text generation

Short description

This workshop presents a hands-on introduction to the RiTa v2.0 tools, including the new RiScript language. Version 2 of RiTa is a complete rewrite of the library that is easier-to-use, faster and more powerful. The workshop will cover the basics of RiTa and RiScript in JavaScript, with a specific focus on the Observable notebook environment. The number of addition topics covered, and the depth to which they are explored, will vary in relation to the time allotted by conference organizers and the experience of participants. While no specific skills are required for participation, familiarity with JavaScript and a basic knowledge of programming concepts (conditionals, variables, loops, etc.) will be assumed.

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By Daniel Johanne…, 25 May, 2021
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Abstract (in English)

Recent advances in machine learning provide new opportunities for the exploration of creative, interactive works based around generative text. This paper compares two such works, AI Dungeon (Walton 2019) and Project December (Rohrer 2020), both of which are built on the same artificial intelligence (AI) platform, OpenAI’s GPT-2 and GPT-3. In AI Dungeon, the player can choose from several predetermined worlds, each of which provide a starting point for the story generation. However, while interacting with the system within this world, the player can stop, edit, modify and retry each utterance, allowing the player to “sculpt” the AI’s responses, and choose what goes into the AI’s memory, helping to shape the overall direction of the story. At a broader level, the player can edit world descriptions, insert scripts between the AI and the player (themselves or others), and share these worlds/scenarios with other players. Similarly, in Project December, the player interacts with several AI “matrices”, either directly through conversations, or more indirectly by creating new matrices by defining a starting paragraph and sample responses, which can then be “spun up”, tested, and tweaked much like the worlds in AI Dungeon. These matrices can also be shared with other players.When interacting with both works, there is a need for the player to repeatedly engage with the work to learn how to entice a satisfying experience from the system (Mitchell 2012; 2020). However, the key difference is the framing of the experience. In AI Dungeon the person experiencing the work is either taking on the role of the player, entering text and seeing how the AI responds, or that of an author or perhaps a co-author, tweaking the input to the AI or its responses or adjusting the underlying scenario to get a desired response. In contrast, Project December is presented as part of a fictional website for a “Project December” run by “Rhinehold Data Systems”, promising the opportunity to talk to “the world’s most super computer”. Upon accessing the “customer terminal”, which looks and feels like an old dialup terminal, the player takes on the loosely defined role of “Professor Pedersen” whose “.plan file”, dated November 13, 1982, contains several tasks related to the various “matrices”, suggesting a mystery to be solved and a larger narrative to be explored. I will argue that whereas AI Dungeon attempts to provide players with access to and an uncritical understanding of how the underlying AI system works, Project December’s narrative framing instead defamiliarizes the play experience (Mitchell et al. 2020), potentially creating a more emotional connection between the player and the “matrices”, and thereby encouraging the player to critically reflect on the implications of the underlying technological platform.

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By Daniel Johanne…, 24 May, 2021
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Abstract (in English)

This paper will explore Memmott and Rettberg's Gastropoetics as a humanistic challenge to the grammar of language, platform, and text generation. The impulse is to situate such works within the tradition of dada and futurist performance, where obvious antecedents can be found. However, in the age of platform dominance, the meaning of experiments in absurdity and embodiment take on new meaning, as platform spaces do the work of aestheticizing the absurd conditions produced by the Taylorization of social life. Where industrial processes once disturbed the lifeworld of human craft and technique in the process of industrialization, the cultural world at the most minute level is subject to the proletarianizing process, and its reassembly into an economic model is now the work of the platform spaces. In other words, Platforms do the ideological work of normalizing social collapse as progress towards the rationalized reorganization of body politic into "taste communities" and other post-digital demographies. While Gastropoetics is a marginal practice, these culinary experiments explore the relational dynamics of cooking, hospitality, and eating as persistent humanistic practices, even as such practices are increasingly mediated by emergent practices like "food selfies" and other performative taste practices. Key to understanding the appeal of gastropoetics is the ad hoc nature of human production and consumption (see de Certeau's "everyday life") performed under the constraints of the generated menu, of the platform, and of the mnemotechnical system itself.

