Interview

By Scott Rettberg, 21 May, 2011
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Abstract (in English)

Harger's interview with Mateas and Stern focuses on the development of theiir conception of interactive drama and the Façade project.

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To be interactive drama, an experience should have rich, emotive, socially-present characters to interact with, and a strong sense of story progression that is organically and dynamically shaped by the player's interaction.

To keep things minimal, from both an aesthetic as well technical perspective, we wanted to find a scenario that would have the least number of characters while still delving deeply into issues about people's inner lives. It's amazing the scarcity of satisfying interactive experiences that are actually about people's lives--subject matter that is, of course, the heart of the best literature, cinema, theater and television.

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By Scott Rettberg, 21 May, 2011
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Abstract (in English)

The interview focuses on the role of the body in Shelley Jackson's work, in particular in her distributed narrative project "Skin," which was tattooed on the bodies of volunteers around the world, one word at a time.

Pull Quotes

I continue to be amazed that I exist. Or that I seem to; the question is not settled to my satisfaction. It seems highly unlikely that what asks the question is made of matter, grey or not. The very fact our matter thinks makes its credentials as matter suspect.

The existence of the author is a necessary flaw in this (every?) story. But this project makes me keenly aware that I am not the only, or even always the dominant voice in it. I recently took great pleasure in watching three "words" coach a fourth, nascent word through her first tattoo: "Have you eaten anything? Here, have this apple. Do you want us to hold your hand?" My presence was a comfortable irrelevancy to them at that moment.

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By Patricia Tomaszek, 5 May, 2011
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September 2006 v8 n2
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Abstract (in English)

An interview on spatiality and three dimensional electronic literature

Creative Works referenced
By Scott Rettberg, 26 April, 2011
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Spring 2011
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Abstract (in English)

An interview with Steve Tomasula about his new/media novel TOC.

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With the writing finished, my role as author shifted from one of writer to conductor, or producer, or director, or grant writer—and sometimes mediator, music and art director, and programming director.

A poet once told me that novelists are lucky because they only have to come up with one idea every five or six years. I always thought that I must be even luckier than that as it seems like I’ve only had to come up with one idea at all, as all my novels seem to deal with different aspects of representation: how we depict ourselves and each other, who has the right or power to depict others, and how this plays out both across time and within the different means we have to do so, be they scientific, literary, visual, or whatever . . . So TOC is an extension of this.

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By Jill Walker Rettberg, 14 February, 2011
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Archivist Gabriela Redwine interviewed author Michael Joyce during his visit to the Ransom Center in April 2009. Excerpts from the interview are available as audio files and transcripts. Joyce talks about the reader community around early hypertexts, before they were even published and were just being passed from person to person on floppy disks, about connections between his work and Modernist authors (Stein, Joyce), about lowercase letters not being an obvious requirement to early computer programmers, about e-lit authors having to be their own critics and about the sensation of writing the first line of afternoon and knowing that this was different from conventional literature.

Creative Works referenced