Book (monograph)

By Jill Walker Rettberg, 15 October, 2011
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Year
ISBN
9780472065783
Pages
viii, 277
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Abstract (in English)

In Of Two Minds, noted hypertext novelist and writing teacher Michael Joyce explores the new technologies, mediums, and modalities for teaching and writing, ranging from interactive multimedia to virtual reality. As author of Afternoon: A Story, which the New York Times Book Review termed "the most widely read, quoted, and critiqued of all hypertext narratives," and co-developer of Storyspace, an innovative hypertext software acclaimed for offering new kinds of artistic expression, he is uniquely well qualified to explore this stimulating topic. The essays comprise what Joyce calls "theoretical narratives," woven from e-mail messages, hypertext "nodes," and other kinds of electronic text that move nomadically from one occasion or perspective to another, between the poles of art and instruction , teaching and writing. The nomadic movement of ideas is made effortless by the electronic medium, which makes it easy to cross borders (or erase them) with the swipe of a mouse, and which therefore challenges our notions of intellectual and artistic borders. Joyce makes it clear that we are not just the natural heirs but, through our visions, the architects of new technologies that promise to enact our visions as much as change them. The collection summons writing from artists, poets, teachers, scientists, and feminist thinkers, and in so doing builds on notions of human possibility as a basis for the broadest kind of conversation in what Joyce deems our increasingly multiple, polymorphous, and polylogous culture. (Source: U of Michigan Press catalog)

By Jill Walker Rettberg, 15 October, 2011
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Year
Series
ISBN
9780801864872
Pages
xiii, [3], 399, [5]
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Abstract (in English)

A broad narratological discussion of immersion and interactivity, not only in digital media but in print fiction. Includes a chapter fully devoted to a close reading of Michael Joyce's Twelve Blue.

(Source: ELMCIP)

Is there a significant difference in attitude between immersion in a game and immersion in a movie or novel? What are the new possibilities for representation offered by the emerging technology of virtual reality? As Marie-Laure Ryan demonstrates in Narrative as Virtual Reality, the questions raised by new, interactive technologies have their precursors and echoes in pre-electronic literary and artistic traditions. Formerly a culture of immersive ideals—getting lost in a good book, for example—we are becoming, Ryan claims, a culture more concerned with interactivity. Approaching the idea of virtual reality as a metaphor for total art, Narrative as Virtual Reality applies the concepts of immersion and interactivity to develop a phenomenology of reading. 

Ryan's analysis encompasses both traditional literary narratives and the new textual genres made possible by the electronic revolution of the past few years, such as hypertext, interactive movies and drama, digital installation art, and computer role-playing games. Interspersed among the book's chapters are several "interludes" that focus exclusively on either key literary texts that foreshadow what we now call "virtual reality," including those of Baudelaire, Huysmans, Ignatius de Loyola, Calvino, and science-fiction author Neal Stephenson, or recent efforts to produce interactive art forms, like the hypertext "novel" Twelve Blue, by Michael Joyce, and I'm Your Man, an interactive movie. As Ryan considers the fate of traditional narrative patterns in digital culture, she revisits one of the central issues in modern literary theory—the opposition between a presumably passive reading that is taken over by the world a text represents and an active, deconstructive reading that imaginatively participates in the text's creation.

(Source: Johns Hopkins University Press catalog copy)

Creative Works referenced
Critical Writing referenced
By Eric Dean Rasmussen, 16 September, 2011
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Year
ISBN
9780231149914
Pages
260
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Pull Quotes

Age-old bouts of fraudulence, plagiarism, and hoaxes still scandalize the literary world in ways that would make, say, the art, music, computing, or science worlds chuckle with disbelief.

Images
By Eric Dean Rasmussen, 13 September, 2011
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Year
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ISBN
9780262517409
Pages
296
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Abstract (in English)

In Mechanisms, Matthew Kirschenbaum examines new media and electronic writing against the textual and technological primitives that govern writing, inscription, and textual transmission in all media: erasure, variability, repeatability, and survivability. Mechanisms is the first book in its field to devote significant attention to storage—the hard drive in particular—arguing that understanding the affordances of storage devices is essential to understanding new media. Drawing a distinction between "forensic materiality" and "formal materiality," Kirschenbaum uses applied computer forensics techniques in his study of new media works. Just as the humanities discipline of textual studies examines books as physical objects and traces different variants of texts, computer forensics encourage us to perceive new media in terms of specific versions, platforms, systems, and devices. Kirschenbaum demonstrates these techniques in media-specific readings of three landmark works of new media and electronic literature, all from the formative era of personal computing: the interactive fiction game Mystery House, Michael Joyce's Afternoon: A Story, and William Gibson's electronic poem "Agrippa."Drawing on newly available archival resources for these works, Kirschenbaum uses a hex editor and disk image of Mystery House to conduct a "forensic walkthrough" to explore critical reading strategies linked to technical praxis; examines the multiple versions and revisions of Afternoon in order to address the diachronic dimension of electronic textuality; and documents the volatile publication and transmission history of "Agrippa" as an illustration of the social aspect of transmission and preservation.

