This paper is not a reappraisal of Califia, as it needs no reappraisal in terms of its value to electronic literature, but a re-reading of what could be termed its hidden critical apparatus. While not wrongly referred to as “hypertext narrative,” this general category obscures a number of crucial structural and theoretical distinctions that suggest Califia rests on, and can offer, a different and powerful critical idiom of its own that has only recently found more theoretical expression as technology has advanced. Roughly contemporary (Luesebrink began Califia in 1995, when Patchwork Girl was published, and published it in 2000) and both on Eastgate, Califia remains in a relatively peripheral position in comparison, and not because Patchwork Girl appeared first. As many articles written about Patchwork will attest, PWG is and was more immediately accessible to the academic community via its attachment to several theoretical narratives around intertextuality, strategies of resistance, and a straightforward use of hypertext as structure and theme (“patching” and linking, e.g. Hayles 2005) that enabled both the extension of those critical narratives and analysis through them. Patchwork often is used to mark a moment in the critical history of electronic literature whereas Califia is not. For example, in Grigar’s and Moulthrop’s Pathfinders (2015), it is Patchwork Girl and not Califia included in the volume. Califia is simply not about those things, except where it offers a range of strategies of resistance, overtly to the loss of memory, and as such, to the subsumation of the feminine self that it resists not by patching/linking, but through the spatial assertion of a topology of artifacts, i.e. of the locative and attributive – and their manifestation is a map. While hypertext qua linking became, if not the dominant mode of creating and understanding electronic literature, what Luesebrink imagined for Califia while working in, essentially, HyperCard (Toolbook) is, as she notes, “a sort of narrative database” (http://califia.us/califiareimagined/califiare1.html). Resistance and a quest for truth/treasure is connected to both mapping the land and “reading” the map, i.e. a spatial understanding of history and time that until the more widespread use of GIS and other mapping systems as modes of description (Gregory 2014), has remained under-read in Califia. As Koskimaa noted nineteen years ago, “Spatiality has been one of the central topics in discussions about hypertexts, but spatial presentation has been in a very limited use in actual hypertext novels. Works like Shelley Jackson’s Patchwork Girl (1995), and Deena Larsen’s Samplers. Nine Vicious Little Hypertexts (1997) do use the spatial map as a site of signification, but in a very schematic way. The possibilities hinted at in Patchwork Girl … are used in a highly original way in Califia” (http://users.jyu.fi/~koskimaa/thesis/chapter7.htm 2000). When one links an “archival system” (Guertin on Califia, 2015) to a topological system of its expression and exploration in three dimensions, Califia’s fruitful difference in theoretical and imaginative approach stand out: examining Califia as both a database and environmental narrative reveals a critical apparatus underdeveloped in the literature so far. Mining Linguistic Content from Vast Audio and Video Archives for
hypertext narrative
"The Book of Kells is a hypertext weaving of historical study, literary theory, travel narrative, meditative prose, mystical contemplation, and academic inquiry. All elements are united by research and reflection on The Book of Kells, and illuminated Latin version of the Bible circa 800 AD, and the techniques that produced it."
The post-apocalypse is a uniquely queer setting: a future where the institutions that keep queer banditas from screaming across the desert with their rayguns drawn and robot horses vibrating between their legs are ash and dust. And the Robot Horse You Rode In On is a breakup story set in the Old West of the Far Future.
(Source: ELO Conference 2014)
Card Shark and Thespis are two newly-implemented hypertext systems for creating hypertext narrative. Both systems depart dramatically from the tools currently popular for writing hypertext fiction, and these departures may help distinguish between the intrinsic nature of hypertext and the tendencies of particular software tools and formalisms. The implementation of these systems raises interesting questions about assumptions underlying recent discussion of immersive, interactive fictions, and suggests new opportunities for hypertext research.
