digital art

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Hartware MedienKunstVerein
Dortmunder
Germany

La Gaïté Lyrique
Paris
France

Short description

The exhibition is dedicated to Nathalie Magnan (1956-2016).

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The exhibition Cmptr Grrrlz brings together more than 20 international artistic positions that negotiate the complex relationship between gender and technology in past and present. Computer Grlz deals with the link between women and technology from the first human computers to the current revival of technofeminist movements. An illustrated timeline with over 200 entries covers these developments from the 18th century to the present. Invited are artists, hackers, makers and researchers who are working on how to think differently about technology: by questioning the gender bias in big data and Artificial Intelligence, promoting an open and diversified Internet, and designing utopian technologies.

Computer Grrrls is an exhibition by HMKV (Hartware MedienKunstVerein), Dortmund (DE), in coproduction with La Gaîté Lyrique, Paris (FR). The participating artists come from 16 countries: Australia, Canada, China, France, Germany, Greece, Iran, Italy, Mexico, the Netherlands, Russia, Switzerland, Turkey, UK, USA, and Yugoslavia/Serbia.

Following the exhibition at HMKV Dortmund, the project will move to La Gaîté Lyrique in Paris in the spring of 2019, and in summer 2019 to MU in Eindhoven. In all places there will be film screenings, tours with the curators, artist talks and experimental workshops.

 

Curators: Inke Arns (HMKV), Marie Lechner (La Gaîté Lyrique)

An exhibition by HMKV (Hartware MedienKunstVerein), Dortmund (DE), in coproduction with La Gaîté Lyrique, Paris (FR)

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Description (in English)

An imagined walk through associating sound taken on location (but at a different time) to a recorded digital walk on Google Maps.

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Expanded video work that deals with the subjective experience of walking through an urban space that you've never physically been to.As I did in Sardinia, I recorded a tour in Google Street View while still in Cologne, Germany - and without ever having been to Stockholm. As a sound layer, my own voice was recorded, commenting sensations, observations and the sounds that I would imagine to experience while walking through the actual neighbourhood.During a short residency in Stockholm, I proceeded to take the exact same tour as I had virtually, and record the sound with in-ear-microphones, capturing the spatial atmosphere. In the last step, the recording was added to the video, merging different layers of time and space as well.

Description (in English)

Reflections on gender inequality within the cultural world. Glitch Goddess.

"#GlitchGoddess was originally born out of my #Arthack project on Instagram, which I started in 2016. In my practice I use glitch as a digital aesthetic, technological phenomenon, and as a way in which the digital is transforming and changing the physical. So “she is glitching” is defying the existing concepts of the female shape in art, as she is animated between slender, heavy, young, old, pregnant, curvy, stylized and also abstract, as a contemporary and digital approach to the representation of the female form. Her first hack appearance was in my Frieze London with Kavanaugh hack. I used her in my Art Basel Miami 2018 #arthack, with voices of artists like Joan Semel and Faith Ringgold from a documentary on inequality in the art world, and then it went viral with over 3 million views and 53k shares on my Public Facebook Page, and millions of other views on other art channels." (Marjan Moghaddam, in https://artspiel.org/marjan-moghaddam-pioneering-humanity-in-a-digital-…)

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"Glitched Goddesses With Portrait of Picasso @ArtBasel Miami 2018", #Arthack by #MarjanMoghaddam, posted on 12/9/18. Videos taken from @galerievivendi and Ingrid De Granier. Music by @beatsbyleet, voices: Jillian Mayer, Todd Levin, Lynn Hershman Leeson, Joan Semel, Faith Ringgold, Barbara Zucker from From Melissa Art Basel Takeover on You Tube and Gucci Artists for Gender Equality, You Tube. #ArtBasel #ArtBaselMiami #Scope #ScopeArtFair #DesignMiami #UntitledArtFair #ArtFair #GlitchedGoddess #NetArt #DigitalArt #PostInternetArt #DigitalSculpture #ChronometricSculpture #3d #Animation #3dCG #Mocap #Glitch #Feminist #AR #MR #VR #Lightwave3d #OctaneRender #Octane Made in #brooklyn #artist

