net literature

Description (in English)

The interdisciplinary Science Data Center for Literature (SDC4Lit) reflects on the demands that net literature and born-digital archival material place on archiving, research and reading. The main goal is to implement appropriate solutions for a sustainable data lifecycle for the archive and for research purposes, which include introductory uses at university and school level. The focus is on the establishment of distributed long-term repositories for net literature and born-digital archival material and the development of a research platform. The repositories will be regularly expanded by the project and its cooperation partners and will form a hub for harvesting various forms of net literature in the future operation of SDC4Lit. The research platform will offer the possibility of computer-assisted work with the archived material. Since such a repository structure, which integrates collecting, archiving, and analysis, can only be accomplished through interdisciplinary collaboration, the project brings together partners with expertise in the subfields of archives, supercomputing, natural language processing, and digital humanities: The German Literature Archive (Deutsches Literaturarchiv) with a focus on archiving and preservation; the High Performance Computing Center Stuttgart (HLRS) with a focus on computing; the Institute for Natural Language Processing and the Institute for Literary Studies at the University of Stuttgart with a focus on NLP, cultural and literary history and digital humanities. 

An important task of the project is the modeling of net literature and born-digital literature, which will initially be carried out in an example-oriented manner in dealing with an already existing corpus of net literature and exampes from the large born-digital collection at DLA. Underlying research on both technical and poetological challenges of digital, non-digital, and post-digital literature, e.g. on questions of genre or on computational approaches towards net literature and literary blogs as digital and networked objects. 

In addition to digital objects and corresponding metadata, the accruing research data are also stored in a sustainable manner. Research data includes, first, research data generated in the course of the project's work, especially data used by regular services on the platform such as named entity recognition trained with data from the archived material. Secondly, the repository should offer the possibility to store research data generated by users of the research platform in a structured way and to make it available for further research. The connection of archival repository, research platform and research data repository follows standard research data management practices (FAIR principles) and works toward the goal to support a sustainable research data lifecycle for archivists and researchers working with electronic literature (on the web) and born-digital literature archived at the DLA archive and potential future cooperating institutions.

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By Daniel Johanne…, 25 May, 2021
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Abstract (in English)

Net literature on the WWW is characterized by a special relationship between literary text and technical medium. In addition to the importance of graphic and typographic design, this includes in particular the hypertext structure of the texts. The distribution of a literary text across several interlinked web pages often leads to a non-linear structure, which usually corresponds to non-linear narrative structures. We consider a non-linear text structure to exist as soon as a page contains more than one reference to subsequent pages. A linear passage through the entire text is then no longer possible. For narrative texts, this also implies a non-linear narrative progression. Non-linear text structures can allow predominantly linear narrative progressions with alternative strands, variable endings, and cyclical elements, or multiple narrative progressions through complex linking.For the identification of non-linear patterns, we extract link and element structures from the corpus data and visualize the link networks. We then identify patterns via the visualization and network metrics. A necessary prerequisite for corpus-oriented pattern recognition is the comparability and reproducibility of the individual analyses. Live online literary works can change over time. We work with archived versions of the works, which are kept available via a repository. The pages are archived in the WARC format, a standard format for web archiving.We have modelled and described all types of links we found in the corpus. This model is mainly based on our historical corpus and serves to improve extraction and analysis, but will be tested and complemented with additional material in the future. Additionally, we assessed several existing approaches for the extraction of links. For the actual extraction of the link network data from the WARC files, we use our own software module WARC2graph which is based on our link network model and makes use of multiple extraction approaches. WARC2graph extracts link networks from WARC files and returns these link networks. Users can choose which method to use to extract the network data. The program has a basic module for generic visualization of the data, but this is just for a first impression, since visualization depends on the research question and the nature of the analyzed material.WARC2graph will be made available as a Python module and as a web service run by the Science Data Center for Literature, a joint project of the German Literature Archive (DLA) and several departments at the University of Stuttgart.Our approach is focused on net literature and literary blogs. However, it should work generically on standard WARC files. We hope to make the module reusable both at the level of research-oriented work with WARC data and at the level of archiving and provision of WARC data and data analytics services.

