Locative narrative

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Last word is a literary audio walk through the forest in Amsterdam. During the walk you listen to four voices that lead you to a place where the story - a bitter sweet family history about parting, punishment, insanity, and acknowledgement - comes to a surprising end. The walker chooses his or her own direction at a crossing-point which also determines the perspective of the story: Jason, little Kees, Helga or Carlotta. What connects these four people? Do they meet each other at the end of the story at the agreed place. 

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Laatste woord is een literaire luisterloop door het Amsterdamse bos. Tijdens de wandeling leiden vier stemmen je naar een plek waar het verhaal - een bitterzoete familiegeschiedenis over afscheid, straf, gekte, en erkenning - tot een verrassend einde komt. De wandelaar bepaalt zelf op de kruispunten de richting van zijn route en daarmee ook het perspectief van het verhaal: dat van Jason, kleine Kees, Helga of Carlotta. Wat bindt deze vier mensen? Ontmoeten ze elkaar inderdaad na afloop op de afgesproken plek? 

Description (in English)

‘Snelwegsprookjes’ is a location-based audiobook app that reacts to its surroundings. It builds unique stories in real-time, around ordinary objects, seen around the motorway. There are four stories that are uniquely based on the location where you are driving right that moment. The amazing in-car family app that focuses on quality family time, less screen time for the kids, and using your imagination. Connecting family car brand Volkswagen with their target audience.

Description (in original language)

nteractieve luisterverhalen voor onderweg. Samen met de beste kinderboekenschrijvers van Nederland, veranderen we een ritje op de snelweg in een fantastisch avontuur. Door slimme technologie, past ieder verhaal zich automatisch aan op jouw route. Zo komt de omgeving van de snelweg tot leven en rijd je met het hele gezin door het sprookje heen. Zo maakt Volkswagen contact met haar doelgroep.

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Description (in English)

Byderhand is a collaborative project (projectleader Franci Greyling) that creates locative narratives, using poems in Afrikaans at various locations in South-Africa.

Description (in original language)

Byderhand is 'n eksperimentele ruimte vir skep, skryf en lees in nuwe kontekste met besondere fokus op plekspesfieke digitale literatuur.

(Byderhand website)

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Audio walk around the Kunstmuseum of Bonn (DE). Reflections on the flâneur and the possibility of the flâneuse, even if not invisible in the crowd.

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"Walking is linked to questions of space, representation and gender. It is also related to vision, to seeing and being seen, becoming visible or remaining invisible"

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This site-specific audio-walk was developed for the exhibition “The Flaneur: From Impressionism to the Present” at the Kunstmuseum Bonn. Taking Edgar Allan Poe’s short story “The Man of the Crowd” as a starting point, it examines the topic of flanerie and presents four alternative characters from fine art and literature as female flaneuses. While listening to their stories, the participant is led through the area surrounding the museum.

“When we think of the woman in the crowd, walking among other people, does she ever turn around and look back? Suddenly having distinct features, a personality, an identity? What if she, in turn, was the flaneur, or rather the flaneuse? One that is not relegated to the periphery? One that has her own way, her own wishes and desires? Is it even possible to think of a figure that transcends this binary opposition of established gender norms?”

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An imagined walk through associating sound taken on location (but at a different time) to a recorded digital walk on Google Maps.

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Expanded video work that deals with the subjective experience of walking through an urban space that you've never physically been to.As I did in Sardinia, I recorded a tour in Google Street View while still in Cologne, Germany - and without ever having been to Stockholm. As a sound layer, my own voice was recorded, commenting sensations, observations and the sounds that I would imagine to experience while walking through the actual neighbourhood.During a short residency in Stockholm, I proceeded to take the exact same tour as I had virtually, and record the sound with in-ear-microphones, capturing the spatial atmosphere. In the last step, the recording was added to the video, merging different layers of time and space as well.

Description (in English)

Reflects on the flâneuse, the agency that women take as they walk alone at night.

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"...darkness is as protective as she is possessive. She wraps her arms tightly around our bodies, shielding us from the others' gaze, we become indistinguishable from each other and might even hide within a crowd. But darkness extends the same protective impulse towards the others as well, can we recognise then who poses a threat to us?"

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In this audio-walk, participants accompany a female protagonist through a park area at dusk. She embodies the spirit of fictional and real women who claimed their freedom to wander, thus challenging the restrictions and conventions of their culture and time. The audio piece mixes narrative, text excerpts, music and field recordings. The sun sets while the participant walks, bringing out other qualities of this environment.

“Refusing to be the object of anyone’s gaze, she decides to walk into the park at the fall of night. Directly within the city, yet isolated from its busy streets. She enters this space with the intention of becoming completely invisible, merging with the surroundings in a strange half-absence of the body.”

