interactive artwork

Description (in English)

This is a Covid, no touching, rethinking of the digital version of the Trajectory Cabinet, which, in physical form, transforms the 32 drawers/key presses of a library card catalogue into an interactive artwork. Pulling the drawers open and pushing them closed is how the work is read. And each drawer connects to a place on a map of Brisbane, triggering poetic elements. Overall, the Trajectory Cabinet tells the story of environmental destruction and consequences in Brisbane Australia. There are 32 drawers/key presses total, each with their own poetic/artwork element. And there are 10 hidden artworks, generated by secret combinations of drawers.

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A projected image of a map of Brisbane with colorful text overlaid
Description (in English)

Autography is an interactive artwork, in the form of a software application, that automaticallygenerates evolving 3D graphic characters that resemble human hand-writing. The intention is tocreate a form of automatic writing made by a machine (instead of by a human). Automatic writingis commonly understood to be a form of unconscious expression, where a human in a fugue orsimilar state writes automatically. The writing often resembles hand-writing but tends to lookmore like scribble. The perceived value of automatic writing is dependent on the apprehensionthat human beings possess a subconscious (or unconscious) that can be interpreted through theact of automatic writing. The technique was popular amongst early 20thC aficionados oftheosophy and early psychology. Surrealist artists such as Andre Masson used the technique todevelop semi-abstract artworks, whilst later authors and artists, such as Henri Michaux and CyTwombly, employed the technique to develop highly sophisticated paintings and 'writings' thatquestioned both the authenticity of the artist's mark-making and the semiotic potential of writing.Jackson Pollock's late paintings can also be interpreted within this framework. This work exploresthe posthumanist potential for machines to create automatic writing, raising the question ofwhether a machine might have an unconscious, whilst at the same time critiquing the idea thathumans may. Autography functions as an interactive 3D application. Once downloaded you cannavigate its 3D space, within which the automatic writing evolves, using your mouse/trackpad andkeyboard. You can use your mouse/trackpad to pan around the 3D space. Holding the 'shift' keyon your keyboard, whilst holding down your mouse-button and moving the mouse up/down,allows you to zoom in and out of the 3D scene. You can mix these mouse and keyboard actions togain more control of the navigation and explore the evolving writing, from a distance or close-up.Passing through the textual plane of the writing reveals a "dark mode". Pressing the key 'b' onyour keyboard returns the scene's camera to its original location and orientation, restoring theoriginal view of the scene.

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screenshot of program
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screenshot of program
Multimedia
Remote video URL
Description (in English)

Commissioned by Peterborough’s Platform8 / Jumped Up Theatre and devised by One to One Development Trust / Dreaming MethodsThe Dreamcatcher gathered people’s aspirations and dreams about the city of Peterborough in the UK, through audio, film, creative interventions and social media. This was woven into a projected interactive digital art installation and Virtual Reality experience primarily for the Oculus Rift. Artists from Jumped Up Theatre gathered dreams from local school children, festival goers and shoppers.

(Source: https://diary.dreamingmethods.com/dreamcatcher/)

"The Dreamcatcher" is an interactive piece of digital art which explores the dreams and aspirations of people living in Peterborough, in the UK, through lush landscapes and snippets of text. It really does seem to capture the liminal feeling of dream-space.

(Source: https://www.cddc.vt.edu/journals/newriver/17Fall/editor.html)

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Description (in English)

Aphiddd was inspired, rather fittingly, by another poem I wrote many years ago about a friendship that I felt had become dependent, even parasitic in nature, largely without me even noticing.

The work developed as if the older poem were the ‘host’, the plundered source material – which made for an interesting writing and editing process. 

The idea to use photo-scanned plants and materials as part of the work came from spending time outdoors during the autumn/winter months and seeing plants, leaves and barks deteriorating. The colours at times were spectacular and beautiful, despite the nature of what was happening.

(Source: http://thenewriver.us/aphiddd/)

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Screenshot from Aphiddd
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Screenshot from Aphiddd
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Screenshot from Aphiddd
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Screenshot from Aphiddd
Technical notes

Aphiddd is a browser-based digital poem that uses a series of photo scanned natural textures/shapes and animated texts to uncover the nature of a parasitic human connection. Aphiddd requires a contemporary web browser, a computer with a graphics card, and may take some time to download and unpack. Once loaded, use the mouse and your mouse’s scroll wheel (or the arrow keys on the keyboard and R+F to zoom in and out) to explore the poem. The poem is comprised of 3 sections. There is also an optional Android app version available.

Description (in English)

“Sometimes I am ...” is an interactive text/audio poetic that explores how language shapes our identity, how it can bring us together, and how it can set us on the periphery. How language and can make people and events visible and not visible. It asks the viewer/reader to consider both “What is invisible?” and “Who is invisible?”A beta version of “Sometimes I am …” was built in the summer of 2019 and was presented at the Media Festival and Conference of Electronic Literature in Cork, Ireland. The beta version can be viewed at http://bit.ly/iamyouare. The work was conceived of by Leanne Johnson (leannej) in collaboration with artist My Name Is Scot (audio) and Kevin MacMillan (developer).

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Description (in English)

The poem is an interactive experience. You can play with the words and the spanish sounds to make your own audiovisual construction.

You can know more of her and her work on http://www.uvm.edu/~tescaja/home.htm

Description (in original language)

El poema es una experiencia interactiva. Puedes jugar con las palabras y los sonidos españoles para hacer y crear tu propia construcción audiovisual.

Puedes saber más sobre ella y su trabajo en http://www.uvm.edu/~tescaja/home.htm

Description in original language
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All Rights reserved
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Description (in English)

Please Change Beliefs is Holzer’s first project on the World Wide Web, and is developed in the same spirit as her previous experiments in the public sphere. Addressing the web as a site, Jenny Holzer presents five series of works (truisms, living, survival, inflammatory essays, laments).

(Source: http://www.walkerart.org/collections/artworks/please-change-beliefs)

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Please Change Beliefs (screenshot)