economic

By Filip Falk, 13 October, 2017
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Abstract (in English)

Technocapitalism began as a set of essays collected in 2002 to be the first in a series of Alt-X Critical E-books.

Under the "technocapitalism" thread, ebr authors regard technology as neither utopian nor neutral, but as capital. As everyday life becomes further defined by communications, automations, and informatics, technology shapes our languages, animates our environments, and fosters our relationships. Techno-logic assures us that it applies scientific knowledge to the practical aims of human life, bringing planning, design, and growth. Yet, this is a conservative philosophy that serves to reign in technologies. The essays gathered in this thread (circa 2003) by Marc Bousquet and Katherine Wills fleshed out some of the social relations of exploitation created by this harnessing of information technologies, especially in the university and through the web. A decade later, the essays assembled by Aron Pease explore our current era of technocapitalism more broadly. As the techno club prepares its citizens for permanent war in the global state, we can also observe a technocapitalist imaginary, exemplified in the wildest fantasies of postmodern fiction and transdisciplinary discourse, pointing a way through.

(Source: EBR)

By Filip Falk, 24 September, 2017
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Abstract (in English)

In a review of the contemporary publishing marketplace in the U.S. and the many definitions of “corporate fiction,” Di Leo, editor of the American Book Review, offers some insights into the new economics of digital publishing and how ABR’s recent decision to partner with ProjectMuse ended the “online poaching” of the magazine’s content.

(Source: EBR) 

Description (in English)

Taking the concept of identity theft to its logical conclusion, DNA is an interactive, Web-based novel set in the year 2075, in a future where genetic clones are commonplace and the unique identity of any individual is protected only by tacit consent. Detailing a year in the life of a clone who begins plotting to take on the identity of one of his "code partners," the novel includes a series of hyperlinks to real and fictional Wikipedia entries that provide a peek into the dystopic future of economic, agricultural, cultural, social, and political systems. Influenced by a range of electronic and experimental literary works published over the last fifteen years, DNA presents a non-linear narrative that allows each reader to select his or her own narrative path though the novel and to explore the text's connection to other fictional and non-fictional texts published on the Web. The networked architecture of the project enables the reader to not only construct and engage with the narrative world of the novel itself but with other narrative worlds that exist outside of the novel. Overlapping, relating to, and informing one another, the various narrative worlds created inside and outside of the novel draw attention to the dynamic and generative nature of digital narratives, as well as to their ability to challenge traditional notions and definitions of authorial intention, the role of the reader, and narrative point of view. Additional interactive features enabling readers to contribute their own texts and links to the novel are currently being developed. Conceived as a novel that will appeal to readers of literary and dystopic fiction, as well as to a new generation of readers who access texts exclusively via the World Wide Web, DNA is informed by various electronic literature projects, as well as by several important dystopic novels, including Aldous Huxley’s Brave New World, George Orwell’s 1984, Yevgeny Zemyatin’s We, and William Gibson’s Neuromancer. Fiction writers have been experimenting with digital hypertext and multimedia projects since the late-1980s, and several important works were published in the 1990s, including afternoon, a story (1990) by Michael Joyce, Victory Garden (1991) by Stuart Moulthrop, Patchwork Girl (1995) by Shelley Jackson, and 253 or tube theater by Geoff Ryman (1996). More recent hypertext and multimedia projects have been collected in the Electronic Literature Collection, Volume 1 (2006) and Volume 2 (2011). Combining my interests in creative writing, narrative studies and the history of the novel, the sociology of literacy, and digital Humanities, DNA is both a digital novel and part of an ongoing narrative-studies project that considers what effects digital authoring tools and reading platforms are having on fiction in general, and the novel in particular. Based on my own experience composing a Web-based novel, as well as on the analysis of other digital literary projects published in the last two years, and a review of digital literary projects published over the last fifteen years, I am studying how various elements of the novel as genre are being translated and/or re-conceived given the new possibilities and constraints created by multimedia tools for writing and reading. (Source: Author's Project Overview)

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First page of DNA: A Digital Novel (screenshot)
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First page of DNA: A Digital Novel
Description (in English)

A hypercube is a work of electronic fiction based on the structure of a cube. It comprises six pages, each of which links to four others. Letter to Linus uses the form of a hypercube to explore, through six points of view, the politics of electronic literature.

(Source: Author's description from Electronic Literature Collection, Volume 2)

I ♥ E-Poetry entry
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The art of writing has always been threatened by low overhead. Until now. When you join our exclusive club, you'll enjoy the benefits of reduced competition.

My parents, before they died, bought me English as a graduation present. It's an outdated version. I hear it has fewer problems than the latest release, but I can't look up some of the newer words...

In decrepit basement rooms, gather daily to train, recite the alphabet backward and forward in seconds, write in complete darkness, memorize dictionaries.

You are even capable, some fear, of unlocking encrypted text; freely pirating newspapers, textbooks, bus schedules.

If. Dialects starved, would you still cook me dinner?

To foster literacy, the government is using helicopters to overfly target sectors, dropping poems warning of the evils of poverty. "Real friends don't need money," one optimistic slogan states.

With language rapidly gaining the status of a military technology, some form of regulation may be in order in order to lock...

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