dynamic

By Carlos Muñoz, 3 October, 2018
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Abstract (in English)

When the contemporary pedestrian travels from home to work, campus, or coffee shop wearing earphones and listening to a mobile device, he is not trying to find silent refuge from the noise of modern life, rather, he is striving to replace one sonic overwhelm with another of his own choosing. Sound is unique in its ease of subversion and the degree of experiential immersion that can be achieved through such an act. The nature of listening that the author will discuss is one that by way of design takes the quotidian act of mobile listening to a much more structured level of auditory experience with the hope of eliciting an event that is both multi-sensory and potent. 

As defined by Adriana de Souza de Silva, hybrid space is characterized as “social spaces created by the combination of physical space with digital information and the mobility of user equipped with location-aware interfaces.” (DeSouza 2006: 179) While this definition explicitly defines hybrid space as one that requires location aware technology, the author will explore a broader definition of the term that explores the notions of space, place, private public space, and virtual embodiment. While his exploration of hybrid space is concerned with the split between the real and the virtual, dynamic hybrid space introduces observations of the ways in which temporality exerts a very strong influence upon the experience. 

The creative work of the author, with locative listening, has involved GPS-enabled storytelling (Strathroy Stories, The CHEZ) as well as QR Code-activated listening experiences (The Other Side of OZ) and has raised questions about the potency of this type of listening as not only entertainment and heritage/archival documentation, but also as pieces of virtual embodiment and performative listening.

Description (in English)

I Dream of Canute (& The Sea is Rising) stretches our perception of time by creating a literary artwork that is formally linked to our planets rising sea levels. This self-destructive poem will play out over the next 100 years, a time period in which it is highly likely that we will experience at least one metre of sea level rise (see Some Notes on Sea Level Rise at: http://stevieronnie.com/idreamofcanute/aboutcanute.html ). As we enter each year, one line of the poem will disappear. Each line therefore represents one centimetre of sea level rise. The poem has been composed in such a way that it can still hang together as a literary artefact, albeit a permanently shifting one, as it shrinks over time.

Technical notes

The implementation technologies (plain text, HTML, PHP) were chosen to maximise the work's chances of persisting over its 100-year lifespan.

Contributors note

This is an author coded work.

Description (in English)

Prom Week is a social simulation game being developed at the University of California at Santa Cruz. In Prom Week the player shapes the lives of a group of highschool students in the most dramatic week of their highschool career. Using our sophisticated social artificial intelligence system, Comme il Faut, Prom Week is able to combine the dynamic simulation of games like the Sims with the detailed characters and dialog of story driven games. (source: https://promweek.soe.ucsc.edu/)

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All Rights reserved
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Description (in English)

Matko Zawrotna is a Flash rotary poem in which poetic sentences are spread out in separate spheres around the centre of a rotating wheel. While the wheel rotates the verses constantly realign each other, forming variable configurations.

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May change web addresses in time, google search recommended if that happens.

Description (in English)

White-Faced Bromeliads on 20 Hectares is a JavaScript investigation of literary variants with a new text generated every ten seconds. Its goals are as follows. (1) To present a poetic evocation of the images, vocabulary, and sights of Costa Rica's language and natural ecosystems though poetic text and visuals. (2) To investigate the potential of literary variants. Thinking of poems where authors have vacillated between variant lines, Bromeliads offers two alternatives for each line of text thus, for an 8 line poem, offering 512 possible variants, exploring the multi-textual possibilities of literary variants. (3) It explores the richness of multiple languages. (4) It mines the possibilities of translation, code, and shifting digital textuality. Having variants regenerate every ten seconds provides poems that are not static, but dynamic; indeed one never finishes reading the same poem one began reading. This re-defines the concept of the literary object and offers a more challenging reading, both for the reader and for the writer in performance, than a static poem. The idea is to be able to read as if surfing across multiple textual possibilities. Such regeneration allows traces of different languages to overwrite each other, providing a linguistic and cultural richness. (Source: Author description, ELC, Vol. 1)

From first glance, "White-Faced Bromeliads on 20 Hectares" is described as a piece of E-lit that stands to meld the gap between spanish and english as languages into one. That in itself is very true and evident as you first click on the work and see spanish numbers, starting with uno of course, that bring you to a new section each time. From the ELD http://directory.eliterature.org/node/3940

I ♥ E-Poetry entry
Pull Quotes

What confusing and mazing things sentences are

It's an inter-text, an inherent collapse in serialized syntax.

Spanish, the only language better than UNIX.

Called the Wizard despite the lack of physical facilities.

a pumpkin seed in your vocabulary

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Click "begin" to begin. The link at the bottom leads to the next section.

By Eric Dean Rasmussen, 23 March, 2011
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Abstract (in English)

Deploying the metaphor of "narrative motors," Tisselli analyzes several of his own "degenerative works" in which the program (the engine) burns fuel (information) until it is depleted and generates noise.

Creative Works referenced