cinema

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Series of eight works created with computer programmer and pioneering computer artist Ken Knowlton. Each film is created using a FORTRAN-based programming language designed by Knowlton, and is a linear sequence of a few minutes combining sound, voice overs and computer-generated text and graphics. The film was output on black and white 35 mm film and then coloured postproduction.

Source: Carolyn L. Kane, Chromatic Algorithms, University of Chicago Press, 2014, pp. 132-133.

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Description (in English)

Toxi•City is a combinatory piece in which narrative segments and a chorus of historical anecdotes chronicling deaths from Hurricane Sandy are drawn from a data-based of materials. The database contains over one hour of materials and the clips are combined based on keywords. In Toxi•City, 6 characters describe conditions living in a future shaped by global warming and climate change. The film takes place in the industrial river setting on the US east coast. (Source: Author's description)

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Description (in English)

The starting point of "Odyssey 3mn50" is a film crossing a bridge a period of 3mn50. From this starting point the cinematic space unfolds in its temporality, offers openings. This film delivers bifurcations: it opens paths towards a more profound secret, which is revealed to the viewer. (http://www.epoetry2007.net/)

Description (in original language)

Le point de départ "d'Odyssée, 3mn50" est un film d'une traversée d'un pont d'une durée de 3mn50. A partir de ce point de départ l'espace cinématographique se déploie dans sa temporalité, offre des ouvertures. Ce film délivre bifurcations: il ouvre des cheminements vers une structure plus profonde, secrète, qui se révèle au spectateur.

(Source: http://www.epoetry2007.net/)

Description in original language
By Scott Rettberg, 19 January, 2013
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Abstract (in English)

This paper combines film and hypertext theory to try and 'prise open' some hypertextual questions that have been poorly framed. It will use incorporate short film examples. It is also hoped that along the way it might provide a useful way for thinking about how, or why, cinematic theory (of one sort or another) is becoming increasingly relevant in hypertext theory.

The recent history of hypertext and the image has produced a geneology that seems to have orientated itself around one of three major axes:

  • poststructural literary theories
  • post-ditigal celebrations of hypermedia 'promiscuity'
  • post-digital appropriations of cinema into hypertext

 

The first category is what could be characterised as 'canonical' hypertext theory, and is represented by the early work of people like Jay David Bolter, Michael Joyce, George Landow and Richard Lanham. This work implicitly locates hypertext within existing literary traditions and relies upon the insights, and appropriation of, various softened forms of poststructural philosophy (Derrida, Deleuze, de Man, Iser, et al).

Where this material relies upon ideas of the image can be divided into two practices. The first is the recognition that in hypertext our writing has 'imagistic' qualities (for example our use of colour and layout). Furthermore some hypertexts (this is particularly the case in Storyspace) allow us to produce webs that are, at a material level, ekphrastic. The second is the more literal case, where we are assured that we can now include image (moving and still) in our work, and that this will add to our writing about these 'things' immensely.

The second category is evident in the work of people like Greg Ulmer, Michael Joyce's recent teaching, Gaggi's writing, Mark Taylor and Esa Saarinen's ambitious "Imagagologies", and most of the first category writers as they discuss possible futures.

The third category is best seen in the recent work of John Cayley (who at this conference explicitly calls upon cinema studies to help define or think about hypertext), John Tolva's hypervideo project, Nick Sawhney's hypercafe, and the clearly evident interest in hypertext temporality evident here and at recent conferences (for instance HT'98). This 'cinematic' allure is also evident in the work at Xerox PARC on 'fluid user interfaces' which, if nothing else, quite literally seek to animate the relation between hypertext nodes.

This recent work offers a major direction and set of possibilities for hypertext, but appears constrained by a difficulty in thinking or writing 'with' the image in hypertext. What appears to be the general model is that images are constrained in their role as illustration, or hypertext is leveraged as a vehicle for delivering variations around existing discursive regimes, for example hypertextual cinema. However the 'allure' of the cinematic is what needs to be accounted for, and it is possible to argue that Michael Joyce has it wrong when he described hypertext as the word's revenge on television. Alas (for Michael), hypertext is the word made cinematic.

This paper wishes to consider an integral cinematic practice (the edit) from the point of view of hypertext. It is suggested that there is an isomorphic relation between film edits and the hypertext link (certainly in link node hypertext) and this pragmatic definition provides a point from which we can reconsider some of our approaches to hypertext. In doing this some of the 'qualities' of linking ought to be elucidated, but more importantly some of what might be thought of as the immanent qualities of the link will become highlighted.

cinema

While there is considerable research in cinema studies regarding editing most of this has been subsumed under general categories of particular styles. Hence there is 'classical continuity cutting' where the function of editing is to conceal the constructed nature of film and narrative and to present a seamless fusion of events, character, and movement.