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By Scott Rettberg, 27 October, 2013
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Abstract (in English)

There are numerous essays and reviews on German-language electronic literature, which run from the mid nineties to the present day. Most of these texts, however, are written in German – a language that is no longer accepted and common as an universal language for science.

In order to present the overview of German language electronic literature, we filtered out some historical lines that may explain better how the development of individual genres came about. A good starting point may be the very first experiments of authors with computers to generate electronic poetry, a subject the international community mostly agrees upon.

The following model of historical lines of development is suggested:

  • Concrete Experiments
  • Collaborative Writing and Authoring Environments
  • Hypertext: From Hyperfiction to Net Literature
  • Code Works
  • Blogging and more  

A historical analysis shows that these  five lines of net literature are based upon two prior German strands going back to philosophical, poetical and artistic experiments in the 1960s: On the one hand, the Stuttgart School by Max Bense with exponents Reinhard Döhl and Theo Lutz, the latter producing a first example of digital poetry in 1959. On the other hand, the computer graphics experiments of 1960 and the punched-card linker projects by artists Kurd Alsleben and Antje Eske in Hamburg.

  • Stuttgart School or Group (Bense/Döhl/Lutz etc.) > Stochastic Texts
  • Hypertext/ Mutuality (Alsleben, Eske) > Computer Graphics, Linker

 The presentation for ELO Paris 2013 introduces this model of lineage for the development of German-language electronic literature. Taking time- and textspace constraints in consideration, the foucus is set on the strand „I Stuttgart School“ and the line „1. Concrete Experiments“. For all other lines the sympathetic reader finds  descriptions and historical examples in the essay „From Theo Lutz to Netzliteratur“ in Cybertext Yearbook 2012.

 The presenter has been part of the net literature community that spans Germany, Austria and Switzerland as a researcher, publisher and artist for twenty years.

(Source: Author's abstract, 2013 ELO Conference: http://conference.eliterature.org/critical-writing/lineages-german-lang…)

By Audun Andreassen, 3 April, 2013
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Electronic literature and E-Poetry is updated, interactive, subjective and well networked. But how durable is it? How long do texts published on web pages remain readable? It seems ironic that the transient character of the internet is attached to a medium that seems to be very suitable for documentation and archiving. All information is automatically digitally recorded and processed. This enables digital storage and retrieval as well as mirroring on different servers. There already exist a number of (often private) archive platforms that should be systematically supplemented by extensive archiving by national libraries. And still each website only remains available on the internet at its original address for less than 100 days on average. Afterwards it moves or is erased completely. This is of course also the case for Net literature. Projects can furthermore no longer be playable because their contents required plugins that are outdated; or they are only optimized for certain, old browser versions and no longer work on newer browsers. Finally, Net literature may have only been designed for a certain hardware platform and does not play as intended on subsequent processor models. This way the literature ‘expires,’ the user can at some point no longer access it or play it. Furthermore, there are no sensible ideas about how digital art can really be reliably and properly stored for the future. For this reason internet art is often accused of being transient without really being aware of this. However, some genres turn the tables. Their conceptions don’t deal with the problems of archiving and musealization, but explicitly exclude them. For example, concept artists on the web explicitly turn against traditional art conceptions that aim at permanence. Therefore they don’t continue the idea of constancy in their art. The internet is instead used as a transient medium where the user can barely trust in the contents persisting. Works are deliberately designed for transience so that they only work at the moment or during the performance period. The temporary and transience becomes the topic of literature. Still national libraries have begun to preserve these and other kinds of Internet literature. There are many different national and international institutions and initiatives that are devoted to the archiving of Electronic literature and E-Poetry. However, it is still unclear how exactly this archiving, particularly of texts that are designed to be transient and short-lived, will work. The paper will examine the problems regarding the archiving of Electronic literature, describe the recent solutions of national libraries and will discuss further challenges regarding these issues. It presents findings from an edited book on “Archiving Electronic Literature and Poetry” which will be published in spring 2010. There theoretical positions on this topic’s specific problems are combined with the views of Net authors, Electronic literature authors, E-poets and institutes engaged in or familiar with archiving. The theoretical points of view aretherefore supplemented, questioned and maybe even attacked by practical positions.