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"Hacking Sarah Lucas with Hilma af Klint and @matieresfecales foot from Instagram"#Arthack by #MarjanMoghaddam posted on 2/4/19. Music @Bjork and @PJHarveyOfficial Singing "I Can't Get No Satisfaction" from #Youtube by the #RollingStones. #ChronometricSculpture with #GlitchGoddess of Miami #GlitchedOdalisque Non-Binary Nude Glitch & new ones inspired by #SarahLucas & #HilmaafKlint. #Arthack #Netart #PostInternetArt #Digitalart #MixedReality #DigitalSculpture #3d #3dCG #Animation #Mocap #SFX ##HilmaafKlint @Guggenheim #Guggenheim #NewMuseum #art #Exhibition #museum #AugmentedReality #VirtualReality #NewMedia #Brooklynartist #Glitch #Glitchart #lightwave3d #Octane #OctaneRender #GlitchFeminism #Artist #Brooklyn

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Description (in English)

Critical comment on the nomination of Brett Kavanaugh at the U.S. Supreme Court by Donald Trump, in the wake of the #metoo movement. Part of the artist's #arthacks and #GlitchGoddess series

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From Instag"Kavanaugh Haunted my Frieze London 2018 #Arthack" by Marjan Moghaddam, #arthack #digitalbodies during #FriezeLondon 2018. 10/6/18. Music by @beatsbyleet Videos taken from: @mqtfas @anartistsinfo @hannahpierce_hp @dagmar144 and @washingtonpost friezeweek #friezelondon #Frieze #friezeArtWeek #Kavanaugh #Metoo #digitalart #PostInernetArt #ConceptualArt #Glitch #ChronometricSculpture #DataBending #jvasurvey @paulacoopergallery #lizglynn #art #artfair #artexhibition #3dCG #Animation #mocap #mixedreality #AR #VR #Lightwave3d #Octane #OctaneRender #brooklyn #artist

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Description (in English)

Part of the #GlitchedGoddess and #arthack series of the artist. Comment on gendered representation and body shapes.

"Stemming from an #ArtHack Instagram project which the artist initiated in 2016 to disrupt and democratize the exhibition space, her glitch aesthetic permeates the oscillating female forms depicted in her Glitched Goddesses series." (ANTE Mag: https://antemag.com/2019/03/16/augmented-humanism-the-artwork-of-marjan…)

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Her Body #arthack at #FriezeLondon 2019 with #GlitchedOdalisque #GlitchedGoddess Amelia Jones and Haydeh . Posted around 2.40pm 10/6/19 by Marjan Moghaddam

#Arthack #Intervention #FriezeLondon #FriezeArtFair #FriezeWeek Videos taken from @DuggieFields and @ByronBiroli . Voice of art historian Amelia Jones taken from @Friezeartfair - voice of unknown man taken from the videoes - Interventionist paintings Broad Barbara Krueger taken from The Broad, Lisa Yuskavage taken from Google search, and #MarjanMoghaddam @marjan_moghaddam_artist from hard disk - music from #Haydeh "I cry on Your Shoulders" on You Tube #PersianMusic #nocompulsaryhijab #Iran#Arthack #DigitalArt #NetArt #ChronometricSculpture #Glitch #GlictchArt #3dCG #Animation #Mocap #MixedReality #XR #AR #VR #SFX #Octane #OctaneRender #Lightwave3d #Blender3d #StreetArt of the internet

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A introductory level BA course taught in the Digital Culture program at the University of Bergen. For each genre section, the course provides three-week introductions to genres of cultural artifacts particular to the network and the computer, specifically computer and network art, electronic literature, and computer games. Students in the course will learn to analyze contemporary digital artifacts on a textual and structural basis, within the general framework of genre studies.