An edit, for all the rules and grammars that theorists encase it within, is best considered as an example of Austin's performative. While generally considered a speech act, performatives are constituted by their very practice ‹ in saying a performative we simultaneously 'do it', and as performatives are 'felicitous' or 'infelicitous' (Austin's terms) we can see that they are contextually dependent and enabled.

While the classic example of the performative is the promise (though Austin demonstrates that all speech acts are performative), there are many other forms of the performative (the order, the vow, the bet, etc), and while a list of possible edit types in these terms is silly (it is not a system of classification) it is clear that film edits work in this manner. (Indeed, much the same point has been made about literary narrative by Stephen Petrey in his "Speech Acts and Literary Theory".) Indeed, it is their performative nature which guarantees their success: as the Russian montage theorists discovered many years ago, an edit translates into "this is connected to this".

Edits in film also represent moments of risk, whether this is thought of from the film's, the narrative's, or the reader's point of view, yet they remain a fundamental enabling condition of what constitutes film.

hypertext

Hypertext, on the other hand, relies upon the link, but links, like edits, are also moments of risk, and for all the same reasons. Coherence, whether of the hypertext's structure, narrative, or reader, is always chanced in, or with, the link.

The risk that a link represents, and its inevitable overcoming, suggests that we can think about hypertext links as performatives, as orders or promises (to use the two strongest forms). This, for instance, simply makes Joyce's words that 'yield' a felicitous promise, and a reader's frustration at a lack of 'yielding' an infelicitous promise.

While we might find it helpful to think about links as promises, and possibly even consider edits as promises, it isn't clear in what way this might help us think in any particular sense or manner about hypertext. However, there are parallels to be drawn, if only so that we might later be able to discount them.

The operation of links (the movement of the link), is generally concealed from the reader. In most hypertext systems the distance between nodes is not a quality recognised (any node is as available as any other), where we struggle with the dream of instant bandwidth where every link is as available as any other. This is of course much like continuity editing ('classical narrative'), where the space between is concealed, or sutured, and in this non­moment erased.

However, in cinema there are mechanisms that emphasise interstitial space, and while they have generally been surrendered to representation (they are dedicated to the representation of story) they often reveal themselves as some of the most 'intense' (in Deleuze and Guattari's sense of intensity) spaces in a film. What I'm describing is what is commonly called a dissolve, a film movement that emphasises the between of a before and after.

We can think about the dissolve as a moment in film where the usually concealed edit is made manifest, where the effort to conceal the process of the edit is less important than the movement that is the edit. This is clearly evident in a film like Chris Marker's 1962 "La Jetée" where a series of still images are cast into movement by virtue of the edit, and more particularly the dissolve.

The dissolve is a temporal device, it occupies time by extending the usually occluded moment across the space and time of the image. What does it achieve in doing this? - perhaps nothing but a celebration of itself, or more abstractly a moment where the film slows long enough to enjoy its own thinking, its own being. They are moments where the emphasis is not so much on the promise as on the act of promising. Dissolves are one of the moments in film where an enabling condition is made visible (assuming that edits are constitutive of cinema).

Hypertext writing and reading happens 'in' the link. It is not in the nodes that hypertext 'happens' but in the causal connections and pathways made between nodes. To try and think about, to describe, or even approach in any reasonable way the question of what lies in this 'between' (after all to say "it's the link" is to beg the question) requires us to shift our attention from nodes to links, from textual content to processes of construction. It is in this shift that cinema can not only help us in providing some theoretical or critical tools, but it is because hypertext is about the connecting of separations (of separate pieces) that we all find ourselves making our hypertext's cinematic.

The cinema rapidly defined for itself a method of stretching that shows or uncovers what lies between its parts. If hypertext does have a temporal dimension, and is performative, then we need to think about what lies within these links;

  • if we could slow down links what should occupy or occur during their time?,
  • what is the 'leap' that the link performs?
  • what promises does a link make, and who makes them?
  • what might a hypertext dissolve look like?
  • what should happen in a hypertextual dissolve?

If any answers to these questions are possible then in some manner we can think of hypertext as a temporal medium, a writing and reading that occupies times like film, a time as much determined by the text as by the reader.