(Source: MIT Press catalog copy)

By Davin Heckman, 8 September, 2011
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Year
ISBN
978-0-8166-5150-4
Pages
xii, 195
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Abstract (in English)

Rita Raley’s Tactical Media covers the “spectrum ranging from direct action (e.g., denial-of-service attacks and game space interventions) to symbolic performance (e.g., data visualization)” (150).  Raley ties together a movement which eschews grand narratives and the contrapuntal teleological declarations of manifestos, identifying a strain of media activism that is, to use deCerteau’s term, “tactical”.  What ties these practices together is a combination of “virtuosic performance and cultural critique” (Raley 150).  As Raley maintains, and as the work reflects, tactical media is characterized not by its ability to instigate a widespread revolution, rather it is in the ability of relatively powerless operators, through skill and creativity, to turn systems of power against themselves, exposing, however fleetingly, the illegitimacy and injustice of their own authority. 

The text covers three chief thematic areas which are seem to roughly characterize the dominant subjects of tactical media: Chapter 1: Border Hacks (which addresses the vast pool of tactical media that has arisen to critique the politics of globalization and human migration), Chapter 2: Virtual War (which focuses on those works which exist to raise critical consciousness about war and conflict), and Chapter 3: Speculative Capital (which deals with works that aim to shed light on the practices of global financial markets).   In addressing these three areas, Raley does not necessarily confine “tactical media” to such subject matter, rather she highlights the chief discursive threads whose point of convergence to form a critique of neoliberalism.  Here is where this activist movement is able to establish its center, if it can be said to have one at all.

But beyond offering a useful delineation of “tactical media” and a strong theoretical frame from which it can be understood, Raley’s work points to the limitations of such work.  In reviewing the corpus of works selected and the movement’s general rejection of generalities in favor of short term, ephemeral, and technologically facilitated acts of opposition, one cannot help but notice the tension that exists between an art movement that is overwhelmingly in solidarity with the dispossessed, yet seems to resist statements of solidarity in theoretical matters, which believes in the power of art and the symbolic to intervene in the construction of reality, yet doubts the possibility of human-generated interventions we call revolutions. 

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Tactical media describes interventionist media art practices that engage and critique the dominant political and economic order. Rather than taking to the streets and staging spectacular protests, the practitioners of tactical media engage in an aesthetic politics of disruption, intervention, and education. From They Rule, an interactive map of the myriad connections between the world’s corporate and political elite created by Josh On and Futurefarmers, to Black Shoals, a financial market visualization that is intended to be both aesthetically and politically disruptive, they embrace a broad range of oppositional practices.

In Tactical Media, Rita Raley provides a critical exploration of the new media art activism that has emerged out of, and in direct response to, postindustrialism and neoliberal globalization. Through close readings of projects by the DoEAT group, the Critical Art Ensemble, Electronic Civil Disobedience, and other tactical media groups, she articulates their divergent methods and goals and locates a virtuosity that is also boldly political. Contemporary models of resistance and dissent, she finds, mimic the decentralized and virtual operations of global capital and the post-9/11 security state to exploit and undermine the system from within. 

Emphasizing the profound shift from strategy to tactics that informs new media art-activism, Raley assesses the efficacy of its symbolic performances, gamings, visualizations, and hacks. With its cogent analyses of new media art and its social impact, Tactical Media makes a timely and much needed contribution to wider debates about political activism, contemporary art, and digital technology.

