role-play

Description (in English)

Machine Learning Breakfast Club

Summer School for Troubled Algorithms

A Netprov (Aug 5-12, 2019)

The Premise:

When machine-learning AI are not performing up to expectations, there’s only one remedy: summer school! In this netprov, you will ask for help and offer solutions in the virtual teachers’ lounge for a motley crew of teachers in a summer school for recalcitrant underperforming artificial intelligence.

A netprov in 3 turns.

Netprov is online collaborative narrative or the voluntary healing of necessary relationships.

MLBC was a week long netprov running (roughly) Aug 5-12 on a Google Group, which had its trial run in the 2019 DHSI taught by Astrid Ensslin and Davin Heckman.

https://groups.google.com/forum/#!forum/machine-learning-breakfast-club-netprov 

This was a lite summer netprov that you could play in about three turns. 

Contributors note

The contributors listed on this records as the people who participated in playing this netprov

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Description (in English)

IVANHOE is a pedagogical environment for interpreting textual and other cultural materials. It is designed to foster critical awareness of the methods and perspectives through which we understand and study humanities documents. An online collaborative playspace, IVANHOE exposes the indeterminacy of humanities texts to role-play and performative intervention by students at all levels.

While we often refer to IVANHOE as a ?game,? it is important to understand that the concept has broader implications for humanities pedagogy and research, and that many modes of sophisticated, scholarly gamesmanship are possible in the IVANHOE environment. The ?rules? of the game are up to its players and initiators. IVANHOE can foster both competitive and collaborative interaction, well suited to research and teaching.

No, really: what is IVANHOE?

In simple terms, IVANHOE is a digital space in which players take on alternate identities in order to collaborate in expanding and making changes to a ?discourse field,? the documentary manifestation of a set of ideas that people want to investigate collaboratively.

Conceived at SpecLab and developed by ARP, IVANHOE was released to open-source developers under an Educational Community License in late 2006.

(Source: http://www.ivanhoegame.org/?page_id=21)

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Description (in English)

An early web-based collaborative fiction writing project, where contributors played the role of employees at a large computer company who all see the same therapist. Ran from 1996-1999, and was billed as a collaborative hyperdrama. Produced by Christopher and Olga Werby, but many more authors contributed.

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Contributors note

Christopher Werby, Producer & Director. Olga Werby, Producer.