paradigm

By Vian Rasheed, 12 November, 2019
Language
Year
Record Status
Abstract (in English)

There exists a rift in contemporary culture of computational poetry generation. On the one hand, a vibrant poet-programmer scene has emerged around certain arts-focused conferences (e.g. ELO), online events (e.g. #nanogenmo/#napogenmo), spaces (e.g. NYC's Babycastles), and publication venues (e.g. Nick Montfort's Badquar.to). On the other, computer scientists working on Machine Learning, Natural Language Processing, and related fields publish scientific research on generating literary texts. The epistemological divide between these two groups can be seen most readily in the latter's focus on using empirical tests to assess work. These tests may be intrinsic (e.g. a quantitative measure of the linguistic features of computer-generated poetry), but they are often extrinsic (e.g. based on human judgments of whether a poem possesses qualities such as humor or coherence). Underwriting much (though not all) of this activity is the notion of the Turing Test and its assumed goal of computer-generated text that can pass as human-authored. Clearly, a great variety of work produced by the former group, poetprogrammers, does not lend itself to this kind of empirical testing; more often these works refuse to dissemble, instead radically foregrounding their non- or post-human qualities. The point of this paper will be to reconsider the peripheral status within the e-lit community of the kind of text generation that takes as its goal the emulation of human-produced literary discourse. As this paper’s title suggests, our main point of theoretical departure is Walter Benjamin’s classic account of the way that mechanical reproduction threatens art’s “aura” by obliterating the distance between art and its consumer. Likewise, Vilém Flusser (_Does Writing Have a Future?_) imagined that computer-generated poetry requires the writer-programmer to “dissect” their experience, fracturing it into the smallest logical units possible in order to be calculable and thus turned into a model of human cognition. What is “mechanically reproduced,” then, is not so much the poem but the poet. What do we learn about ourselves, our experiences, and our perception when we subject them to algorithmic “dissection”? What notions of the human do we reproduce or produce anew when we model the mind or minds? How do contemporary computational paradigms (e.g. deep learning) constrain this representation? Where is the consonance between human and computational thought, and where is the dissonance? What remains mysterious, distant, unmodellable? The goal of this paper is not to answer these meta-questions but rather to suggest that to turn entirely away from “emulation” as a goal is to evade them. In an era when algorithmic agents increasingly imitate humans, corporate interests are very happy to pursue these questions on their own terms, determining what aspects of humanity are worth emulating and to what ends. Artist- and researcher-led “imitation games” are one way of wresting back this prerogative; our talk will reflect on these questions in light of the Turing Tests in the Creative Arts at Dartmouth College. ELO2019 University

By Vian Rasheed, 11 November, 2019
Language
Year
Record Status
Abstract (in English)

In this paper we deal with the necessity of a post-digital text layout rethinking. Such layout differs from a layout of a printed text, because a post-digital medium is based on different principles from a traditional codex book. Arrangement of a layout in case of printed text, also in case of (post)digital text, is often based on the grid model. The alternative arrangement was specified as experimental forms. To go back in history, the grid model comes from cognitive preferences of a western reader and conforms to the principles that we follow in Gestalt psychology. These are the aesthetic references of typographical analysis of Modern movement, which was based on the golden rule principle and its application in the rectangular grid. The idea of grid followed Cartesian measurement of a codex page. According to Design Dictionary (2008) layout is often based on a design grid. Also Ellen Lupton (2010), and other authors described the model of a grid layout as a complex system applicable for every kind of media, so for the (post)digital media as well. In contraposition to the grid model we use arguments based on post-digital text and post-digital media analysis. A post-digital media enabled a shift from digital based on binary code machine functions to new conceptual models based on interdisciplinary relations between art, design, computing, philosophy and science that avoid binarism, determinism, and reductionism (Pepperell and Punt, 2000). In the way of how the reading of a post-digital text is performed, its perception has changed. It is connected with a possibility to interact with a text which leads to rethinking of reader/author of a text. This first argument leads to rethinking the grid as the model of a “universal layout”. The second argumentation is based on a process model of the post-digital text. It was caused by existence of the materiality of a post-digital text with the layer of programming code and a layer of a visible text via the interface. The code as an algorithm is a tool of programming with different levels of variable relations of a text/author/user. In a non-finite re-order it is possible to realise continuum changes and evolution of a system of a post-digital text layout. The solution of how it is possible is based on the philosophical concept of Rhizome described by Deleuze and Guattari (1980). Rhizome as a concept is a model which shows how to change the view of fixed relations of a closed system to flexible relations of an open complex system. The solution is not in finding a new kind of form, but a process as such. The process is not in a fixed definition of Cartesian geometry co-ordinates, but a flexible abstraction of algebraic algorithm with dynamic relationship between text and (post)digital media. This paper serves as a viable confirmation of a possibility to apply such thinking paradigm into typography.

By Daniele Giampà, 12 November, 2014
Publication Type
Language
Year
Record Status
Abstract (in English)

Leonardo Flores tells about his beginnings in the field of electronic literature and his current project on electronic poetry. He then makes an in-depth description of the paradigmatic change from printed literature to electronic literature with special attention on the expectations of readers who are new to new media works and the tradition, so to speak, of experimentalism in literature. With the same accuracy he ponders about the status of science of electronic literature and ends the interview with some considerations about the important issue of preservation.

By Maya Zalbidea, 7 August, 2014
Publication Type
Year
ISBN
978-8477235538
8477235538
Pages
171
License
All Rights reserved
Record Status
Librarian status
Approved by librarian
Abstract (in English)

This book introduces and defines the new field of digital literature, answering to the question of the introduction of hypertext if it has suposed a reconfiguration of the literary paradigm in all its areas: theoretical, creative and educational. The theory, ideology and politics of hypertext are examined from a view of a theory of the hypertextual links, which proposes an original typology that is used as a tool for the analysis of literary digital texts (Source: Aurea Library) (Translated by Maya Zalbidea Paniagua).

By Eric Dean Rasmussen, 22 June, 2012
Language
Year
Record Status
Abstract (in English)

Digital approaches to information processing foreground the unique interdependence between
knowledge and its representation that has been characteristic of western epistemology for the past five centuries. The essential role representation formats play in modern knowledge construction is generally accepted in all disciplines, attributing, learning and intellectual progress less to one's direct engagement with actual phenomena, and more to notational structures that convey its formulation. In this paradigm, knowledge follows exclusively from its theoretical articulation, not the other way around.

As such, the actual world cannot but appear symptomatic; its material presence reduced to little more than a kind of referential conceit. Michael Heim speaks to this very issue philosophically as early as the 1990s, recognising clear ontological paradoxes in the then newly emergent VR technology: just how our culture understands the term "reality" as an actual environment, he observes, can only weaken and become less physically uncertain "as it stretches over many virtual worlds.”2 Heim's comments recall digital culture's especially complex interactions with the material world around us; yet they capture as well the increasing ontological impasse that has developed over the course of at least a century of intellectual and artistic debate on the relationship of patterns, ordering and schema to what we perceive to be material actualities.

(Source: Author's abstract, 2012 ELO Conference site)