iteration

By J. R. Carpenter, 30 June, 2017
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Abstract (in English)

A version of this illustrated article about creative process was given by J.R. Carpenter as a Keynote Address at the New Media Writing Prize Award Event at Bournemouth University in January 2017.

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Things I think are prose poems turn into short stories. Things I think are web-based somehow become physical.

Things rarely turn out the way I intend them to, but so far this has mostly been a good thing.

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By J. R. Carpenter, 31 January, 2017
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89-114
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23.1.
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Abstract (in English)

Walter J Ong argues: ‘The spoken word is always an event, a movement in time, completely lacking in the thing-like repose of the written or printed word’. Digital writing has given rise to a new regime of enunciation in which written words refuse repose. This essay argues that although spoken, written and printed words operate within radically different temporal planes, spoken words also have thing-like properties and written and printed words also move through time. Digital writing has given rise to a new regime of signification unforeseen by Ong in which written words refuse repose. Jay David Bolter argues that digital writing ‘challenges the logocentric notion that writing should be merely the servant of spoken language ... The writer and reader can create and examine structures on the computer screen that have no easy equivalent in speech’. N Katherine Hayles argues that, in digital media, the text ‘becomes a process, an event brought into existence when the program runs ... The [text] is ‘‘eventilized,’’ made more an event and less a discrete, self-contained object with clear boundaries in space and time’. Jean-Jacques Lecercle argues that language is a constructed system, constantly subject to change ... ‘We therefore need to conceive of language not as a stable, arrested system, but as a system of variations’. This essay draws upon a diverse corpus of literary, media and performance theory and practice to establish a critical framework for examining the performance of variable texts throughout the entire apparatus of hardware, software, networks, bodies and spaces within and through which they operate and propagate. This framework is applied to a number of examples of digital writing which incorporates variability, instability, transformation and change into the process of composition, resulting in texts which are both physical and digital, confusing and confound boundaries between speaking, writing and reading.

Pull Quotes

his essay will argue that although spoken, written, and printed words operate within radically different temporal planes, spoken words also have thing-like properties and written and printed words also move through time. In making this argument, this essay will draw upon performance writing methodology (Carpenter, 2015b; Fletcher, 2013; Hall, 2013). Performance writing takes a conceptually broad and overtly interdisciplinary approach to considering the performance of text in relation to a wide range of social, cultural, material, mediatic, and disciplinary contexts.

Digital writing has given rise to a regime of signification in which long-standing distinctions between spoken, written, and printed words have become blurred. No longer discreet entities, no longer easily quantifiable objects for study or for sale, digital literary texts demand a new critical approach to reading and writing.

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By Arngeir Enåsen, 4 October, 2013
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Crossing the tools of fluid dynamics with those of literary criticism, Gwen Le Cor casts a new light on contemporary writing in new media. Unlike first generation, “classical” hypertexts that were non-linear in the sense of using linked textual elements, Le Cor sees Strickland and Lawson Jaramillo’s poem, slippingglimpse, as a more “contemporary” instance of nonlinear writing that can be viewed (literally) as a “complex, nonlinear turbulent system.”

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Iteration, you see (1013.04 KB)
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By Jill Walker Rettberg, 23 August, 2013
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Primary Text: Marko Niemi’s Stud Poetry, a demo of which would run during the presentation.

The paper opens with a brief discussion of the inherently conservative nature of the ELO’s definition of electronic-literature and the critical tendencies which this encourages. It has a strong focus on those critics who identify the forms which electronic literature has taken as an extension of modernist experimentation in the Twentieth Century, while disregarding the new possibilities which programmable media furnishes the poet with.

These possibilities are manifest in Niemi’s Stud Poetry, a text which has been consistently overlooked since its publication, perhaps because it presents a challenge to the dominant critical trends. Stud Poetry cannot fully be understood in terms of print-based modernist experimentation, Dada or Burroughs, because it would be impossible to achieve without a computer program. Niemi wrote the code which ‘writes’ each poem/game.

‘The text’ is thus suspended somewhere in between each iteration as it appears to the user, and the overarching structure provided by the code. Niemi selects the program’s vocabulary, the rules which it must adhere to, the inputs which a user can make, and the probabilities which determine the text’s production, but remains one step removed from the text as it appears on screen. Some control, in the shape of the buttons at the bottom of the screen, is given over to the user- who plays the role of glamorous assistant to Niemi’s conjurer and follows his prompts as the poem/game progresses.

The only serious attempt to critique this relationship as it exists within Stud Poetry is available on C. T. Funkhouser’s New Directions in Poetry website after it was omitted from the print version. Funkhouser’s reading is fundamentally flawed as he misreads the code and believes it impossible to learn from each hand. The value of the words is calculated only once, at the beginning of the game and not at the beginning of each hand as Funkhouser has it. Through experience of the text, the user gains increasing control of it as they understand the value of each word, and can predict with increasing accuracy the way the poem/game will proceed, while recognizing that an element of uncertainty is involved. The element of competition quickly creates a narrative.

With its random-generation and interactivity, Stud Poetry is authored by Niemi without being controlled by him. He uses internet poker as a form, as a print poet might use a sonnet, but his is the more radical utilisation as it challenges what can be conceived of as literature, and where ‘the text’ may be in a work of this kind. His poem/game embodies the challenge which electronic literature poses to print literature, and should be recognised with discussion at a major conference rather than becoming an anomaly or outlier of the Electronic Literature Collection.

(Source: Author's abstract at ELO 2013)

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Description (in English)

Sydney's Siberia is a zoomable poem.

It is not technology making our wires, nodes and swimming data streams, our ever growing networks, beautiful. Instead it is the stories/poetics, the forever coalescing narratives that form the inter/intranet into a vitally compelling mosaic To explore, simply mouse-over/navigate to an appealing square, click and click, read, contemplate connections and repeat. Sydney’s Siberia recreates how networks build exploratory story-scapes through an interactive zooming, clicking interface. Using 121 poetic/story image tiles, the artwork dynamically generates mosaics, infinitely recombining to build new connections/collections based on the users movements.

 

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