Poetry is Just Words in the Wrong Order (2015) proposes an unconventional way of creating and presenting poetry based on improvisation, language/sound experimentation, fragmentation and randomness. Poetry as a social practice is here developed in an anti-narrative manner. Built with custom code, a computer chooses random phrases from a predetermined Twitter hashtag (e.g. #Syria) and a database of verses which are selected by the two artists (e.g. verses from poems by Arab women writing in English). The phrases and the verses from the two sources are combined partly randomly and partly following a given pattern. At the same time, sound events are being produced by estimating the number of the letters of every incoming word as well as the total volume of the incoming data. When the project is presented live, the three artists build and improvise on the poem that is created by the computer. (Source: Adapted from authors’ text)
Application
A futuristic spy story with a highly unusual structure. The bulk of the game consists of flashbacks, as you try to recreate, to the satisfaction of the man interrogating you, the events leading up to your capture. The strangest thing about this is that the protagonist knows more about what's happened than the player does.
(Source: Review by Carl Muckenhoupt (30 Jun 2000) at BAF's Guide to the IF Archive)
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A vacation in our lovely country! See the ethnic charms of the countryside, the historic grandeur of the capital city. Taste our traditional cuisine; smell the flowers of the Old Tree. And all without leaving your own armchair! But all is not as it seems...
(Source: blurb from The Z-Files Catalogue)
Adaptation of The great word factory by Agnès de Lestrade and Valeria Docampo
Plot:
Paul and Marie live in a land where people can hardly speak, as words have to be bought and are often expensive. Nevertheless, the protagonists try to collect words to communicate and express their mutual sympathy.
The app contains: multimodal elements, animations, interactions and mini-games.
80 Days is an interactive fiction game released by Inkle on iOS platforms on July 31, 2014 and Android on December 16, 2014. It was released on Microsoft Windows and OS X on September 29, 2015. It employs branching narrative storytelling, allowing the player to make choices that impact the plot. The plot is loosely based on Jules Verne's novel Around the World in Eighty Days. (Source: Wikipedia)





Lulu Sweet: A Gold Rush Tale in 8 Acts Lulu Sweet: A Gold Rush Tale in 8 Acts (2015) is a location aware walking tour app situated on the Fraser River, re-imagining the life of Gold Rush actress Lulu Sweet, for whom Lulu Island (Richmond, BC) was ostensibly named. Using animations, archival imagery and sound, panoramas, and 19th century newspapers, the artists take viewers on a journey from New York in 1850 through the jungles of Panama, to the mining towns of California and the outposts of colonial England, ending in the footlights of the Gold Rush stages of San Francisco. There are nine gps activated hot-spots, each taking you back to a different moment in time, from 1850 to 1863.Lulu takes the stage at the tender age of ten in the rough mining town of Hildreth’s Diggings, California; shares the stage with the notorious Adah Menken in San Francisco; is managed by desperate swindlers and hot-headed gamblers. All of this is set against the backdrop of the Fraser River itself, upon which she and Colonel Richard Moody (the officer charged with surveying the region) sailed in 1861, the ‘moment’ when the island received its name.
Lulu Sweet: A Gold Rush Tale in 8 Acts (2015) is a location aware walking tour app situated on the Fraser River, re-imagining the life of Gold Rush actress Lulu Sweet, for whom Lulu Island (Richmond, BC) was ostensibly named. Using animations, archival imagery and sound, panoramas, and 19th century newspapers, the artists take viewers on a journey from New York in 1850 through the jungles of Panama, to the mining towns of California and the outposts of colonial England, ending in the footlights of the Gold Rush stages of San Francisco. There are nine gps activated hot-spots, each taking you back to a different moment in time, from 1850 to 1863.Lulu takes the stage at the tender age of ten in the rough mining town of Hildreth’s Diggings, California; shares the stage with the notorious Adah Menken in San Francisco; is managed by desperate swindlers and hot-headed gamblers. All of this is set against the backdrop of the Fraser River itself, upon which she and Colonel Richard Moody (the officer charged with surveying the region) sailed in 1861, the ‘moment’ when the island received its name.
This animation made by Pascale Brinkel is based on the poem 'Aftelversje' by Judy Elfferich and was created in fall 2009 in the e-poetry [digidicht] workshop at the AKI in Enschede.
Deze animatie van Pascale Brinkel is gebaseerd op het gedicht \'Aftelversje\' van Judy Elfferich en kwam najaar 2009 tot stand in het kader van een digidicht-workshop aan de AKI in Enschede.
(Source: Literatuur Op Het Scherm)


The poem tells about a person who wants to leave someone and because of that spews a tirade of made-up curse words. I have translated this by making the words surround the text "I accuse you": when you read the poem you feel as if too many things are thrown at you resulting in an unclear situation.
The game has 2 ends:
The last line of the poem by Ad Poppelaars
A poem written by Vera in which all bad words are taken back and you are praised instead.
(translation description Literatuur Op Het Scherm)
Het gedicht vertelt van een persoon die iemand wil verlaten en daarom een tirade van zelfverzonnen scheldtermen afvuurt. Ik heb dit vertaald door de woorden over de tekst \'\'ik beschuldig U\'\' heen te zetten: je voelt als je het gedicht leest namelijk dat er veel te veel over je heen gegooid word zodat het je uiteindelijk helemaal niet meer duidelijk is.
Het spel heeft 2 einden:
De laatste regel van het gedicht van Ad Poppelaars
Een gedicht door Vera geschreven waarin alle slechte woorden worden teruggenomen en je weer opgehemeld word.
(description Literatuur Op Het Scherm)



This work is an arkanoid game with words instead of blocks and the word 'ik' (I) instead of a ball. Your goal is to knock down the words, thus creating different texts.