 

This is an important task for hypertext as it finds itself struggling against its literary heritage. Hypertext is defined not by the presence of nodes, but through its links. It is only in this 'between' that hypertext is constituted and practiced. In trying to point to this 'between' this paper merely wants to reformulate some questions about what we do when we 'do' hypertext.

works mentioned

Bolter, Jay David. Writing Space: The Computer, Hypertext, and the History of Writing. Hillsdale (N.J.): Lawrence Erlbaum Associates, 1991.

Burbules, Nicholas C. "Rhetorics of the Web: Hyperreading and Critical Literacy." Page to Screen: Taking Literacy into the Electronic Era. Ed. Ilana Snyder. Sydney: Allen and Unwin, 1997. 102­22.

Gaggi, Silvio. From Text to Hypertext: Decentering the Subject in Fiction, Film, the Visual Arts, and Electronic Media. Ed. Emory Elliott. Philadelphia: University of Pennsylvania Press, 1997.

Joyce, Michael. "Reader's Introduction." Afternoon. Computer software. Eastgate Systems, 1987. Macintosh.

Joyce, Michael. Of Two Minds: Hypertext Pedagogy and Poetics. Ann Arbor: The University of Michigan Press, 1995.

Landow, George P. Hypertext: The Convergence of Contemporary Critical Theory and Technology. Baltimore: John Hopkins University Press, 1992.

Landow, George P. "The Rhetoric of Hypermedia: Some Rules for Authors." Hypermedia and Literary Studies. Ed. Paul Delany and George P. Landow. Cambridge: The MIT Press, 1994. 81-103.

Mitchell, W.J.T. Iconology: Image, Text, Ideology. Chicago: The University of Chicago Press, 1986.

Mitchell, W.J.T. Picture Theory: Essays on Verbal and Visual Representation. Chicago: The University of Chicago Press, 1994.

Petrey, Sandy. Speech Acts and Literary Theory. London: Routledge, 1990.

Ulmer, Greg. "Grammatology Hypermedia." Postmodern Culture. 1.2 (1991): n.a.

Sawhney, Nitin "Nick", David Balcom, and Ian Smith. HyperCafe: Narrative and Aesthetic Properties of Hypervideo. Proceedings of HT'96. Washington: ACM, 1996.

 

Taylor, Mark C., and Esa Saarinen. Imagologies: Media Philosophy. New York: Routledge, 1994.

Tolva, John. "MediaLoom: An Interactive Authoring Tool for Hypervideo." http://www.mindspring.com/~jntolva/medialoom/ (Accessed September 22, 1998), 1998.

(Source: DAC 1998, Author's abstract)

By Scott Rettberg, 19 January, 2013
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Abstract (in English)

This paper proposes that link node hypertext can be conceived of as a postcinematic discourse and that a major mechanism of this geneology is available through the comparison of the hypertext link to the cinematic edit. I wish to consider the hypertext link from the point of view of Deleuze's cinematic 'sensory motor schema' where the link can be considered as analogous to Bergson's zone of indetermination between perception and reaction. This work builds upon recent theoretical work that has attempted to define hypertext as a temporal or cinematic medium.

Deleuze's analysis of Dziga Vertov's 1929 film "The Man With A Movie Camera", and the example afforded by Chris Marker's 1962 film "La Jetée", will be used to demonstrate that the significance of the link as a moment of indetermination locates the link within a larger schema. This indetermination is not only the result of a perceptual reduction (what Deleuze has described as the production of an assemblage which obeys the rule of n-1) but also expands into its possible futures. It is around the status of this interval, and the movement that it expresses, that hypertext offers a potential movement that is not so much analogous to cinema as literally cinematic. This will be developed, along similar lines to what Deleuze has offered in his philosophical history of the cinema as a concept, so that much existing hypertext practice can be defined in terms of a 'making habitual' of this indetermination (what we might ordinarily call realism). However, not only might it offer a theory for considering the manner in which hypertext design (and theory) recapitulates other forms (what Bolter and Grusin have recently defined as 'remediation'), but it also provides the framework for articulating a practice that is able to conceive of a concept of 'hypertextuality' that lies outside of its literary heritage.

To link in hypertext is to recognise an indeterminacy (whether as reader or writer) and the possibility of this gap is what hypertext theory, to date, appears unable to have to conceptualised. This paper is less concerned with what actually lies within this gap but rather what produces this indeterminancy in the first instance.

References

Bolter, Jay David, and Richard Grusin. Remediation: Understanding New Media. Cambridge: MIT Press, 1998.

