In 2001–2 SFMOMA commissioned the web project Agent Ruby (agentruby.sfmoma.org/) by San Francisco artist Lynn Hershman Leeson for its pioneering online platform e.space. Originally conceived in 1999 as a mobile application for the Palm Pilot, the project was part of Hershman's research for her 2002 film "Teknolust." In 2013, SFMOMA curated an exhibit dedicated to the history of the project entitled "Lynn Hershman Leeson: The Agent Ruby Files."
mobile apps
Spaces Speak is a panel presentation to raise awareness and enlist participation in (RE)VERB an Audio AR ‘zine for e-lit writers/artists. (RE)VERB is an audio augmented reality zine dedicated to spatially conceived electronic literature projects that explore the aesthetic possibilities of sonically delivered language engaging with the physical and corporeal experience of the environment. As a publication (RE)VERB was inspired by the Emerging Spaces for E-Lit Creations initiative to expand works that engage with popular social media spaces.
Spaces Speak will consist of five presenters including editorial board members, the guest curator for issue one and artists who created work for the first issue. The artists and curators will discuss the challenges and rewards for producing site-specific work and the concepts driving their creative decisions.
The panel will also feature an overview of the goals and artistic vision for the ‘zine. A discussion of the first issue, with a sneak-peak/advanced listen to excerpts from the forthcoming ‘zine to be released in June 2021. Other details discussed will include the release schedule for future issues, explanations for how listeners can access content, integration with social media platforms and how e-lit community members can participate in upcoming issues.
In addition, Spaces Speak will highlight the partnerships with organizations the ‘zine will be pursuing to participate in its open calls and curation (Eyebeam, NEW INC, AFROTECTOPIA, the New Media Caucus, Rhizome, Harvestworks, and AudioAR.org) for E-Lit to reach new audiences in related fields like new media art, internet art, sound art and audio AR.
The last segment of the panel discussion will be an open dialog with the ELO community to hear the directions they would like the ‘zine to pursue, what might be compelling thematic topics and locations, what other organizations should we include in our outreach and who they would suggest for international curators and artists for future issues as we continue to expand the global reach of the ‘zine.
In relation to the conference themes, the (RE)VERB ‘zine can be seen as a case study of a third space, instead of a large corporate behemoth platform siloed from the content or individualistic artist vision, (RE)VERB is a partnership between publication and platform, working in dialog with the Gesso, an AR platform dedicated to spatially conceived projects, to create a sustainable E-Lit creative space.
Taken as a whole, (RE)VERB enables electronic literature writers to engage with the sensorial experience of place, the granularity of the human voice and chance occurrences in the environment to provide an expansive opportunity for aesthetic experimentation and a vital co-mingling of creative communities. Spaces Speak provides an opportunity for an open exchange of ideas and an exploration for how all community members can be involved on any level of the project.
This paper explores two main mobile app narratives that deal with the issue of perilous irregular migration, 'Survival' (2017, Omnium Lab) and 'Bury me, my love' (2017, The Pixel Hunt, Figs, ARTE France). This paper explores the way in which the mobile app form lends itself to elevation of migrant narratives and explores the capacity of such works to generate empathy.The paper will analyse the way in which migration and its subjects are treated and placed into relation with the notion of the game. The paper will also address the comparison between game-style apps and other online modes whereby migrant experience is being represented, such as that of humanitarian photojournalism and portraiture as it arises in social media apps, such as Instagram.
(Source: Author's own abstract)
Rutgers-Camden Center for the Arts
Linden Street, 314
Camden,
United States
This event was introduced in 18 of February at The Stedman Art Gallery at Rutgers University in Camden. This new ELC - third volume features 114 works from 26 countries in 13 languages. The latest collection, drawn from over 500 submitted and solicited works, represents a wide range of forms and styles, including poem generators, bots, interactive fiction, mobile apps, and more.
Picking up the thread from last year’s conference, The End(s) of Electronic Literature, we chose the theme “New Horizons,”—that is, looking past current practices and ahead to future ones, with emphases on literary games, preservation, and new digital technologies.
The festival involves 27 works in the Exhibit, 13 Readings & Performances, four works in the Screenings, and five Sound Installations — for a total of 49 works. Caitlin Fisher, ELO 2016 Artistic Director, and her team of curators — Brenda Grell (Exhibit), Jim Andrews (Readings & Performances, Jim & Justine Bizzocchi (Screenings) and John Barber (Sound Installations and radioELO) have selected some excellent works involving mobile apps, AR/VR, robotics, video, net art, sound art, and other forms that reflect our theme.
The Artistic Director of the Festival is international artist, and Canada Research Chair at York University, Caitlin Fisher, whose research investigates the future of narrative through explorations of interactive storytelling and interactive cinema in Augmented Reality environments. She is co-founder of the University of York’s Future Cinema Lab. Working Fisher, are four curators:
All events take place at the University of Victoria. The Exhibit is located in the Atrium of the MacLaurin Building; Readings & Performances, at Felicita’s; Screenings, at Cinecenta; and radioELO will provide live broadcast during the conference and festival from a station located in the MacLaurin Atrium.
(Source: http://elo2016.com/festival/)