programmatology

Description (in English)

A looping video (c. 20 mins – time could be adjusted) that both explores the world of “Monoclonal Microphone” and also reveals certain processes from its open-ended manufacture/generation. The video zooms in and out of a large field of generated poems; shows the underlying program running (generating verses and searching for them with internet search); and provides some expository captioning for the project. More information can be found at http://programmatology.shadoof.net/index.php?p=works/monoclonal/monoclo… (Source: ELO 2015 Conference Catalog)

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By Hannah Ackermans, 14 November, 2015
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Abstract (in English)

The question of electronic literature – its definition, existence, significance, relationship with literature (plain and simple) – has always been bound up with questions of media and medium. New media. Electronic media. Media qualified by digital, computational, networked, programmable and so on. And all of these terms hypostasize practices while encapsulating and concealing an even more fundamental problem concerning their medium in the sense of artistic medium. Historically, as of this present, an electronic literature exists. It exists significantly, as corpus and practice, and as an institutionally supported cultural formation. It has established a relationship to literature as such, and this is also, to an extent, institutionally recognized. However, questions and confusions concerning media – signaled understandably but inappropriately by the absurd, skewmorphic misdirection of “electronic” – remain encapsulated in “literature” itself. The medium of literature is not letters or even writing. The medium of literature is language. And this latter statement is a contradiction, arguably an assault, by literature, on language itself, as if the art of language could be entirely encompassed by an art of letters. The future historical role of “electronic,” digital, computational and programmatological affordances will be that of enabling artists and scholars to overcome our long-standing confusions concerning literature and writing, but not by replacing literacy with digital literacy. It has become a commonplace of the discourse surrounding electronic literature to say that the predominant practices of aesthetic language-making are currently produced in the world of (print) literacy and that this has been problem since the advent of “electronic” literacy. It has been a problem for far longer than that. Our predominant art practices – of visual or fine art – are currently produced, chiefly, in the world of visuality. Qualifying (visual) art with “digital” or “electronic” is less and less necessary because “digital media” simply allow visual artists to explore visuality in new ways, continuous with those of previous practices and institutions. For art, media may have changed but the artists’ medium is consistent. By contrast, digital media will enable us to discover that aesthetic, artifactual language-making may also take place in the world of aurality, in the world of what we can hear and, in particular, of what we can hear as language, and faithful to language as artistic medium, as aurature. (source: ELO 2015 Conference Catalog)

By Eric Dean Rasmussen, 15 February, 2012
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Abstract (in English)

John Cayley dadas up the digital, revealing similarities of type across two normally separate, unequal categories: image and text. "Neither lines nor pixels but letters," finally, unite.

(Source: ebr First Person thread page)

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A line is a string of letters, and letters are the "atoms" of textual materiality. Letters build words and lines in a manner that allows far greater significance and affect to emerge from modulation in processes of compositional or programmatological generation.

Linemakers, poets and writers generally, have long lost all claims to a mastery loaned to them by so-called print culture, by the discourse network of 1800. They must once again serve the literal matter of language, and as such they must serve the machine: typewriter, word processor, programmaton. Its literal symbolic materiality should, in turn, be recognised as intrinsically and necessarily, not only historically or momentarily, engaged with the entire gamut of cultural production that emerges from the generalised, networked use of programmable machines.

... [Kittler] provides us with one of the most sophisticated arguments explaining the most recent recasting and downplaying of the materiality of language, the subordination of line to pixel, in the context of so-called digital art and culture. How can one justify an engagement with verbal art, with language, when symbolic manipulation may be indistinguishable from the machinic symbolic? It's far too tempting for workers in sound and light to adopt this supposition or to proceed with their work on its basis, in a hypercool posthuman irrational.

Kittler's statement that there "would be no software if computer systems were not surrounded by an environment of everyday languages," (my emphasis) is crucial and telling. They are so surrounded.

I'm trying, as it were, to turn our attention from lines of verse to the letters of literal art and to place the latter in a significant constructive relationship with the pixels of digital graphic art. My argument is that the material manipulation of pixels derives, culturally, from an underlying gasp of the manipulation of letters.

For me digital characterises any system of transcription with a finite set of agreed identities as its elements. It follows that such a system allows: (1) programmatological manipulation of its constitutive elements (without any threat to their integrity); (2) invisible or seamless editing of cultural objects composed from these elements; and (3) what we now call digital ("perfect") reproduction of such objects.

The world of letters has played a crucial role in the development of digital art and culture. Text is indeed "the web's primary and foundational media" and the artists of texts are poets.