performativity

By Patricia Tomaszek, 21 January, 2012
Language
Year
Appears in
License
CC Attribution Non-Commercial No Derivatives
Record Status
Abstract (in English)

A review of Beyond the Screen: Transformations of Literary Structures, Interfaces and Genres, edited by Peter Gendolla and Jörgen Schäfer.

Pull Quotes

Unlike many studies from the "first-wave" of digital criticism of the mid- to late-nineties, which tended to focus on the capabilities of the stand-alone computer (see, for example, Michael Heim's "Erotic Ontology of Cyberspace," Lev Manovich's Language of New Media, Janet H. Murray's Hamlet on the Holodeck, Turkle's Life on the Screen), this work takes into special consideration digital art that exists within and as a part of complexly configured spaces of performance and expression and thus makes a welcome addition to the exciting work being done by scholars such Rita Raley ("Writing 3.D") and Mark B.N. Hansen (New Philosophy for New Media); scholar-practitioners, such as Noah Wardrip-Fruin (Expressive Processing), and Mark Marino ("L.A. Flood," Critical Code Studies), among the many other artists and apostles of three-dimensional space.

Event type
Date
Email
Lori.Emerson@colorado.edu
Address

Richard Hugo House
1634 11th Ave
Seattle, WA 98122-2419
United States

Short description

An evening of e-lit readings and performances at the Richard Hugo House in Seattle, Washington. The event was organized as part of the Electronic Literature Exhibition at the 2012 MLA Conference.

Note: The actual line-up at the event different slightly from both the online description of "Readings & Performances" and that in the PDF/printed catalog for the Electronic Literature Exhibition.

Content of 1st video: 1:50 Jason Nelson with PLAY with the last days of DRAG RACING PUPPETS, 8:11 John Cayley with Pentameters for the Disillusion of the Vectoralists, 19:30 Jim Andrews with Seattle Drift, 25:55 Erin Costello & Aaron Angello with Poemedia, 36:38 Ian Bogost with A Slow Year: Game Poems.

Content of 2nd video: 0:01 The Good Fortune Land, 10:45 Stephanie Strickland with The Ballad of Sand and Harry Soot, 19:58 Stephanie Strickland and Nick Montfort with Sea and Spar Between, 26:00 Nick Montfort with Taroko Gorge, 29:10 Mark Sample with Takei, George, 31:00 Flourish Klink with Fred & George.

Content of 3rd video: 0:15 Mark Marino with L.A. Flood Project, 15:20 Brian Kim Stefans with Kluge: A Mediation, 24:05 Brian Kim Stefans with Suicide in an Airplane.

Line-up: Jim Andrews, Ian Bogost, John Cayley, Erin Costello, Aaron Angello, Marjorie Luesebrink, Mark Marino, Nick Montfort, Brian Kim Stefans, Stephanie Strickland, Rob Wittig.

Multimedia
Remote video URL
Images
Image
Poster: Electronic Literature Reading & Performances at the 2012 MLA
Record Status
By Eric Dean Rasmussen, 1 September, 2011
Publication Type
Language
Year
Pages
25-36
Journal volume and issue
4.1
License
All Rights reserved
Record Status
Abstract (in English)

Easy manipulation, playfulness, creative and active participation in the progress of society and culture by the development of various (art) projects are essential for the ideal of contemporary culture and society. The aim of the article is to look at the phenomena that play an important role in the field of electronic literature – interaction, materiality, performativity and the dynamics of hic et nunc, playfulness, ludification and the innovative use of platforms. The article follows contemporary trends in the field of electronic literature and simultaneously tries to outline some possible directions that electronic literature could take in the near future. (Source: author's abstract)

Pull Quotes

The tendency of techno-aesthetics towards eventness addresses the experience of the moment. From the point of view of aesthetics, one possible direction for electronic literature might be characterized by attempts at the intensification of the feeling of a moment’s unreproducibility and an attempt to multiply and accelerate the aesthetic experience.

This ‘artiness’ could be described as the perfect cooperation of the significant textual qualities (literariness) and the innovative usage of technological possibilities of medium (such as principles of its ‘launching’, the reader’s interaction with it, its dynamics, multimedial functions and operations, the choice of platforms, presentation space, etc.). In order to fulfil the demand for great cooperation, the technological possibilities of medium need to be chosen to relate specifically to the content, should contribute towards the reader’s aesthetic experience, and should function as the source of meanings and material for the reader’s interpretation.

By Eric Dean Rasmussen, 6 July, 2011
Publication Type
Language
Year
ISBN
978-0-8166-1173-7
Pages
110
License
All Rights reserved
Record Status
Librarian status
Approved by librarian
Pull Quotes

Lamenting the "loss of meaning" in postmodernity boils down to mourning the fact that knowledge is no longer principally narrative.

Technology is therefore a game pertaining not to the true, the just, or the beautiful, etc., but to efficiency: a technical 'move' is 'good' when it does better and/or expends less energy than another.

Data banks are the Encyclopedia of tomorrow. They transcend the capacity of each of their users. They are 'nature' for postmodern man.

Simplifying to the extreme, I define "postmodern" as incredulity towards metanarratives.

By Jerome Fletcher, 17 June, 2011
Language
Year
Pages
53-65
Record Status
Abstract (in English)

This article has two objectives. One is to give a clear example of the way in which practice and theory, or rather practice-as-research, can exist in a symbiotic relationship – each benefiting and illuminating the other. The second aim is to propose and map out an area of potential further research into the discursive positioning of e-literature. It draws on some of the thinking of Deleuze and Guattari around language and literature, in particular as it is articulated through a reading of them by Jean-Jacques Lecercle. In this respect it should be seen as a point of departure, not a presentation of findings. The article is an extended version of one I gave at Kingston University as part of the From Page to Screen to Augmented Reality Conference. The original article was designed to be delivered in conjunction with a video of a digital text work in performance. For this context I have taken some screenshots of that video and added them to the article. They will at least provide some sense of how the digital text work is displayed and how it functions.

Source: author's abstract

By Patricia Tomaszek, 17 September, 2010
Publication Type
Language
Year
Publisher
ISBN
978-3837612585
License
All Rights reserved
Record Status
Abstract (in English)

While literature in computer-based and networked media has so far been experienced by looking at the computer screen and by using keyboard and mouse, nowadays human-machine interactions are organized by considerably more complex interfaces. Consequently, this book focuses on literary processes in interactive installations, locative narratives and immersive environments, in which active engagement and bodily interaction is required from the reader to perceive the literary text. The contributions from internationally renowned scholars analyze how literary structures, interfaces and genres change, and how transitory aesthetic experiences can be documented, archived and edited.