Seventeen years have passed since Coover's inspiring call to defy the tyranny of the line through hypertext, "where the line in fact does not exist unless one invents and implants it in the text." The profound influence of that clarion shaped the development of electronic literature and attracted the scorn of critics — Sven Birkerts, Laura Miller, Michiko Kakutani – who villified hypertext in defense of the line. Overlooked in the controversy is the embarrassing fact that, even today, we know remarkably little about inventing, implanting, and cultivating the narrative line in its organic richness. We know sequence and rhizome well, but the contours of recursus, timeshift, and renewal remain, for most writers, an arcane craft.
How may we render a satisfactory account of complex events, fictitious or historical? We want hypertext narrative to do things we cannot achieve in print, and though we may occasionally use links or actemes to introduce variation in presentation or in story, it is now clear that hypertext will most frequently prove useful in changing (or adapting) plot.
Stretchtext reacts against the perceived incoherence of hypertext narrative, promising stability and context -- free and knowing navigation -- as a defense against the perceived anarchy of exploratory and constructive hypertexts. Rich stretchtext formalisms are now readily supportable through javascript libraries and AJAXian services, but the narratological restrictions that conventional stretchtext imposes on hypertext narrative have not been fully appreciated. This paper describes those limitations and introduces an implemented generalization of stretchtext that matches the expressive and formal capabilities of classical hypertext systems while appearing to be a conventional stretchtext and while running within the confines of a Web browser.
(Source: Author's abstract for ELO_AI)
There’s a huge frustration to hearing about a supposedly brilliant author (often, as with this case, in the Times Literary Supplement) and finding that his or her work has not been translated into a language you speak. Offhand, the absence of Stanislaw Lem’s Summa Technologiae has been irritating me for almost a decade, and yet I just now discovered that Frank Prengel, German scholar and Microsoft developer evangelist, has been translating it! So stop reading this and go read what Prenzel has translated so far of Summa Technologiae.
When I began writing Mythologies in 1995 I was thinking about gender in language and, informed by a poststructuralist feminist critique of the representation of the female body as landscape, I set out to explode these stereotypes by using over-the-top geological metaphors. I wanted to convey a moment of realization, when a number of ideas come together at once. It mattered little to me what order the ideas came in, only that they came together in the end. The narrative structure of this non-linear HTML version was influenced by the Choose Your Own Adventure books. The interface was based on the placemats you get at many restaurants in Nova Scotia, which depict a map of Nova Scotia surrounded by icons of purported interest to tourists: lobsters, whales, lighthouses, beaches and the Bluenose. The found images and texts came from a geology course I took in university, a civil engineering manual from the 1920s and a random assortment of textbooks found in used bookstores. The deadpan technical descriptions of dikes, groins and mattress work add perverse sexual overtones to the otherwise quite chaste first-person narrative. Between the diagrammatic images and the enigmatic texts, a meta-narrative emerges - an entre space - where the absurd and the inarticulate, desire and loss may finally co-exist.
In some other millennia the southern shores of Nova Scotia likely kissed the lip of Morocco or nuzzled beneath the chin of Spain. The force of their embrace was evidenced by the great mountain range that slid down the long fault of their tectonic bodies.
At the height of their union these mountains were greater than the Rockies, a range just now rising to take a better view of her lover the Ocean.
These are strange times indeed, when mountains love oceans...
Christian Metz's semiotic analysis of cinema is described in relation to hypertext narrative. Connections between film narrative syntagmas and hypertextual syntagmas are explored, with an emphasis on the contextual and pragmatic nature of these structures. (Source: abstract in journal)
Essay discussing the motif of the car crash in early hypertext fiction, concluding that the breakdown (in many senses) is in fact a key feature of hypertext.
Through motifs of mothering, distance and intimacy, geography and labyrinths, art and writing, nuns and priests, the moon, and sexuality, Quibbling recreates the experience of writing, of assembling a story from fragments of the experience, connecting this empowering process of assembly with the process by which we assemble ourselves and our lives. What at first may seem purposely fragmented is actually as continuous and cohesive as any given time period in a person's life.
(Source: Eastgate catalog description)