(Source: University of Minnesota Press catalog copy)

By Scott Rettberg, 6 September, 2011
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Year
ISBN
0-8058-0427-7
0-8058-0428-5
Pages
xii, 258
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Abstract (in English)

This book is a study of the computer as a new technology for reading and writing -- a technology that may replace the printing press as our principal medium of symbolic communication. One of the main subjects of Writing Space is hypertext, a technique that allows scientists, scholars, and creative writers to construct texts that interact with the needs and desires of the reader. Bolter explores both the theory and practice of hypertext, demonstrating that the computer as hypertext represents a new stage in the long history of writing, one that has far-reaching implications in the fields of human and artificial intelligence, cognitive science, philosophy, semiotics, and literary theory.Through a masterful integration of introductory, historical, illustrative, and theoretical material as well as an accompanying diskette containing a sample of hypertextual writing, Bolter supports his claim that the computer will carry literacy into a new age -- the age of electronic text that will emerge from the "age of print that is now passing." His reflections on literacy in contemporary culture lead him to a compelling conclusion: ironically, cultural literacy is becoming almost synonymous with computer literacy.

(Source: Publisher's description)

Creative Works referenced
By Eric Dean Rasmussen, 5 September, 2011
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Year
ISBN
9781587299575
Pages
xiii, 273
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Pull Quotes

Attending to the subcultural textures, the white noise of the ongoing process (processes of both development and devolution of langague and meaning) of a literary locus -- "poetic activity" rather than "poetry" per se -- reveals its values, its sociality, its -- to use a phrase from a bygone poltical and cultural era -- relevance to everyday life. So, in addressing e-poetic culture, I'm decisively not trying to establish an alternative canon but rather attending to writing processes, and to wrting that emobidies a "space-taking" or "world-making" postliterary vision.

Considerations of performativity, diasproa, fragmentation, identity, and access, all issues that preoccupy me, are central to Internet poetics.

By Eric Dean Rasmussen, 1 September, 2011
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Language
Year
ISBN
978-0801842801
Edition
1st edition
Pages
242
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Abstract (in English)

Linking post-structuralist theory and developments in hypertext text technology, Hypertext: The Convergence of Contemporary Critical Theory and Technology was for many the definitive work on hypertext during the 1990s and established hypertext as a field of serious critical discourse. 

CONTENTS

1. Hypertext and Critical Theory

Hypertextual Derrida, Poststructuralist Nelson?The Definition of Hypertext and Its History as a ConceptOther Convergences: Intertextuality, Multivocality, and De-CenterednessVannevar Bush and the MemexVirtual Texts, Virtual Authors, and Literary ComputingThe Nonlinear Model of the Network in Current Critical TheoryCause or Convergence, Influence or Confluence?Analogues to the Gutenberg RevolutionPredictions

2. Reconfiguring the Text

From Text to HypertextProblems with Terminology: What Is the Object We Read, and What IsText in Hypertext?Verbal and Nonverbal TextVisual Elements in Print TextDispersed TextHypertextual Translation of Scribal Culture; or, The Electronic ManuscriptArgumentation, Organization, and RhetoricBeginnings and Endings in the Open TextBoundaries of the Open TextThe Status of the Text; Status in the TextHypertext and De-centrality: The Philosophical Grounding

3. Reconfiguring the Author

How I Am Writing This BookVirtual PresenceCollaborative Writing, Collaborative AuthorshipExamples of Collaboration in Intermedia

4. Reconfiguring Narrative

Hypertext and the Aristotelian Conception of PlotNarrative Beginnings and EndingsMichael Joyce¹s Afternoon: The Reader¹s Experience as Author

5. Reconfiguring Literary Education

Threats and PromisesReconfiguring the InstructorReconfiguring the StudentReconfiguring the Time of LearningReconfiguring Assignments and Methods of EvaluationExamples of Collaborative Learning from IntermediaReconceiving Canon and CurriculumWhat Chance Has Hypertext in Education?

6. The Politics of Hypertext: Who Controls the Text?

Answered Prayers; or, the Politics of ResistanceThe Marginalization of Technology and the Mystification of LiteratureThe Politics of Particular TechnologiesHypertext and the Politics of ReadingThe Political Vision of Hypertext; or, The Message in the MediumThe Politics of AccessAccess to the Text and the Author's Right (Copyright)

Creative Works referenced
By Patricia Tomaszek, 25 August, 2011
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Year
Series
ISBN
978-0801882579
Pages
x, 353
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Abstract (in English)

From the publisher: From Intermedia to Microcosm, Storyspace, and the World Wide Web, Landow offers specific information about the kinds of hypertext, different modes of linking, attitudes toward technology, and the proliferation of pornography and gambling on the Internet. For the third edition he includes new material on developing Internet-related technologies, considering in particular their increasingly global reach and the social and political implications of this trend as viewed from a postcolonial perspective. He also discusses blogs, interactive film, and the relation of hypermedia to games. Thoroughly expanded and updated, this pioneering work continues to be the "ur-text" of hypertext studies.

Creative Works referenced