In "Digital Poetry: Theory, History, Anthologies," Jorge Luiz Antonio presents a panorama of digital poetry history, from its origins, in 1959, until our days with the most advanced and creative innovations. The author shows how the resources of computer science, apparently cool and exact, can give new life to the universe of poetry when taking their producers and appreciators to the other artistic directions inside digital culture. For Jorge Luiz Antonio his Digital Poetry: Theory, History, Anthologies is a book that "studies a type of contemporary poetry in its relationship with the arts, design and computational technology, which is a continuation and an unfolding of avant-garde, concrete, visual, and experimental poetry". According to the Portuguese poet E.M. de Melo e Castro, the work has "clearly the intention and the author's accomplishment of a discussion about the reasons that can be invoked for the study of the transformations that the use of the technologies is already causing in the concept of poetry." (Source: author)
Portuguese
Em Poesia digital: teoria, história, antologias, Jorge Luiz Antonio traz um panorama da história da poesia digital, desde os seus primórdios, em 1959, até os nossos dias, com as mais avançadas e criativas inovações. O autor mostra como os recursos da informática, aparentemente frios e exatos, podem dar uma nova vida ao universo da poesia, ao levar seus produtores e apreciadores a outros caminhos artísticos dentro da chamada cultura digital. Para o autor, Poesia digital: teoria, história, antologias é um livro que “estuda um tipo de poesia contemporânea em suas relações com as artes, o design e a tecnologia computacional, que é uma continuação e um desdobramento da poesia das vanguardas, da poesia concreta, visual e experimental”. Segundo o poeta português E.M. de Melo e Castro, a obra traz “claramente a intenção e a ação do autor de realizar uma discussão sobre as razões que podem ser invocadas para o estudo das transformações que o uso das tecnologias estão já a causar no próprio conceito de poesia”. (Fonte: autor)
Innumerable questions, a significant amount of information from several countries, different languages and meanings, theoretical essays, examples of creation, many directions, different computational technologies, a labyrinth of signs - this was the challenge we have faced since the end of 1999, and that resulted in Electronic Poetry: Negotiations with Digital Processes (2008) and, now, in Digital Poetry: Negotiations with Digital Processes: Theory, History, Anthologies.
During this time of study, we came to five main aspects, which became the chapters of this work: the establishment of conceptualizations that deal with poetry and technology; an historical study to verify these negotiations of poetry with art, science and technology; the computer (both isolated and in a network) as one of the machines that created interest in poets, especially for its production of signs capable of developing a language; a chronology of these experimentations facilitating the understanding of this poetical activity; and a series of examples which allow us to comment on what had been delineated in groups of poetical experimentations that represent determined formatting for the computational technologies accessible to poets.
This essay analyses Stuart Moulthrop’s Victory Garden (1991), a singular hyperfiction within the context of hypertextual narratives released during the 90s. Taking into consideration the campus novel and anti-war novel themes, I focus my reading on the technological mediation of war and the intertextualization of Jorge Luis Borges’ short story “El Jardín de Senderos que se Bifurcan” (1941). Therefore, I argue that Victory Garden is an appropriation and recreation, via a digital medium, of several Borgesian motifs and his beloved metaliterary theme: the labyrinth.
Author's description:
Ceci n'est pas un nike talks about on line creation and its conditions. Its point of departure is the conceptual confusion between interface and surface.Magritte's pipes are its strongest referencs and it updates the discussion about the differences between image and representation, denying the Web as an adendum of the screen or an epiphenomena of the computer.The discussion takes place in an image warping program_ the e-nike generator. It stresses the conflict between code and representations allowing transformations in this site icon. You are invited to create and send your own nike to our "no-nike_center" and to destroy some nikes too.Moreover, I would like to have you adding your layer to the e-palimpsest, intereacting, in real time, with the critical text, using only your browser.BTW, this is not a nike, but a web site.So create, destroy and rebuild.Just do it!
(Source: Author's description from the project site)
