conference

By Chiara Agostinelli, 3 October, 2018
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Abstract (in English)

In this presentation, the author argues that we should “mind the gap” between screen and skin, especially where it eclipses the precarious identities vulnerable within our hegemonic cultures. The contact zone where users interface with electronic media is actually constructed out of far more political scaffolding than people often recognize. Though “user friendly” assumptions reinforce the invisible logic of idealized interfaces open to all, the realities of social conditions which contextualize those technologies should make us rethink who the “user” really is. How has the threshold of the interface become a barrier for them? The presentation investigates how precarious identities, such as the indigenous and the queer, must navigate the contested boundaries of language and embodiment through electronic literature as haptic media. Caleb Andrew Milligan begins by considering how Jason Edward Lewis plays out politics upon the surface of the touchscreen. With help from Lori Emerson’s critique of the iPad, he argues that Lewis’s Poetry for Excitable [Mobile] Media is furthermore Poetry for Ephemeral [Maintainable] Media, as it relies upon digital technology vulnerable to what Terry Harpold terms the “upgrade path” and its movements toward eventual inoperability. He argues that this feature is an intentional subversion on Lewis’s part (himself part Cherokee, Hawaiian, and Samoan) as an aboriginal design practice which explores through the medium’s ephemerality an aesthetic of materialized erasure—the erasure, that is, of aboriginal cultures in the face of forced assimilation into Canadian cultures. As Lewis poetically performs the precarity of identity-through-language upon precarious platforms that kill more electronic literature than they preserve now, we are left with only the fleeting sense of touch that connects (soon to be only connected) us to his appoems. He then considers the just as ephemeral haptics of Porpentine’s With Those We Love Alive. As a beautifully brutal examination of escape from toxic cultures, Porpentine’s Twine game literally escapes the confines of the screen as it encourages players to draw symbols upon their skin that correspond with the narrative beats. Beyond just the quick clicks of hypertextual interaction, players actually have to feel the physical prick of inscripting themselves, and join in the game’s cycle of pain. Combining the work of Anastasia Salter and Bridget Blodgett on toxic geekdom with Jaishree K. Odin’s on feminist hypertext, he considers Porpentine’s precarious identity as a trans woman game developer in artistic opposition to a digital climate of “Gamergaters.” Her work reaches outside of norms and touches where other texts flatly cannot go. He draw in Diogo Marques’s claim that our skin is just as much interface as screen to finally consider the ephemerality of Porpentine’s text as well, once the hand-drawn markings are washed away. The embodied art fades, and the Twine game’s intoxicatingly violent world of language remains. The presentation ends to question how we are similarly just as ephemeral as the gestures and drawings of these electronic literary texts. The “touchy” subjects between screen and skin that these works explore highlight the precarious identities that cultures often aim to erase. Electronic literature as haptic media helps us to get in touch with these overlooked lives, and to not only mind the gap, but to stick our fingers in it.

Source: https://sites.grenadine.uqam.ca/sites/nt2/en/elo2018/schedule/1124/Betw…

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Email
info@fis.unm.si
Address

Hotel Šmarjeta
Šmarješke Toplice 100
8220 Šmarješke Toplice
Slovenia

Short description

On Thursday, 10 November 2016, the 8th International ITIS Information and Information Technology Conference was held at the Hotel Šmarjeta in Šmarješke Toplice, which is organized every year in November by the Faculty of Information Studies in Novo mesto (FIS).

A number of interesting topics of rapidly developing interdisciplinary sciences in the field of computer science and social sciences were presented to the gathered audience, experts from the academy and entrepreneurship, who in one way or another deal with information and communication technologies (ICT).

The conference was attended by four keynote speakers: Prof. dr. Marko Bohanec from the Jožef Stefan Institute in Ljubljana lectured on the topic of data mining for decision support, doc. dr. Luka Kronegger from the Ljubljana Faculty of Social Sciences presented a sociological analysis of Slovenian science. Doc. dr. Lovro Šubelj from the Faculty of Computer and Information Science of Ljubljana spoke about the analysis of scientific databases, doc. dr. Robert Kopal from the College of Algebra in Zagreb presented the analysis of social networks to the gathered people in order to ensure state security.

In addition to the above mentioned, a number of interesting guests were presented at the conference, which was held in the English and Slovenian languages, among which is prof. dr. Borut Rončević (FIS) presented the InnoHPC project, the Vice-rector for Informatization of the University of Rijeka, prof. dr. Zlatan Car, a supercomputer Bura, this year's important acquisition of the university's university. Prof. dr. Andreas Hinz from LMU Munich lectured on the interweaving of mathematics and psychology, dr. Ciril Petr (IMFM Ljubljana) on computer experiments with hanoi graphs.

