Ted Warnell’s 2005 digital code portrait project CODE STORY generates its material from a play of interface design and operational opacity. Beginning with digital photos of various friends and fellow writers, Warnell opens these photos in a text editor, generating non-semantic UTF-8 encoded text via the editor’s misinterpretation of the data in the image file. Warnell shapes this error text into new concrete poetic forms, inserting the name of the portrait’s subject throughout the redesigned text, and uses it as the base for two different types of code portraits: the first a dynamic Web page scripted to produce new versions of a portrait with each successive refresh; and the second a static GIF image of the first used to advertise prints of the code portraits sold through the project website. In effect, the operations which generate the poetic interface are made visible as interface through their engineered failure. In a perfect world, a UTF-8 encoding operation would simply result in clear semantic text, carrying no trace of the process by which said text is generated.
code analysis
A Brief History of Loss is a heavily mediated performative lecture that is not only an extension of deep repetition and radical sameness, but a form of (non)reading put at odds with itself. How might these differences of reading information and meaning not be reduced, but contradicted? How might a text engage the form of the page and document as a space that provides platforms for close readings as well as keeping those readings at a distance, not something to read insofar as something to be looked at and thought about. Best situated within the “Translation” strand, ABHoL aims to expose and conflate mediatic and literary reading/writing practices with an unstoppable real time. The performance itself is a translation and shifting between codes, both textual and computational. Framed as an investigation into personal mediatic histories, ABHoL aims to conflate and contradict photographic images, as objects framed to be narrated, with corresponding narration that calls on the document as a performative object and artifact. How might the agent and agency of time, assumed in the aesthetic expressions and conceptual underpinnings of a document, lend itself to a cinematic or mediatic time? A deep and unstoppable real time? What new dialogues/forms Thursday, July 20 • 549 might this tension produce/generate/negate? Loss, like all affects, is held in the face, and a face, like all surfaces, may often be read like a book. As someone else once said, the matter of reading disrupts the continuity between the theoretical and phenomenal and thus forces a certain recognition of incompatibility.
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As scholars experiment with collaborative, multimodal approaches to analyzing electronic literature, the tools, methods, and practices of such collaboration become increasingly an issue. How do we share, edit, archive, and publish arguments that address and evolve across multiple types of data, platforms, and disciplines? How can the approaches (data visualization, code analysis, textual explication, bibliographic history, etc.) be shared in ways that other scholars can engage not just with the final interpretations but also with the processes that lead to them? Recent publications such as 10 PRINT CHR$ (205.5 + RND (1)); : GOTO 10, represent the value of such collaborative efforts in combining media archaeology, platform studies, software studies, and Critical Code Studies. Our own work in collaboratively close reading William Poundstone’s “Project for Tachistoscope: [Bottomless Pit],” which we presented at ELO 2010 (held at Brown University) and are now developing as a book for Iowa UP, has prompted us to reflexively consider how the processes of our own collaboration might prove generative to other scholars. Supported by an ACLS Collaborative Scholarship Fellowship 2012-2013, we are developing an open-access scholarly website to facilitate collaborative critical interpretations of digital art, a platform for digital humanities scholarship focused on born-digital poetics. The goal is to produce a workbench where scholars can apply critical tools to works of electronic literature and share the results of their investigations. We propose to present this website, in its nascent stages, and discuss its ambitions and affordances to producing complex, multimodal, and collaborative critical readings.