detective

By Vian Rasheed, 12 November, 2019
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It is well known that any formulaic genre has a predictable story and a conventional meaning, nevertheless what makes each story unique is the ethos, that is to say the relationship between characters and environment. When the environment is digital, new media renegotiate traditional formulaic features, as is the case with detective stories and crime fiction in e-literature. The paper illustrates how digital ontology shapes the relationship between the ethos and the law. Indeed digital technology determines not only the criminal deed and the method of investigation, but it also highlights how the perception of the crime and the resultant moral or legal responsibility are more and more undetermined in social interaction. For Christie’s inter-war fiction or in American hard-boiled literature, the issue of social order was crucial, but contemporary aporia calls into question the happy ending of the investigation. We can anticipate that in electronic crime fiction the final social order and the need for penalty measures are not part of the storytelling. A brief overview of electronic detective stories will be given, even if particular attention will be paid on Elliot Holt's #TwitterFiction Story Was it a suicide? A homicide? Or an accident? Read and decide...1. In the latter, Miranda, the victim, is the product of digital media communication, and as any other digital object she is ontologically abstract. She simply exists in the relationship between digital subjectivity (communicated via social media by the other characters of the story) and a hyper-real objectivity made of binary code. Technically speaking she is a sequence of 0 and 1 or, as John Searle would say, she is syntax. Holt creates a character who is exiled from the objectivist system, although she exists in a social network for the followers and the readers. Somehow she is locked into some tweets, but beyond the real world. How can a police investigation cope with this? Now social media communication seems to undermine or dispossess reality of the concepts of “reference” and “referent”. The risk to overlap what is inside or outside the digital world, is truly existing, as the murder committed in Cleveland in 2017 to be posted on Facebook suggests. If in the past, a writer gave the reader a criminal case to solve within the rules of law, nowadays a digital writer gives his readers an experience. Actually, readers are no longer asked to share the detective's acumen and insight, but to participate to the criminal case. Today the anticanonical digital detective fiction does not merely tell stories of crimes and justice, but they put on stage how the Law does no longer play its role in society. Nowadays law tries to codify online and offline behaviours, rights and duties, but the more the relationship between these two realities are undefined the harder it is for the law to be effective and incisive in its goal. A more general difference between good and evil seems to be enough for the public of eliterature. Considerations about the Ethics Guidelines For Trustworthy AI, released by the the European Commission’s High-Level Expert Group On Artificial Intelligence, will be taken into consideration.

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Law & Order: Legacies is an episodic graphic adventure based on the Law & Order franchise. It was developed by Telltale Games and was originally announced as Law & Order: Los Angeles, but it was changed to include fan favorite characters from the entire run of the Law & Order franchise. Among them are Rey Curtis, Lennie Briscoe, Anita Van Buren, Abbie Carmichael, Jack McCoy, Mike Logan, Michael Cutter, and Adam Schiff from Law & Order, and Olivia Benson from Law & Order: Special Victims Unit.

(Source: Wikipedia)

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Puzzle Agent 2 is an adventure/puzzle game by Telltale Games, in collaboration with Graham Annable. It is the sequel to Nelson Tethers: Puzzle Agent. It was released on June 30, 2011.

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CSI: Fatal Conspiracy is a video game based on the CSI: Crime Scene Investigation television series. It is the ninth CSI game released. It was released on 26 October 2010 (along with CSI: Unsolved) on Microsoft Windows, PlayStation 3, Xbox 360 and Wii.

(Source: Wikipedia)

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The game begins as Agent Nelson Tethers, the sole member of the Puzzle Research Division of the FBI, is given his first field assignment. The factory that produces the erasers used by the White House has stopped production; any attempts to contact the factory are met with bizarre puzzles. Tethers must visit the factory in Scoggins, Minnesota and get it running again.

In Scoggins, Tethers is told that the factory was closed after an unidentified accident, and that the factory's foreman, Isaac Davner, hasn't been seen since. Further investigation is impossible because the factory is sealed by a complex lock requiring three keys.

Tethers' search for the keys and for additional clues to Isaac's whereabouts is hindered by mysterious gnome-like creatures called the Hidden People by the townspeople. The Hidden People seem to be supported by a local lodge called the Brotherhood of Scoggins. The lodge head, Bjorn, tells Tethers that the Hidden People have “chosen” Isaac, though he is unable to explain exactly what that means.

Finally, Tethers gains entry to the factory. Inside, he finds Isaac, driven mad by puzzles given to him by the Hidden People. Tethers tries to rescue Isaac, but the Hidden People drag Isaac off before he can be saved. The factory starts back up soon afterward. Back in Washington, Tethers is congratulated for his work, and is reminded that the disappearance of Isaac is a matter for local law enforcement.

The story continues in the sequel, Puzzle Agent 2.

(Source: Wikipedia)

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Sam & Max: The Devil's Playhouse is a graphic adventure video game developed by Telltale Games. It is the third "season" of the Sam & Max episodic series created by Telltale Games, following Sam & Max Save the World and Sam & Max Beyond Time and Space. The first episode was released as one of the first apps for the iPad on April 2, 2010, and was released for Microsoft Windows, OS X, and the PlayStation 3 (the first Telltale game to appear on that platform) on April 15, 2010.

(Source: Wikipedia)

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CSI: Deadly Intent is a computer game based on the CSI: Crime Scene Investigation television series. It's the seventh CSI game released, including CSI: Miami and CSI: NY. It was released for Microsoft Windows on October 20, 2009, and for Xbox 360, Nintendo DS and Wii on October 27, 2009.

The game corresponds with the 9th season of the television series and includes the characters of Raymond Langston and Riley Adams.

(Source: Wikipedia)

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CSI: Hard Evidence is a computer and Xbox 360 game based on the CSI: Crime Scene Investigation television series. This is the fifth CSI game released, including CSI: Miami.

As with the previous CSI games, there are five cases to work on. However, the game includes improvements on CSI: 3 Dimensions of Murder, like a 3D crime scene kit. The voice of Sara Sidle is again performed by a soundalike (Kate Savage) and not Jorja Fox. Catherine Willows is also replaced by a soundalike in this game, with Edie Mirman standing in for Marg Helgenberger.

(Source: Wikipedia)

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CSI: 3 Dimensions of Murder is a computer game based on the CSI: Crime Scene Investigation television series. Unlike the previous CSI games, this game was developed by Telltale Games, rather than 369 Interactive. It was published by Ubisoft, and was released for Microsoft Windows in March 2006.

The game uses a new 3D engine, which changes the gameplay and graphical look of the game, in comparison to 369 Interactive's CSI games.

This game, like the previous CSI games CSI: Crime Scene Investigation and CSI: Miami, follows a distinct pattern of five cases, with the fifth case tying together the previous four.

A PlayStation 2 version of this game was released on the September 25, 2007 in the United States. This version was made by Ubisoft's studio in Sofia, Bulgaria. The PlayStation 2 version is not the same as the Microsoft Windows version. The player has free movement and control of the view, which was required by Sony America. This change created extraordinary difficulties for the developer.

(Source: Wikipedia)

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Her Story is the award winning video game from Sam Barlow, creator of Silent Hill: Shattered Memories and Aisle. A crime fiction game with non-linear storytelling, Her Story revolves around a police database full of live action video footage. It stars Viva Seifert, actress and one half of the band Joe Gideon and the Shark.

Her Story sits you in front of a mothballed desktop computer that’s logged into a police database of video footage. The footage covers seven interviews from 1994 in which a British woman is interviewed about her missing husband. Explore the database by typing search terms, watch the clips where she speaks those words and piece together her story.

(Source: Steam's description)

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