This course will provide an introduction to genres of cultural artifacts particular to the network and the computer, specifically computer and network art, electronic literature, and computer games. Traditional conceptions of genre and categories of cultural artifact, such as art object, performance, novel, poem, and game are undergoing redefinition in the context of digital culture, and new genres of cultural artifacts are emerging, which require new models of textual analysis specific to the computational media and network context in which these artifacts are produced and distributed. DIKULT103 provides an overview of these emerging genres, and an introduction to the models of academic discourse and analysis particular to them. Students in the course will learn to analyze contemporary digital artifacts on a textual and structural basis, within the general framework of genre studies.
database poetics
This article contains an introduction to contemporary Portuguese electronic literature, focusing on works by Rui Torres. Starting from texts by other 20th-century authors, Rui Torres’ generative works recode their source texts by opening up their syntax and semantics to digital materiality and programmed signification. Randomized algorithms, permutational procedures
and interactive functions are applied to sets of digital objects consisting of verbal text, video, voice, music, and animation. His hypermedia poems demonstrate that programming codes have become crucial elements in the rhetoric and poetics of digital creation. I analyze his database poetry by looking at the algorithmic play between writing and reading in three hypermedia works: Mar de Sophia [Sophia’s Sea] (2005; http://telepoesis.net/mardesophia/), Amor de Clarice [Clarice’s Love] (2005; http://telepoesis.net/amorclarice/amor.html ), and Húmus Poema Contínuo [Humus Continuous Poem] (2008, http://telepoesis.net/humus/humus.html).
(Source: Author's Abstract)
This article contains an introduction to contemporary Portuguese electronic literature, focusing on works by Rui Torres. Starting from texts by other 20th-century authors, Rui Torres’ generative works recode their source texts by opening up their syntax and semantics to digital materiality and programmed signification. Randomized algorithms, permutational procedures
and interactive functions are applied to sets of digital objects consisting of verbal text, video, voice, music, and animation. His hypermedia poems demonstrate that programming codes have become crucial elements in the rhetoric and poetics of digital creation. I analyze his database poetry by looking at the algorithmic play between writing and reading in three hypermedia works: Mar de Sophia [Sophia’s Sea] (2005; http://telepoesis.net/mardesophia/), Amor de Clarice [Clarice’s Love] (2005; http://telepoesis.net/amorclarice/amor.html ), and Húmus Poema Contínuo [Humus Continuous Poem] (2008, http://telepoesis.net/humus/humus.html).
(Source: Author's Abstract)
Este artigo constitui uma introdução à literatura eletrónica portuguesa contemporânea,
centrada na obra de Rui Torres. Partindo frequentemente de textos de outros autores, as obras gerativas de Rui Torres recodificam os textos originais inscrevendo a sua sintaxe e semântica na materialidade digital e na significação programada. Algoritmos aleatorizados, procedimentos permutativos e funções interativas são aplicados a conjuntos de objetos digitais constituídos por texto verbal, vídeo, voz, música e animação. Os seus poemas hipermédia tornam evidente que os códigos de programação se tornaram recursos específicos da retórica e da poética da criação digital. Analiso a sua poesia de base de dados, observando o jogo algorítmico entre escrita e leitura em três obras hipermédia: Mar de Sophia (2005; http://telepoesis.net/mardesophia/), Amor de Clarice (2005; http://telepoesis.net/amorclarice/amor.html) e Húmus Poema Contínuo (2008, http://telepoesis.net/humus/humus.html).
(Fonte: Resumo do Autor)