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Description (in English)

nstabilities 2 [...] subjects a discontinuous text to various kinds of processing. The screen is divided into three sections which counterpoint each other. The top section consists of a video made by Hazel Smith comprising twelve short texts. The middle section consists of the same material processed in the program Jitter by Roger Dean, and involves various forms of overlaying, erasing and stretching of the words. In a third section of the screen the same texts together with others which do not appear in the top movie are processed in real-time by Roger Dean by means of a Text Transformation Toolkit (TTT) written in Python. The processing substitutes words and letters so that new text emerges, together with a spoken realization of some parts of the text, new and old. The pre-written fragments circle around the idea of social, historical, and psychological instabilities, but during the processing new instabilities syntactical, semantic, and phonemic also arise.  Improvised and composed music is performed by Roger Dean, Greg White, Phil Slater and Sandy Evans. In addition, computer-synthesised voices add an aural dimension to textual change.

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I

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978-1-93-399665-3
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Description (in English)

The poems in Articulations are the output of a computer program that extracts linguistic features from over two million lines of public domain poetry, then traces fluid paths between the lines based on their similarities. By turns propulsive and meditative, the poems demonstrate an intuitive coherence found outside the bounds of intentional semantic constraints.

(Source: Counterpath catalog copy)

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Cover image of Articulations by Allison Parrish
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Public Domain
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On January 12th, 2017 there were 113983 files on Piotr Marecki's laptop. This digital work is an attempt to lift them one by one – which takes several minutes. The work was first presented as a wild demo during the Synchrony/Recursion demoparty (NYC–Montreal, 27th–29th January 2017) and was not voted last in the competition.

Description in original language
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Sound: SOYT!NBG

By Mona Pihlamäe, 12 September, 2017
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Reflecting on the genealogy and histories of “transgressive textualities” and text generators, Aquilina offers readings of texts by Swift, Dahl, Orwell, and Borges to consider the terms and issues involved in situating text generators as transgressive.

Source: EBR 

Description (in English)

Shan Shui generates landscape paintings and corresponding texts, parts of which are glossed in English when the user mouses over them. The English-language reader gains a perspective on the text, but (as if reading through intense fog) can make out only one or two characters at time, losing the forest through the trees. One relationship is to work that pairs landscapes and poems, such as Ed Falco and Mary Pinto's Chemical Landscapes Digital Tales; another is to systems that generates paired images and texts, such as Talan Memmont’s Self Portraits(s) [as Other(s)]. Also relevant are John Cayley’s literary texts, some in Chinese, that provide glosses and translations.

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Chan Shui Screenshot
Description (in English)

Notes Very Necessary is a collaboratively authored web-based multi-media essay that aims to addresses climate change by remixing images, text, and data generated by centuries imperialist, colonialist, capitalist, and scientific exploration in the Arctic. The title is borrowed from an essay authored in 1580 by the Englishmen Arthur Pet and Charles Jackman offering detailed instructions on how to conquer new territories by taking copious notes. In 2015 Barbara Bridger and J. R. Carpenter attempted to follow these instructions by making, finding, and faking notes, images, data, and diagrams online and reconfiguring them into a new narrative. The result is a long, horizontally scrolling, highly variable collage essay charting the shifting melting North.

Pull Quotes

if the wind does serve
go a seaboard the sands.

set off from thence.
note the time diligently.

turn then your glass.
keep continual watch.

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Notes Very Necessary || J. R. Carpenter & Barbara Bridger
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Notes Very Necessary || J. R. Carpenter & Barbara Bridger
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Notes Very Necessary || J. R. Carpenter & Barbara Bridger
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Notes Very Necessary || J. R. Carpenter & Barbara Bridger
Technical notes

use bottom scroll bar or arrow keys to scroll from left to right