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Description (in English)

To trail DADA traces on the net is a possibility to look up loose text satellites on a short-term and to bring singular DADA groups and sources to level a structural gap. Here, it doesn’t make much sense to talk about DADA per se, as approaches to and updates of DADAism as a historical phenomenon are too diverse: for instance, virtual identities settle in – present (babel, hugo baron, frieder rusmann, dadasophin) and historical ones (duchamp, tzara, serner, ball, schwitters), bananas are traded (anna banana) and indexed, art’s and the artist’s death is given shape (kunsttot.de), virtual countries are built (bananaland, rongwrong puppet empire) and, sometimes, even the audience is happily dispensed with (neumerz, dadasophin).
DADA TO GO bundles these different traces in an audio text which lets the DADA groups act within an environment which refers to computer games and makes DADAism get a move on. For: Boredom was in the beginning of DADA …
(Source: kunstradio.at)

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Halle/Saale
Germany

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RadioREVOLTEN - Festival zur Zukunft des Radios wurde vom 20. September bis zum 21. Oktober von Radio Corax in Halle (Saale) veranstaltet. Das Festival präsentierte Installationen, Performances und On Air-Projekte als Modelle im sozialen Raum experimentierender Radio-Kulturen. Im Zentrum der künstlerischen Arbeiten stand die Zukunft des Mediums Radio. Ziel von RadioREVOLTEN war es, Modelle einer künstlerischen, praktischen und theoretischen (Neu-) Aneignung des Mediums Hörfunk zu entwickeln, im Rahmen der Ausstellung zu präsentieren und im Programm von Radio CORAX zu erproben.

Einen der zentralen Momente des Festivals RadioREVOLTEN 2006 bildete das Ausstellungs- und Performanceprogramm. Internationale KünsterInnen boten temporär oder über die gesamte Zeit des Festivals an verschiedenen Ausstellungsorten und an öffentlichen Plätzen der Stadt Halle Visionen und Interventionen zur Zukunft des Radios an.

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Description (in original language)

POPstory, ein Netz-Literatur und Hypertextprojekt; nichts statisches, ständig in Bewegung, ständig wachsend und sich verändernd. Über ein Redaktionssystem konnte die Website um neue Texte erweitert werden. Zum Einsatz kam eines der frühesten Content-Management-Systeme (noch bevor der Begriff 'CMS' geboren war).POPstory lesen + POPstories schreiben. Lektüre für e-People, für eine vernetzte Leserschaft und für alle, die auch ohne Bücher lesen wollen.An POPstory kann sich aber auch beteiligen, wer gerne selber schreibt und Lust am erfinden abgedrehter Geschichten hat. Denn POPstory ist eine offene Textplattform für kreative Leute und Menschen mit ausgefallenen Erzähl-Ideen. Technik muß dabei kein Hinderniss sein, im Gegenteil: alle Beiträge stehen auf klick online, jede/r kann bei POPstory zum Online-Publisher werden. Einfach einloggen und schreiben.Spielregeln: Jede/r kann bei POPstory zum Autor/zur Autorin werden und Texte im Sinnes des Plots beitragen. Der Phantasie und Kreativität sind hier keine Grenzen gesetzt.Die Story spielt in Cybirien, die Haupt-Figuren sind vorgegeben, das Personal kann jedoch beliebig erweitert und ergänzt werden. Zeitsprünge in die Zukunft, Vergangenheit oder parallelle Gegenwarten sind erlaubt sowie Reisen in sämtliche Ecken des Universums und der reellen oder virtuellen Welt."

