parallels

By Daniela Ørvik, 17 February, 2015
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Abstract (in English)

Rereading, the act of going back and reexperiencing a text, is often seen as one
possible measure of the quality of a literary text. However, what it means to
reread a work of electronic literature, particularly one that responds procedurally
to reader actions, is not clear (Mitchell and McGee, 2012). One particular
way that readers reread print literature is what Calinescu (1993) refers to as
reflective rereading, which involves “a meditative or critically inquisitive revisiting
of a text one has already read” (Calinescu, 1993, p. 277). In this paper we
argue that, in electronic literature, reflective rereading can involve examining
the surface of an interactive work which one has already read, with the aim
of gaining a deeper understanding and appreciation of how the underlying system
functions and how this internal structure relates to the surface experience
of the work. We draw parallels between this form of reflective rereading and
Wardrip-Fruin’s “SimCity Effect”, which he describes as being present in “systems
that shape their surface experience to enable the audience to build up an
understanding of a relatively complex internal structure” (Wardrip-Fruin, 2009,
p. 13). This suggests a possible correspondence between works of electronic
literature that afford or encourage reflective rereading and those that exhibit
the SimCity effect.

(Source: author's abstract)

Description (in English)

One day in 2008 in Malaysia, by chance, I videotaped two starkly ordinary events: a dying kitten and a chained monkey. Give me Your Light explores the archetypal capacity of these creatures. The archetypes are death and enslavement. The dying abandoned kitten in a parking lot stands-in for the fatally ill, homeless runaways and abandoned children. The chained monkey suggests slaves, prisoners, abductees, captives, convicts, detainees and internees. Give me Your Light is about the limits of empathy and ubiquitous complicity. The display of Give me Your Light is not a linear video, it is a set of video-clips, sounds, music and words reassembled every two minutes into a new sequence by an algorithm. Events repeat but never in the same order. Clips appear in both monochrome and colour, with music and without, with sound and silent. Contextual structure and affective content collide. (Source: http://glia.ca/2011/BNL/)

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Source: http://glia.ca/2011/BNL/
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Source: http://glia.ca/2011/BNL/
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Source: http://glia.ca/2011/BNL/