There were also current contributions. prof. dr. Blaž Rodič (FIS), who explained to the gathering about the modeling of international migrant flows, mag. Marko Potokar (Institute for Computer Forensics) talked about the use of ICT for supervision and employee safety, doc. dr. Tomaž Aljaž (FIS) presented the use of agile methodologies for greater efficiency in project implementation.

The 8th International Conference ITIS was officially concluded by the Dean of the FIS, prof. dr. Dejan Jelovac, followed by a relaxed gathering of participants at the dinner party.

The sponsors of the event were ITAD and In2data, which the organizer, the Faculty of Information Studies in Novo mesto, also sincerely thanks in this place.

Description (in original language)
V četrtek, 10. novembra 2016, se je v Hotelu Šmarjeta v Šmarjeških Toplicah odvila že 8. mednarodna konferenca Informacijske družbe in informacijskih tehnologij ITIS, ki jo vsako leto v novembru organizira Fakulteta za informacijske študije v Novem mestu (FIŠ).

Zbranemu občinstvu, strokovnjakom iz akademije in podjetništva, ki se tako ali drugače ukvarjajo z informacijsko-komunikacijskimi tehnologijami (IKT), so bile predstavljene različne zanimive in aktualne teme hitro razvijajočih se interdisciplinarnih ved s področja računalništva in družboslovja.

Na konferenci so predavali štirje glavni govorniki ("Keynote speakers"): Prof. dr. Marko Bohanec z ljubljanskega Inštituta Jožef Stefan je predaval na temo podatkovnega rudarjenja za podporo odločanju, doc. dr. Luka Kronegger z ljubljanske Fakultete za družbene vede predstavil sociološko analizo slovenske znanosti. Doc. dr. Lovro Šubelj z ljubljanske Fakultete za računalništvo in informatiko je govoril o analizi znanstvenih baz podatkov, doc. dr. Robert Kopal z Visoke šole Algebra v Zagrebu pa je zbranim predstavil analizo družbenih omrežij z namenom zagotavljanja državne varnosti.

Poleg omenjenih se je na konferenci, ki je potekala v angleškem in slovenskem jeziku, predstavilo še kar nekaj zanimivih gostov, med drugim je prof. dr. Borut Rončević (FIŠ) predstavil projekt InnoHPC, prorektor za informatizacijo Univerze na Reki, prof. dr. Zlatan Car pa superračunalnik Bura, letošnjo pomembno pridobitev reške univerze. Prof. dr. Andreas Hinz iz LMU Munich je predaval o prepletanju matematike in psihologije, dr. Ciril Petr (IMFM Ljubljana) pa o računalniških eksperimentih s hanojskimi grafi.

Aktualni so bili tudi prispevki izr. prof. dr. Blaža Rodiča (FIŠ), ki je zbranim razlagal o modeliranju mednarodnih migrantskih tokov, mag. Marko Potokar (Inštitut za računalniško forenziko) je govoril o uporabi IKT za nadzor in varnost zaposlenih, doc. dr. Tomaž Aljaž (FIŠ) pa je predstavil uporabo agilnih metodologij za večjo učinkovitost pri izvajanju projektov.

8. mednarodno konferenco ITIS je slovesno zaključil dekan FIŠ, prof. dr. Dejan Jelovac, sledilo pa je še sproščeno druženje udeležencev konference ob večerji.

Sponzorja prireditve sta bili podjetji ITAD in In2data, ki se jim organizator, Fakulteta za informacijske študije v Novem mestu, tudi na tem mestu iskreno zahvaljuje.
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Short description

The ITIS Conference focuses annually on interdisciplinary interactions between social sciences and computer science. The conference is held annually in November  on different locations across Slovenia in the English and Slovenian languages.

Description (in original language)
Konferenca ITIS se vsako leto osredotoča na interdisciplinarna prepletanja med družboslovnimi in računalniškimi vedami. Konferenca poteka vsako leto v mesecu novembru na različnih lokacijah po Sloveniji v angleškem in slovenskem jeziku.
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The international conference on Arabic Electronic Literature: New Horizons and Global Perspectives, will be held in Dubai, UAE from February 25-27, 2018. The conference is organized by Rochester Institute of Technology and hosted at the RIT-Dubai campus.