(Source: Homepage of Author)

Description in original language
Description (in English)

50 years ago a calculator generated a literary text for the first time ever. And this was in Stuttgart my hometown.
Theo Lutz wrote 1959 a program for Zuse Z22 to create stochastic texts. On the advice of the Stuttgardian philosopher Max Bense, he took sixteen nouns and adjectives out of Kafka’s “Schloss,” which the calculator then formed into sentences, following certain patterns. Thus every sentence began with “ein” or “jeder” (“one” or “each”) or the corresponding negative form “kein” or “nicht jeder” (“no” or “not every”). Then the noun, selected arbitrarily from the pool of sixteen, was linked through the verb “ist” (“is”) with the likewise arbitrarily chosen adjective. Then the whole assembly was linked up through “und,” “oder,” “so gilt” (“and,” “either,” “thus”) or given a full stop. Following these calculation instructions, by means of this algorithm, the machine was able to construct such sentences as:

EIN TAG IST TIEF UND JEDES HAUS IST FERN
(A day is deep and every house is distant)
JEDES DORF IST DUNKEL; SO GILT KEIN GAST IST GROSS
(Every village is dark, thus no guest is large)

For the performance of “free lutz!” I use a web conversion of Theo Lutz’s program which I wrote in PHP. The Web interface generates stochastic texts on the basis of Lutz’s algorithm but permit additional word input. The nouns and adjectives of the original vocabulary can be replaced by the audience at the performance through a terminal.
In 1959, computer texts were connotated as literary texts twice over, firstly through the “Kafka” vocabulary, and secondly through corrections carried out by Theo Lutz. In an edited print out of a selection of stochastic texts, Theo Lutz corrected minor grammar errors and punctuation omissions by hand, and thus, out of keeping with the programming, he acted as a “traditional” author. In the performance, reference is made to these literary features (or one could almost say “human failings”) of the first computer-generated texts in two ways. The first is through the co-authorship of the listeners, the second is the literary production of the computer texts by a professional speaker reading off the screen and performing them as they were generated.

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eft channel: hyper reader and writer hei+co@hyperdis.de (aka heiko idensen) says "live" what comes to his head ... (= SPEAK)

right channel: cut-ups and collages of historical/hysterical hyper texts (= LISTEN)

the mix is the bottom line:
who's sitting at the mixing desk? when is something faded in resp. out? which parameters and effects are used?

a hyper-text audio-book should definitely have a record button!

whilst hyper-text theorists and prophets predicted an exponential, uncontrollable increase of the electronic text rotation, publishing houses respond to the growing breakdown of the book market with audio books as a remedy.

as a consequence, in dealing with literature a revolution comparable to that in the music industry of the 1980s triggered off with the introduction of the walkman is finally happening: a mobilization of the listening situation taking the urban environment into account; the possibility to mix the internal listening space with any desirable external sound environment or everyday sound-scape.

and just as the text-message effect is introducing the mutation of cell phones into text tools (and, at long last, we can't only listen to our own music selection everywhere, but can also write texts at any time and place) ...

... hyper-listening is based on including tones, sound, the noise of different channels, the clacking of speaking tools and devices, the voice's scragginess ... in the electronic text rotation again:

classically, hyper-text has totally rid itself of the voice: as a topographical text, as a mapping of texts on books' pages (visual poetry) or monitors it rather performs a poetry of links and networking than of sound, of metrics, of the spoken word ... there is no story – not even to mention a narrator ... actually, hyper-texts are as unsuitable for speaking or reading aloud as source code ...

audio hyper-texts whispered into one's ear include dramatic scenes from hyper-text history; one can hear the clacking of the MEMEX's lever, and from far away foucault invokes the laughter of the chinese encyclopedia ...
...

it's not all about turning the audio-book into an mp3 audio-book, but to connect the production instruments and media of hyper-text (weblogs, text-message love stories, collective writing projects ...) with the worlds of sound and listening: web radios, experimental literature programmes, lectures, radio plays in and from the internet.

... to sing and orchestrate the old song time and again:

"to transform the broadcast from an apparatus of distribution into an apparatus of communication."
(bertolt brecht)

heiko idensen 2005