is performed. This Quicktime Movie is therefore only one version of the piece. The sound is from a performance given by austraLYSIS at the Sydney Conservatorium of Music, October 2005. The performers were Roger Dean, computer sound and image; Sandy Evans, saxophone; Hazel Smith, speaker; Greg White, computer sound and sound projection.

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Description (in English)

The egg, the cart, the horse, the chicken was written by Hazel Smith (text) and Roger Dean (sound). The hypertext and animations, written in Flash by Hazel Smith, are designed for a split screen. The texts in both the upper and lower frame are grouped into short linear 'scenes' which form an overall 'movie'. But the sequence in the upper frame can be disrupted by clicking on hyperlinks (marked in capital letters), which allow the reader to jump to texts other than the ones which follow each other in sequence. Consequently the juxtaposition of the texts on the two different screens is also variable. The piece engages with the way in which linear systems are constantly disrupted by non-linearity. This is written into the piece at a formal level by the use of the hyperlinks, animation and split screen, which tend to disrupt normal reading processes. Thematically the piece also addresses the ways in which a simple cause and effect relationship rarely operates, even within scientific systems. At the same time the hypertextual network interconnects many different ideas including the cultural significance of illness, the process of writing, the commodification of women's bodies, and the atemporal nature of memory.

The soundtrack, is an algorithmic piece Ligating for computer controlled keyboard sounds (2000). This sound piece is one of minimalist rhythmic complexity. The mesmeric 11 note cycle of the outset gradually evolves in pitch content, speed, and density of accompaniment. At a certain point when the pattern has become very fast, its rhythmic content changes quite dramatically. At this point the piece climbs to its conclusion; which turns out to be reversible, as the piece then plays backwards. The work was entirely written in MAX, the algorithmic composition and performance MIDI/sound control platform, so that performances vary, but this is a quicktime recording of one realisation, now fixed, for use with this web piece.

See Hazel Smith and Roger Dean 'The egg the cart the horse the chicken: cyberwriting, sound, intermedia'Interactive Multimedia Electronic Journal of Computer-Enhanced Learning. Vol. 4. No. 1.  https://www.learntechlib.org/j/ISSN-1525-9102/v/4/n/1/ 

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Screenshot from The Lips are Different
Contributors note

The Lips are Different  is about the Canadian citizen Suaad Hagi Mohamud — born in Somalia — who was accused of not being a Canadian citizen when she tried to return to Canada from Kenya in 2009. The work links over-surveillance, racial discrimination, photography, media representation and issues of identity. It comprises real-time video written in Jitter; improvised music based on a comprovisation score and both performed text and screened text. An article about the piece Creative Collaboration, Racial Discrimination and Surveillance in The Lips are Different  containing the piece itself can be found at https://thedigitalreview.com/issue00/lips-are-different/index.html

 

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Description (in English)

Digital materials protrude into the most intimate corners of our lives, are part of the architectures that shape our dreams and desires. Yet the modes of their production are comparably poorly understood. In the described talk, I provide a discussion of the status of concrete poetry as a tool for practice-based research into the characteristics of digital materiality. As long as we allow code to slip through the cracks of the collective imaginary, it remains easy for corporate actors to misrepresent the character and influence of coded infrastructures: It is imagined to exist elsewhere, in server farms, on the quantum physical plane of the infinitesimal, within the disembodied sphere of formal logic, but not among us, not as part of everyday reality.

While its effects, social media platforms, word processors, smartphone applications, are part of everyday reality, its digital substrates seem not to be. Resultingly, code is allowed to have unobserved social effects. Those who control the conditions of its production and operation are free to deploy this invisibility for any strategic goal they see fit.

At the same time, digital materiality in itself is not as abstract as it might seem:Its effects are felt in real life, in the ways people move through urban space, are hired and fired, in the cost of products and mortgages, in the manner news items are distributed through social media.

Electronic poetry constitutes an especially interesting medium for exploration of the characteristics of digital materiality: It allows expression of both everyday realities and the abstract formal structures of the digital. Its self-reflexive nature invites the recipient to reflect on the effects of its elements both on the level of language and technology.

Conceptual point of departure for this talk is the classical notion of the poetic "constellation", as introduced by Gomringer and others [1]. Building on this conceptual base, historic and current examples, together with some of the author's texts are discussed in order to elucidate possible avenues for researching digital materiality through poetry.

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Description (in English)

On the Internet, it’s not how you feel, but how you look that counts. We create perfect lives full of perfect friends hanging out on perfect vaycays (think Fyre festival). At the same time, the internet is full of people ready to give you advice on how to fix what’s broken in your life: your car, your computer, your hair, et cetera.

In #fixurl8tionship, we imagine a fictional world of influencers who give you superficial advice on how to fix the appearance of your broken relationships.  As with most people giving advice, the person who gives it is generally the person who needs it the most. Still, hypocrisy needs no URL, just a hashtag.  In this netprov, you will join the community to give and get advice on how to fix your relationships [for the camera].

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Description (in English)

A Tumblr-based netprov

Rebuilding our lost past on epic at a time

Mem-Eraze is a support group for those who lost their online social scrapbooks in the Mem-or-Eaze Inc. server fire and bankruptcy

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By Annie Abrahams, 15 September, 2019
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Abstract (in English)

Originally I proposed a 20 min long performance called ThinkTalk with Rob Wittig – In it, we wanted to mix objects, voices and text live (using webcams) to compose something like a text opera with solos, dialogs, a choir and organic chaos. It should have been a meandering text collage with coincidences and contingency leading to unintentional meaning. - if you have an opportunity to invite us?Instead I will tell you about my relation to electronic literature and my struggles defining my artworks.

Description (in English)

“Buscando Al Sr. Goodbar” is a journey through Murcia, Spain that involves a search for the locations and authors of various YouTube videos produced in the city.

If the longitude and latitude coordinates are included with a video when publishing it on YouTube, then this video automatically appears on a GoogleEarth map and connects it to a physical location. A link is therefore made between the YouTube video and where it was produced in the city.

A bus tour was organized by Michelle Teran, who visited Murcia repeatedly via GoogleEarth and started to get to know intimately some of the people living there through the YouTube videos they produced. As the bus moved through the city, its movements along the streets were mirrored on a GoogleEarth map. YouTube videos were played corresponding to where they appeared on the map and could be viewed on a large flat screen.

In this way the audience on the bus witnessed short glimpses of what the city had to offer and started to meet some of the people living there. Somebody solved a Rubik’s cube in under 2 minutes, a young man played the piano, a group of friends drunkenly sung together, a 14 year old boy showed off his headbanging skills, somebody choked his friend and caused him to pass out, somebody played a video game,  a man taught himself Arabic, two people fell in love, a festival happened on the street.

At certain points during the performance  – led by Irene Verdú, an actress from Murcia –  the bus stopped and the public met some of the YouTube authors who presented them with a reenactment of some of their performances.

Through this intervention an intimate encounter was created between video producer and public by entering into people’s homes and the various sites where these videos were made.

(Source: Website)

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Description (in English)

"StoryFace" is a digital fiction based on the capture and recognition of facial emotions.

The user logs onto a dating website. He/she is asked to display, in front of the webcam, the emotion that seems to characterize him/her the best. After this the website proposes profiles of partners. The user can choose one and exchange with a fictional partner. The user is now expected to focus on the content of messages. However, the user's facial expressions continue to be tracked and analyzed… 

What is highlighted here is the tendency of emotion recognition devices to normalize emotions. Which emotion does the device expect? We go from the measurement of emotions to the standardization of emotions. 

StoryFace was re-published in The New River in 2018.

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