In a world of global networks and transnational information flows, electronic literature (commonly defined as “born digital” literature or e-lit) is a site for new forms of communication, creation, and community. While much of the prominent current scholarly and artistic work in elit is based in the USA and Europe, e-lit is in fact a diverse global practice. In the Arab world,there is a growing network of e-lit scholars, many of whom are also practitioners or deeply connected to artistic practices. Interested authors and experts are invited to submit papers and creative works on topics including, but not limited to:

• scholarship on digital literature and digital criticism as a field and in a global context;• intercultural issues in literacy, expression, and difference;• communication and publishing in digital and social media environments;• histories, precursors, movements, and readings;• emulations, virtualizations, re-readings, and interpretations;• preservation, archiving, and access;• methods, tools, and best practices for creation and scholarship;• translations, including linguistic, intermedial and intersemiotic, code-text translation;• children’s electronic literature;• and other research topics related to the conference theme.

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By Miriam Takvam, 29 August, 2018
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Abstract (in English)

The first ever conference focusing on Arab electronic literature was held last February in Dubai, United Arab Emirates. Until this conference, little was know of efforts in the Arab world to create and share electronic literature. This presentation introduces one author, Mohamed Habibi, and some of his works of video poetry, that, as argued here, are grounded more in sound than vision.

(Source: Author's abstract from ELO 2018 conference site)

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Centre for Research in the Arts, Social Sciences and Humanities
Alison Richard Building, 7 West Road
Cambrdige
United Kingdom

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Sound Studies: Art, Experience, Politics is a three-day conference featuring leading researchers and artists in the field. The conference will include presentations by leading academics, as well as a sound art installation by an artist in residence, and an evening Sound Art and Criticism Salon.

The conceptual foundations of this conference are that sound is a vast assemblage of multisensory experiences and multivalent conceptualisations, and that sound is at once embodied, social and political. Sound Studies: Art, Experience, Politics invites researchers to consider not only the relationship between sound and broader sensory perception but also the social, political and economic implications of sound. The conference will address two interrelated themes: Sound, Society, Politics and Sound and the Body.

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University
Bradford
United Kingdom

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University of Bradford and National Media Museum
September 3, 2014 – September 5, 2014

Keynote Speakers: Jussi Parikka, Thomas Elsaesser, Peter Buse

An international conference on media archaeology organised and hosted by the University of Bradford and the National Media Museum in association with the Royal Television Society and Bradford City of Film.

The aim of this conference is to bring together researchers, archivists, curators and artists working in the field that has become known as "media archaeology": an approach that examines or reconsiders historical media in order to illuminate, disrupt and challenge our understanding of the present and future.

The conference is organised and supported by the University of Bradford, the National Media Museum and Bradford City of Film.

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University of Wisconsin-Milwaukee (UWM)
Milwaukee,
United States

Short description

“Hold the Light” features a variety of pre-convention workshops offering unique opportunities for in-depth, practical involvement with concepts, approaches, and tools. Attendance at any of the workshops requires purchase of the Workshop Pass, either as part of your registration process or on site. All workshops are located on the UWM campus and will take place in advance of the main conference. The special INT workshop, held in collaboration with the Narrative Intelligence research group, will take place Tuesday and Wednesday, June 17-18. The other three workshops will run on Wednesday, June 18.

Here are brief descriptions of the workshops. E-mail addresses are given for the workshop organizers, if you wish to contact them for further information.

READING, WRITING, AND PROGRAMMING ELIT

Wednesday, June 18: Reading and Writing (morning); Programming (afternoon)

Workshop Leaders: Deena Larsen (deenalarsen[at]yahoo.com) and Joshua Fisher (admin[at]appoet.org)

This is an all-day event in three parts, consisting of presentations and hands-on activities. The first two parts are intended especially for beginners: anyone who does not have deep familiarity with electronic writing, or wishes to extend or deepen an initial encounter. The third part is meant for both beginners and more experienced members of the community. Participants in workshops taking place earlier in the day may join the afternoon session (Part Three) at no additional charge. Registration is limited to 20 for Parts One and Two, 25 for Part Three; participants are encouraged to bring laptops.

Part One: Reading (one hour)

In this activity, we will be presenting four relatively simple works of electronic writing. We will discuss the use and meaning of sound, motion, imagery, and games --and how the works would not be the same without these essential elements. We will first present the works and then allow folks to play with them.