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Alter Bahnhof Video Walk; 2012; Janet Cardiff and George Bures Miller  Here is an attempt to document our 2nd piece made for dOCUMENTA (13). Viewers are given an ipod and headphones and asked to follow the prerecorded video through the old train station in Kassel. The overlapping realities lead to a strange, perceptive confusion in the viewers brain. Hard to document and harder to explain. We only present the recorded audio here, but when doing the walk the real sounds mix with the recorded adding another level of confusion as to what is real and what is fiction. Wear headphones to get the full effect of the original binaural recording. 26 minute piece.  Production Manager Christoph Platz Production Annika Rixen Zev Tiefenbach

Description (in English)

In her audiowalk (supported by photographs), Janet Cardiff sometimes reflects on how it is considered 'dangerous' for a woman to walk alone in the park, especially at night. As she record memories, she also evokes women's and men's sexuality, and sexual abuse.

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"I remember dancing with a young business man from the Mid-West, and then him taking me to his hotel room so he could show me his vibrator bed. He showed me his bed, then he walked me back to my hotel. That was all. I guess he was pretty disappointed. I cannot believe how naive I was" (9:17 track 1)

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(Originally published on the Public Art Fund website)

Janet Cardiff’s Her Long Black Hair is a 35-minute journey that begins at Central Park South and transforms an everyday stroll in the park into an absorbing psychological experience. Cardiff (b.1957, Brussels, Canada) takes each listener on a winding journey through Central Park’s 19th-century pathways, retracing the footsteps of an enigmatic dark-haired woman. Relayed in a quasi-narrative style, Her Long Black Hair is a complex investigation of location, time, sound, and physicality, interweaving stream-of-consciousness observations with fact and fiction, local history, opera and gospel music, and other atmospheric and cultural elements.

The experience of the walk uses photographs to reflect upon the relationship between images and notions of possession, loss, history, and beauty. The original iteration of the project in 2004 included an audio kit that contained a CD player with headphones as well as a packet of photographs.

Digitized supporting materials for Her Long Black Hair are now available! The artist intends for visitors to listen to the audio tracks while observing the images in the gallery below. We recommend following the directions on the map below and printing the images or opening them on your mobile device while you’re in the park.

As Cardiff’s voice on the audio soundtrack guides listeners through the park, they are occasionally prompted to pull out and view one of the photographs. These images link the speaker and the listener within their shared physical surroundings of Central Park.

Materials provided with the permission of Janet Cardiff and George Bures Miller, with special thanks to Dan Phiffer.

Description (in English)

Locative video - audiovisual walk in the streets of Edinburgh.

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The image of the street comes up on the iPod screen. It appears that it has been shot in the exact location that you are standing in, almost as if it is in real time. A figure walks past on the video as another passes by in the real world, the two realities aligning. The sounds from the headphones are startlingly three- dimensional, further merging the two worlds in front of you. A female voice close behind you says: ‘I think we should get started. Walk with me…’

Canadian artists Janet Cardiff and George Bures Miller returned to Edinburgh to make one of the mesmerising video walks for which they are acclaimed throughout the world. Following Cardiff’s voice and walking in her footsteps, you will be led through the backstreets of the Old Town, unravelling a disjointed tale – part game-playing, part surrealistic poetry, perhaps even a murder mystery – layered with history, invention and memories.

This work has was commissioned by the Fruitmarket and is now part of the Gallery’s permanent collection and will be restaged regularly. Acquired by the Fruitmarket with Art Fund support.

It was first presented in partnership with Edinburgh International Festival and in association with Edinburgh Art Festival from 25 July – 25 August 2019.

Supported by The Janet Cardiff and George Bures Miller Commission Circle Royal Mile: Dasha Shenkman OBE, Nick Thomas Old Assembly: Melanie Reid Advocates: Sophie Crichton Stuart, Fiona and Kenny Cumming, Sarah and Gerard Griffin, Catherine Muirden and Werner Keschner, William Zachs and Martin Adam

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From Samantha Gorman's artist statement for The Book of Kells: "Deconstruction is a weaving of historical study, literary theory, travel narrative, meditative prose, mystical contemplation, and academic inquiry. All elements are united by research and reflection on The Book of Kells, an illuminated Latin version of the Bible circa 800 AD, and the techniques that produced it. The prose of Deconstruction is informed by my travel and close survey of The Book of Kells at Trinity College Dublin. Additionally, Deconstruction touches upon the evolution of how writing is disseminated from manuscript culture to Gutenberg and the Internet, as well as how these media are implicated in the increasing liberation of the reader, both in terms of social access and the reading practice itself ... Reflecting on the original manuscript's hypertextual melding of text and image, the icons of The Book prompt the texts of Deconstruction: lexias emerge from and are symbolized by designs on the manuscript's folios. Overall, the work is a study on the original manuscript within the scriptorium of electronic media and methods."

Source: https://www.cddc.vt.edu/journals/newriver/13Fall/editor.html