Curveship: An Interactive Fiction System for Narrative Variation

By Eric Dean Rasmussen, 8 April, 2012
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Year
Pages
103-119
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All Rights reserved
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Abstract (in English)

A report on the interactive-fiction system Curveship, which was designed to provide users a means of generating narrative variation.

Pull Quotes

This [the term 'narrative variation'] is shorthand for narrating the same underlying content--the same events happening in a world with the same existents--in different ways.

What happens as interactive fiction progresses will certainly be informed by past and current developments in narrative theory; it is hoped that experiments in interactive fiction will also, at times, outpace them.