Part Two: Writing (two hours)

In this activity, we'll ask participants to quickly write about two images (these will be the same images for each group or team of writers--about 2 -4 people per team). We will discuss imagery, placement, montage, sound, and navigation. Then we will "present" each of these planned works as a group to discuss how the same images

Part Three: Programming (three hours, with break)

In this workshop we'll be going through the initial steps of setting up a mobile application for iOS and Android devices. Each attendee will leave with a simple poetry chapbook application they will be able to publish to the Apple App Store. Over the two hours we'll be using Photoshop, Corona SDK, and XCode to turn your poetry or stories into an engaging piece of interactive art. No programming experience is necessary however you should have moderate experience using Photoshop. Attendees should bring a thumb drive with their stories and any art they would like to use.

About the Workshop Leaders: DEENA LARSEN is a founding member of the Electronic Literature Organization, author of the hypertext fiction Marble Springs, as well as many other works of experimental poetry and fiction. Larsen has taught introductory courses and workshops on electronic writing throughout the U.S., as well as in Europe, Australia, and South Africa. She is the author of Fun Da Mentals, an online textbook for learning and teaching electronic literature (http://www.deenalarsen.net/fundamentals/). JOSHUA FISHER is the author of several works of digital poetry and storytelling currently available as mobile apps, and is the founder of Appoet, a location-based venue for urban poetry based in Chicago (www.appoet.org). Fisher has also given many presentations and workshops on electronic publishing and application development.

INTRODUCTION TO ANIMATION USING THE PROCESSING PROGRAMMING LANGUAGE

Wednesday, June 18 (Morning)

Workshop Leader: Frances Van Scoy, West Virginia University (fvanscoy[at]gmail.com)

This tutorial on animation using the Processing programming language is primarily intended for creators of electronic literature who have little or no programming experience. The only technology requirements for using what is taught are a somewhat recent computer (running Linux, Mac OS X, or Windows), Internet access for downloading an implementation of the Processing language, and authorization to install this software on the computer.

The tutorial is divided into two 2-hour sections. By the end of the first section, participants should be able to construct 2-d scenes from simple geometric shapes, animate scenes, and export a collection of scenes as a video. By the end of the second section, participants should be able to display and animate text.

Frances Van Scoy is a computer science faculty member at West Virginia University and the coordinator for the masters certificate program in Interactive Technologies and Serious Gaming. Her current game-related research is in gameplay-based narrative generation and in development of games that use neuroheadsets as controllers.

THE INS AND OUTS OF CURATING ELECTRONIC LITERATURE

Wednesday, June 18 (Afternoon)

Workshop Leader: Dene Grigar, Washington State University – Vancouver (dgrigar[at]vancouver.wsu.edu)

This 2-hour workshop aims to provide participants with an understanding of how to curate exhibits of electronic literature. It will cover the following topics:

• Developing a concept

• Producing a Call for Works

• Establishing evaluation processes

• Creating a curatorial plan

• Mounting the show

• Working with electronic literature as objects of exhibition

• Documenting work for tenure and promotion and grants

Participants are encouraged to bring their laptops and/or tablets for accessing samples of electronic literature and instructional materials as well as for use in developing plans.

At the end of the workshop, participants will have information needed for undertaking their own curated exhibits, both invited and juried.

About the Workshop Leader: Dene Grigar has been a leading maker and scholar in the field of electronic literature since its beginning. As a curator, she has mounted influential exhibits at the Modern Language Association annual conferences, the Library of Congress, and other distinguished venues. In addition to her groundbreaking work on preservation of early software art, Grigar currently serves as President of the Electronic Literature Organization.

SPECIAL EVENT: INT WORKSHOP

Tuesday, June 17 and Wednesday, June 18 (all day)

This is a two-day workshop (June 17-18) hosted by the Narrative Intelligence working group, a community of researchers primarily based in computing and cognitive science. ELO members are welcome.

Workshop Leaders: Jichen Zhu, Drexel University; Ian Horswill, Northwestern University (ian[at]northwestern.edu)

The Intelligent Narrative Technologies (INT) workshop series aims to advance research in artificial intelligence for the computational understanding, expression, and creation of narrative. Previous installments of this workshop have brought together a multidisciplinary group of researchers such as computer scientists, psychologists, narrative theorists, media theorists, artists, and members of the interactive entertainment industry. From this broad expertise, the INT series focuses on computational systems to represent, reason about, adapt, author, and perform interactive and non-interactive narrative experiences.

(Source: ELO 2014 Conference homepage)

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The 2014 annual conference of the Electronic Literature Organization, held in Milwaukee, Wisconsin, USA.

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