Afghanistan

Description (in English)

Hearts and Minds: The Interrogations Project was developed at the Electronic Visualization Lab (EVL) at the University of Illinois Chicago (UIC) for the CAVE2™, the next-generation large-scale virtual-reality 320-degree panoramic environment which provides users with the ability to see 3D stereoscopic content in a near seamless flat LCD technology at 37 Megapixels in 3D resolution matching human visual acuity. The CAVE immerses people into worlds too large, too small, too dangerous, too remote, or too complex to be viewed otherwise. This project makes use of the CAVE environment for a multisensory artwork that addresses a complex contemporary problem: as American soldiers are returning from wars in Iraq and Afghanistan, it is becoming increasingly clear that some of them participated in interrogation practices and acts of abusive violence with detainees for which they were not properly trained or psychologically prepared. This has in turn left many soldiers dealing with Post-Traumatic Stress Disorder on their return home, and left many unresolved questions about the moral calculus of using torture as an interrogation strategy in military operations. The project was developed through a unique collaboration between artists, scientists, and researchers from four Universities. The production team includes filmmaker Dr. Roderick Coover, writer Dr. Scott Rettberg, artist and visualization researcher Daria Tsoupikova, computer scientist Arthur Nishimoto, sound designer Mark Partridge, production assistant Mark Baratta, and senior research programmer Lance Long. Dr. Jeffrey Murer of St. Andrews University, Scotland also contributed as a consultant on the project. The project is based on interviews of American soldiers conducted by political scientist, Dr. John Tsukayama. (Source: Authors' Paper Introduction at VISAP Art Show 2014)

Multimedia
Remote video URL
Technical notes

Built with Unity

Description (in English)

(Author's description.) 

“maybe make some change” merges parser-based interactive fiction with textual and multimedia layering to produce a confrontational exploration of a true event. Inspired by the trial of Adam Winfield, a whistleblower soldier accused of murder, the piece freezes a single battlefield moment and replays it from half a dozen violently conflicting perspectives.

“change” questions the trust we place in narrators, and explores the fine edge between moral and immoral acts in a war zone. Juxtaposing its text narration with both footage of first-person shooters set during contemporary wars and online social networking pages of the accused soldiers, the piece also challenges the representation of and engagement with current events in mainstream interactive media.

“change” was part of the jury-award-winning “‘what if im the bad guy’ and other stories” exhibition at the 2011 UC Santa Cruz Digital Arts & New Media MFA show.

I ♥ E-Poetry entry
Screen shots
Image
Technical notes

Written in Inform 7 running in a Javascript interpreter, with custom Javascript driving presentation layer (audio, video, moving graphical elements)