Video Games and the Future of Learning

By Susanne Dahl, 19 September, 2016
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Abstract (in English)

The paper describes "an approach" to the design of learning environments that builds on the educational properties of games, but deeply grounds them within a theory of learning appropriate for an age marked by the power of new technologies.

(Source: http://www.worldcat.org/title/video-games-and-the-future-of-learning/oc…)

Pull Quotes

Whereas schools largely sequester students
from one another and from the outside world,
games bring players together — competitively and
cooperatively — in the virtual world of the game
and in the social community of its players.

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