Curlew is an interactive, multimedia poem about one man's encounter with the forces of nature. The narrative centers on Catsinas, a fisherman living alone in a makeshift shack on Curlew, one of several barrier islands in the Gulf Coast known as the Chandeleurs. Based on a true account, the story chronicles the man's futile attempt to save Curlew's shoreline to a storm's destruction of his adopted home.
The work entails the use of a Kinect Game System that allows for the audience to interact with the poem and participate in the narrative.