Deleuze, Gilles. Cinema One: The Movement-Image. Trans. Hugh Tomlinson and Barbara Habberjam. Minneapolis: University of Minnesota Press, 1986.

Deleuze, Gilles. Cinema Two: The Time-Image. Trans. Hugh Tomlinson and Robert Galeta. Minneapolis: University of Minnesota Press, 1989.

Petric, Vlada. Constructivism in Film: "The Man with the Movie Camera" A Cinematic Analysis. Cambridge: Cambridge University Press, 1987.

(Source: DAC 1999 Author's abstract

Critical Writing referenced
Description (in English)

Crossed Lines is a multiform (or multiplot) film telling the stories of nine characters in a way that the viewer can constantly explore and switch between all nine forms, and can simultaneously witness all sides of the characters’ exchanges which are taking place between the nine remote locations. The starting point of the piece was to conceive a series of narratives that could be viewed as individual stories, but would also reference and link to the other stories, as is the case of the multiplot film genre. As McKee has noted ‘multiplot films never develop a central plot; rather they weave together a number of stories of subplot size’. (1998:227) The difference with Crossed Lines is that it is delivered through an interactive interface paradigm, meaning that the viewer has the power to navigate and order the stories themselves, and to create a story of varying complexity depending on the number of different characters which are selected through the interface.

By Chris Joseph, 27 June, 2012
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This essay attempts to answer a simple question: why did Francis Picabia stop publishing 391? By October 1924, when the final issue was published, 391 was the longest running magazine related to dada and the burgeoning surrealist movement, and Picabia was well established as one of the premiere avant-gardists in Paris and beyond, with literary, artistic and personal connections to all the major players in the movements that had turned the art world upside down for almost a decade. What caused him to suddenly cease publication of his provocative (but well respected) journal?

(Source: author's abstract.)

Description (in English)

Katastrofetrilogien is a trilogy centered on themes of how stories of historic disasters impact contemporary conversations and relationships. Collaboratively and organically constructed, these three films call upon histories of deadly volcanic ash, great floods, and the plague to tell stories of present day longing, anxiety, and environmental change.

"The Last Volcano / Det siste utbruddet"A story of a catastrophic volcanic eruption and its aftermath is retold by a woman to a man before the slowly turning image of contemporary urban landscape. Though the story seems to reference events of the distant past, its setting and telling raise anxieties related to cycles of memory and forgetting.

Direction: Roderick CooverWriting: Scott Rettberg Translation by: Daniel Apollon, Gro Jørstad Nilsen, and Jill Walker RettbergVoices: Gro Jørstad Nilsen and Jan Arild Breistein

"Cats and Rats / Rotter og katter"A blind date between an American epidemiologist and a Norwegian woman takes place on a transatlantic Skype call. In trying to impress his potential paramour, the American steers the conversation terribly wrong, toward a discussion of the Plague and all the devastating historical memories it entails.

Direction: Roderick CooverWriting: Scott Rettberg Translation by: Jill Walker Rettberg,Voices: Jill Walker Rettberg and Rob Wittig

"Norwegian Tsunami/ Norsk flodbølge"During a cigarette break on an oil platform in the North sea, a Scottish geologist and a Norwegian chef consider a certain strangeness in the waves, their changing spirits, and the last time a tsunami devastated the nearby shores.

Direction: Roderick CooverWriting: Scott Rettberg Translation by: Scott Rettberg and Jill Walker Rettberg,Voices: Gillian Carson and Kristian A. Bjørkelo

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0-262-13456-X
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Soft Cinema: Navigating the Database is a DVD release with a movie series generated with the Soft Cinema software.

The three films presented on the DVD reference the familiar genres of cinema, the process by which they were created and the resulting aesthetics fully belong to the software age. They demonstrate the possibilities of soft(ware) cinema - a 'cinema' in which human subjectivity and the variable choices made by custom software combine to create films that can run infinitely without ever exactly repeating the same image sequences, screen layouts and narratives.

'Mission to Earth' is a science fiction allegory of the immigrant experience. It adopts the variable choices and multi-frame layout of the Soft Cinema system to represent ‘variable identity’. 'Absences' is a lyrical black and white narrative that relies on algorithms normally deployed in military and civilian surveillance applications to determine the editing of video and audio. 'Texas' is a ‘database narrative’, which assembles its visuals, sounds, narratives, and even the identities of its characters from multiple databases.(Source: Artist description on Soft Cinema project page)

Technical notes

Custom generative softwareCustom image processing softwareMedia databases