Critical Writing Referenced
By Vian Rasheed, 12 November, 2019
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The umbrella term ‘electronic literature’ arches broadly over a multitude of digital art forms, so long as they satisfy the criteria ‘electronic’, and ‘literature’. However, it is this paper’s primary contention that the extent of the term’s coverage is delimited by whatever has already been archived. Understandings of what constitute ‘literature’ and the ‘literary’ are manifold and include concepts of the letterary (also as in ‘belles lettres’), the poetic, the lyrical – but also, the canonical, and the institutional. This paper will argue that that which can now be pointed to by literary and digital humanities scholars, and called ‘electronic literature’, is in large part only recognisable because archivisation has been used in its regard as an instrument for institutionalisation and canon-creation. This body of work is also only findable because archivisation has preserved it, faced as it is with the constant threats of platform erosion, and obsolescence sooner rather than later. Archivisation is therefore both a problem of media, and a problem of selection. Indeed, it is one because it is the other: electronic literature must be archived based on practical merits, like the feasibility of emulating, migrating, or documenting works; as well as conventional merits, such as iconicity, or importance for anchoring the praxis of electronic literature within a scholarly tradition. That which is less iconic, little studied, or a repetition of what has already been done, is consigned to the peripheries of the field to await oblivion, its fate sealed by a platform that is intractable and unamenable to archivisation. The peripheries teem with relatively unknown works that nonetheless speak for the potential evolution of the field. It is one such work that this paper will examine, in order to enable the final argument: that recent undercurrents of dissatisfaction with the term ‘electronic literature’ (reminiscent of those felt in the early years of the field) are now perceivable because there is a need to expand the horizons of what electronic literature is now; how is it increasingly practised and theorised. As ‘a periodic snapshot of an emergent field in motion’ (Scott Rettberg), the canons of electronic literature must move with the field, its evolution snapped – albeit selectively – by the archive. Some of what is at the peripheries ought to be pulled into the center by the archive’s gravity if ‘electronic literature’, or whatever it’s called now, is to stand the twin tests of time and nomenclature.

By Anna Nacher, 8 April, 2019
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Abstract (in English)

This article focuses on the panoramic digital work Hearts and Minds: The Interrogations Project, and examines how it uses immersive audiovisual experience to examine the relationship between narrative memory, space and landscape. It argues that the spatial aesthetic of the work forces the audience members, the artists, and the narrators to interrogate their own conflicted positions in relation to the narratives of military power and torture. Hearts and Minds engages with visual perspective and space, and focalization through individual human voices, to consider agency, victimhood, witnessing and trauma, and does this in a manner that denies its audience a detached position from which to observe the events set in its digitally created environment.

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This digital artwork by Amira Hanafi was commissioned by the Centre for Applied Human Rights at the University of York, as part of the Navigating Risk, Managing Security, and Receiving Support research project.

It was made in response to research conducted in five countries (Colombia, Egypt, Indonesia, Kenya, and Mexico), where researchers spoke with human rights defenders around issues of security, wellbeing, and perceptions of ‘human rights defenders’ in their countries.

Reading through these transcribed and anonymized interviews, I was struck by the range and depth of emotions expressed. The speakers’ experiences resonated with me in their resemblance to the emotions I feel as a practicing artist in Egypt. This website translates my reading of these interviews into visual patterns, through a system of classifying sentences by emotions expressed and evoked.

The title of this work (we are fragmented) is taken from the words of one of the human rights defenders who participated in the research.

After reading through the interviews that were shared with me, I created a classification system to coincide with the range of emotions I read in the text. I based my classification system on a few popular classification systems. It contains a set of 6 parent emotions, each with 6 subcategories, for a total of 36 classifications.

Reading the interviews again, I recorded my emotional experience by classifying sentences to which I had an emotional reaction, or in which the speaker explicitly expressed an emotion. It was a highly subjective exercise. Ultimately, this website offers personal maps of my reading of the research material, processed through language and emotion.

Alongside my visual interpretation of the research, you can directly access the source material for each classification on this site. Click on any colored circle, and you will see the direct quote from the individual defender on which that classification is based. I hope for this work to give an alternate way of reading through the research shared with me by Juliana Mensah and Alice Nah.

(Source: http://wearefragmented.amiraha.com/about/)

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screenshot homepage
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screenshot sadness
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screenshot Egypt